Class StopBleeding
java.lang.Object
zombie.behaviors.survivor.orders.Order
zombie.behaviors.survivor.orders.OrderSequence
zombie.behaviors.survivor.orders.Needs.StopBleeding
public class StopBleeding extends OrderSequence
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Field Summary
Fields Modifier and Type Field Description java.util.StackItemsFields inherited from class zombie.behaviors.survivor.orders.OrderSequence
ID, Orders -
Constructor Summary
Constructors Constructor Description StopBleeding(IsoGameCharacter gameCharacter) -
Method Summary
Modifier and Type Method Description voidinitOrder()booleanisCritical()Methods inherited from class zombie.behaviors.survivor.orders.OrderSequence
complete, getPriority, process, renderDebug, updateMethods inherited from class zombie.behaviors.survivor.orders.Order
ActedThisFrame, getAttackIfEnemiesAroundBias, getPathSpeed, isCancelledOnAttack, processNext, updatenextMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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Items
public java.util.Stack Items
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Constructor Details
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StopBleeding
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Method Details
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initOrder
public void initOrder()- Overrides:
initOrderin classOrderSequence
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isCritical
public boolean isCritical()- Overrides:
isCriticalin classOrder
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