Class BaseAction

java.lang.Object
zombie.characters.CharacterTimedActions.BaseAction
Direct Known Subclasses:
DoBuildAction, LuaTimedAction, LuaTimedActionNew

public class BaseAction
extends java.lang.Object
  • Field Details

    • SoundEffect

      public long SoundEffect
    • CurrentTime

      public float CurrentTime
    • LastTime

      public float LastTime
    • MaxTime

      public int MaxTime
    • PrevLastTime

      public float PrevLastTime
    • UseProgressBar

      public boolean UseProgressBar
    • chr

      public IsoGameCharacter chr
    • StopOnWalk

      public boolean StopOnWalk
    • StopOnRun

      public boolean StopOnRun
    • StopOnAim

      public boolean StopOnAim
    • caloriesModifier

      public float caloriesModifier
    • delta

      public float delta
    • blockMovementEtc

      public boolean blockMovementEtc
    • overrideAnimation

      public boolean overrideAnimation
    • forceStop

      public boolean forceStop
    • forceComplete

      public boolean forceComplete
  • Constructor Details

  • Method Details

    • forceStop

      public void forceStop()
    • forceComplete

      public void forceComplete()
    • PlayLoopedSoundTillComplete

      public void PlayLoopedSoundTillComplete​(java.lang.String string, int int1, float float1)
    • hasStalled

      public boolean hasStalled()
    • getJobDelta

      public float getJobDelta()
    • update

      public void update()
    • start

      public void start()
    • reset

      public void reset()
    • getCurrentTime

      public float getCurrentTime()
    • stop

      public void stop()
    • valid

      public boolean valid()
    • finished

      public boolean finished()
    • perform

      public void perform()
    • setUseProgressBar

      public void setUseProgressBar​(boolean boolean1)
    • setBlockMovementEtc

      public void setBlockMovementEtc​(boolean boolean1)
    • setOverrideAnimation

      public void setOverrideAnimation​(boolean boolean1)