Package zombie.behaviors.survivor.orders
Class BlockWindows
java.lang.Object
zombie.behaviors.survivor.orders.Order
zombie.behaviors.survivor.orders.OrderSequence
zombie.behaviors.survivor.orders.BlockWindows
public class BlockWindows extends OrderSequence
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Field Summary
Fields inherited from class zombie.behaviors.survivor.orders.OrderSequence
ID, Orders -
Constructor Summary
Constructors Constructor Description BlockWindows(IsoGameCharacter gameCharacter, IsoBuilding building) -
Method Summary
Modifier and Type Method Description voidinitOrder()intrenderDebug(int int1)Methods inherited from class zombie.behaviors.survivor.orders.OrderSequence
complete, getPriority, process, updateMethods inherited from class zombie.behaviors.survivor.orders.Order
ActedThisFrame, getAttackIfEnemiesAroundBias, getPathSpeed, isCancelledOnAttack, isCritical, processNext, updatenextMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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BlockWindows
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Method Details
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renderDebug
public int renderDebug(int int1)- Overrides:
renderDebugin classOrderSequence
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initOrder
public void initOrder()- Overrides:
initOrderin classOrderSequence
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