Package zombie.behaviors.survivor.orders
Class LootBuilding
java.lang.Object
zombie.behaviors.survivor.orders.Order
zombie.behaviors.survivor.orders.OrderSequence
zombie.behaviors.survivor.orders.LootBuilding
public class LootBuilding extends OrderSequence
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
LootBuilding.LootStyle
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Field Summary
Fields inherited from class zombie.behaviors.survivor.orders.OrderSequence
ID, Orders
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Constructor Summary
Constructors Constructor Description LootBuilding(IsoGameCharacter gameCharacter, IsoBuilding building, LootBuilding.LootStyle lootStyle)
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Method Summary
Methods inherited from class zombie.behaviors.survivor.orders.OrderSequence
getPriority, process, renderDebug, update
Methods inherited from class zombie.behaviors.survivor.orders.Order
ActedThisFrame, getAttackIfEnemiesAroundBias, getPathSpeed, isCancelledOnAttack, isCritical, processNext, updatenext
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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LootBuilding
public LootBuilding(IsoGameCharacter gameCharacter, IsoBuilding building, LootBuilding.LootStyle lootStyle)
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Method Details
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complete
public boolean complete()- Overrides:
complete
in classOrderSequence
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initOrder
public void initOrder()- Overrides:
initOrder
in classOrderSequence
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