Package zombie.behaviors.survivor.orders
Class BlockWindows
java.lang.Object
zombie.behaviors.survivor.orders.Order
zombie.behaviors.survivor.orders.OrderSequence
zombie.behaviors.survivor.orders.BlockWindows
public class BlockWindows extends OrderSequence
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Field Summary
Fields inherited from class zombie.behaviors.survivor.orders.OrderSequence
ID, Orders
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Constructor Summary
Constructors Constructor Description BlockWindows(IsoGameCharacter gameCharacter, IsoBuilding building)
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Method Summary
Modifier and Type Method Description void
initOrder()
int
renderDebug(int int1)
Methods inherited from class zombie.behaviors.survivor.orders.OrderSequence
complete, getPriority, process, update
Methods inherited from class zombie.behaviors.survivor.orders.Order
ActedThisFrame, getAttackIfEnemiesAroundBias, getPathSpeed, isCancelledOnAttack, isCritical, processNext, updatenext
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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BlockWindows
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Method Details
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renderDebug
public int renderDebug(int int1)- Overrides:
renderDebug
in classOrderSequence
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initOrder
public void initOrder()- Overrides:
initOrder
in classOrderSequence
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