Package zombie.iso.objects
Class IsoMolotovCocktail
java.lang.Object
zombie.iso.IsoObject
zombie.iso.IsoMovingObject
zombie.iso.IsoPhysicsObject
zombie.iso.objects.IsoMolotovCocktail
- All Implemented Interfaces:
java.io.Serializable,Mover
public class IsoMolotovCocktail extends IsoPhysicsObject
- See Also:
- Serialized Form
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.iso.IsoMovingObject
IsoMovingObject.TreeSoundManagerNested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.VisionResult -
Field Summary
Fields inherited from class zombie.iso.IsoPhysicsObject
speedMod, terminalVelocity, velX, velY, velZFields inherited from class zombie.iso.IsoMovingObject
bx, by, Collidable, current, def, ExpectedChecksum, hitDir, ID, last, lx, ly, lz, movementLastFrame, movingSq, noDamage, nx, ny, reqMovement, ScriptModule, ScriptName, scriptnx, scriptny, shootable, solid, treeSoundMgr, weight, width, x, y, zFields inherited from class zombie.iso.IsoObject
alpha, alphaStep, AttachedAnimSprite, AttachedAnimSpriteActual, bmod, bNeverDoneAlpha, container, Damage, dir, doNotSync, emitter, externalWaterSource, gmod, highlightFlags, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, OBF_Blink, OBF_Highlighted, OBF_HighlightRenderOnce, objectRenderEffects, offsetX, offsetY, OutlineOnMouseover, overlaySprite, overlaySpriteColor, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteName, square, stCol, sx, sy, table, targetAlpha, tintb, tintg, tintr, usesExternalWaterSource, wallBloodSplats, windRenderEffects -
Constructor Summary
Constructors Constructor Description IsoMolotovCocktail(IsoCell cell)IsoMolotovCocktail(IsoCell cell, float float1, float float2, float float3, float float4, float float5, HandWeapon handWeapon, IsoGameCharacter gameCharacter) -
Method Summary
Modifier and Type Method Description voidcollideCharacter()voidcollideGround()voidcollideWall()java.lang.StringgetObjectName()voidrender(float float1, float float2, float float3, ColorInfo colorInfo, boolean boolean1)voidupdate()Methods inherited from class zombie.iso.IsoMovingObject
collideWith, compareToY, Despawn, DistTo, DistTo, distToNearestCamCharacter, DistToProper, DistToSquared, DistToSquared, DoCollideNorS, DoCollideWorE, doStairs, ensureOnTile, getActiveInInstances, getAllowBehaviours, getBuilding, getCollidedObject, getCurrentBuilding, getCurrentSquare, getCurrentZone, getFacingPosition, getFeelersize, getFeelerTile, getFuturWalkedSquare, getGlobalMovementMod, getGlobalMovementMod, getHitDir, getHitForce, getHitFromAngle, getID, getIDCount, getImpulsex, getImpulsey, getLastSquare, getLastTargettedBy, getLimpulsex, getLimpulsey, getLx, getLy, getLz, getMasterRegion, getMovementLastFrame, getNoDamage, getNx, getNy, getPathFindIndex, getScreenX, getScreenY, getScriptModule, getScriptName, getScriptnx, getScriptny, getSquare, getStateEventDelayTimer, getTempo, getThumpTarget, getTimeSinceZombieAttack, getVectorFromDirection, getWeight, getWeight, getWidth, getX, getY, getZ, Hit, isAllowBehaviours, isbAltCollide, isCharacter, isCloseKilled, isCollidable, isCollidedE, isCollidedN, isCollidedS, isCollidedThisFrame, isCollidedW, isCollidedWithDoor, isCollidedWithVehicle, isDestroyed, isFirstUpdate, isOnFloor, isShootable, isSolid, load, Move, onMouseRightClick, onMouseRightReleased, postupdate, preupdate, removeFromSquare, removeFromWorld, renderlast, save, seperate, setActiveInInstances, setAllowBehaviours, setbAltCollide, setBlendSpeed, setCloseKilled, setCollidable, setCollidedE, setCollidedN, setCollidedObject, setCollidedS, setCollidedThisFrame, setCollidedW, setCollidedWithDoor, setCurrent, setDestroyed, setFeelersize, setFirstUpdate, setHitDir, setHitForce, setHitFromAngle, setID, setIDCount, setImpulsex, setImpulsey, setLast, setLastTargettedBy, setLimpulsex, setLimpulsey, setLx, setLy, setLz, setMovementLastFrame, setNoDamage, setNx, setNy, setOnFloor, setPathFindIndex, setScriptModule, setScriptName, setScriptnx, setScriptny, setShootable, setSolid, setStateEventDelayTimer, setTempo, setThumpTarget, setTimeSinceZombieAttack, setWeight, setWidth, setX, setY, setZ, spottedMethods inherited from class zombie.iso.IsoObject
addChild, addSecondaryContainer, addToWorld, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, checkHaveElectricity, checkMoveWithWind, checkMoveWithWind, cleanWallBlood, Collision, createChecksum, createContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, DirtySlice, DoChecksumCheck, DoChecksumCheck, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, FindExternalWaterSource, getAlpha, getAlphaStep, getAttachedAnimSprite, getCell, getChildSprites, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerCount, getContainerIndex, getCustomColor, getDamage, getDir, getFacingPositionAlt, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getMaskClickedY, getMD5Checksum, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOverlaySprite, getOverlaySpriteColor, getProperties, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getSpecialObjectIndex, getSprite, getSpriteName, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getTable, getTargetAlpha, getTextureName, getTile, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWaterAmount, getWindRenderEffects, getWorldObjectIndex, hasExternalWaterSource, hasModData, HasTooltip, hasWater, haveSpecialTooltip, Hit, isBlink, isHighlighted, isMaskClicked, isMaskClicked, isNoPicking, isOutlineOnMouseover, isStairsNorth, isStairsObject, isStairsWest, isTableSurface, isTableTopObject, isTaintedWater, isZombie, loadChange, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, onMouseLeftClick, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeRenderEffect, render, renderFxMask, renderObjectPicker, replaceItem, reset, reuseGridSquare, revisionUp, saveChange, saveState, sendObjectChange, sendObjectChange, sendObjectChange, Serialize, setAlpha, setAlphaStep, setAttachedAnimSprite, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDefaultCondition, setDir, setDir, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setKeyId, setLastRendered, setLastRenderedRendered, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOutlineOnMouseover, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSquare, setTable, setTaintedWater, setTargetAlpha, setType, setUsesExternalWaterSource, setWaterAmount, softReset, syncIsoObject, syncIsoObjectSend, TestCollide, TestPathfindCollide, TestVision, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColor, transmitModData, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, UnCollision, useItemOn, useWater, writeToRemoteBufferMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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IsoMolotovCocktail
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IsoMolotovCocktail
public IsoMolotovCocktail(IsoCell cell, float float1, float float2, float float3, float float4, float float5, HandWeapon handWeapon, IsoGameCharacter gameCharacter)
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Method Details
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getObjectName
public java.lang.String getObjectName()- Overrides:
getObjectNamein classIsoMovingObject
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collideCharacter
public void collideCharacter()- Overrides:
collideCharacterin classIsoMovingObject
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collideGround
public void collideGround()- Overrides:
collideGroundin classIsoPhysicsObject
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collideWall
public void collideWall()- Overrides:
collideWallin classIsoPhysicsObject
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update
public void update()- Overrides:
updatein classIsoPhysicsObject
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render
public void render(float float1, float float2, float float3, ColorInfo colorInfo, boolean boolean1)
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