Class LuaTimedAction
java.lang.Object
zombie.characters.CharacterTimedActions.BaseAction
zombie.characters.CharacterTimedActions.LuaTimedAction
public class LuaTimedAction extends BaseAction
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Field Summary
Fields Modifier and Type Field Description static java.lang.Object[]
statObj
Fields inherited from class zombie.characters.CharacterTimedActions.BaseAction
blockMovementEtc, caloriesModifier, chr, CurrentTime, delta, forceComplete, forceStop, LastTime, MaxTime, overrideAnimation, PrevLastTime, SoundEffect, StopOnAim, StopOnRun, StopOnWalk, UseProgressBar
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Constructor Summary
Constructors Constructor Description LuaTimedAction(KahluaTable kahluaTable, IsoGameCharacter gameCharacter)
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Method Summary
Methods inherited from class zombie.characters.CharacterTimedActions.BaseAction
finished, forceComplete, forceStop, getCurrentTime, getJobDelta, hasStalled, PlayLoopedSoundTillComplete, reset, setBlockMovementEtc, setOverrideAnimation, setUseProgressBar
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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statObj
public static java.lang.Object[] statObj
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Constructor Details
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LuaTimedAction
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Method Details
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update
public void update()- Overrides:
update
in classBaseAction
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valid
public boolean valid()- Overrides:
valid
in classBaseAction
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start
public void start()- Overrides:
start
in classBaseAction
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stop
public void stop()- Overrides:
stop
in classBaseAction
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perform
public void perform()- Overrides:
perform
in classBaseAction
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