Package zombie.network
Class PlayerNetState
java.lang.Object
zombie.network.PlayerNetState
public class PlayerNetState
extends java.lang.Object
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Field Summary
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Constructor Summary
Constructors Constructor Description PlayerNetState()
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Method Summary
Modifier and Type Method Description static PlayerNetState
get()
static void
release(PlayerNetState playerNetState)
void
unpack(java.nio.ByteBuffer byteBuffer)
void
update(IsoPlayer player, float float1, float float2, float float3)
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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time
public long time -
id
public byte id -
dir
public byte dir -
x
public float x -
y
public float y -
z
public float z -
mx
public float mx -
my
public float my -
remoteState
public byte remoteState -
anim
public byte anim -
frame
public byte frame -
adv
public float adv -
torchDist
public float torchDist -
torchStrength
public float torchStrength -
finished
public boolean finished -
looped
public boolean looped -
stopOnFrameOneAfterLoop
public boolean stopOnFrameOneAfterLoop -
torchCone
public boolean torchCone
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Constructor Details
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PlayerNetState
public PlayerNetState()
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Method Details
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unpack
public void unpack(java.nio.ByteBuffer byteBuffer) -
update
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get
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release
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