Package zombie.behaviors.survivor.orders
Class LootMission
java.lang.Object
zombie.behaviors.survivor.orders.Order
zombie.behaviors.survivor.orders.OrderSequence
zombie.behaviors.survivor.orders.LootMission
public class LootMission extends OrderSequence
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Field Summary
Fields inherited from class zombie.behaviors.survivor.orders.OrderSequence
ID, Orders
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Constructor Summary
Constructors Constructor Description LootMission(IsoGameCharacter gameCharacter)
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Method Summary
Modifier and Type Method Description void
initOrder()
Methods inherited from class zombie.behaviors.survivor.orders.OrderSequence
complete, getPriority, process, renderDebug, update
Methods inherited from class zombie.behaviors.survivor.orders.Order
ActedThisFrame, getAttackIfEnemiesAroundBias, getPathSpeed, isCancelledOnAttack, isCritical, processNext, updatenext
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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LootMission
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Method Details
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initOrder
public void initOrder()- Overrides:
initOrder
in classOrderSequence
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