Class LuaTimedActionNew

java.lang.Object
zombie.characters.CharacterTimedActions.BaseAction
zombie.characters.CharacterTimedActions.LuaTimedActionNew
All Implemented Interfaces:
IPathfinder

public final class LuaTimedActionNew
extends BaseAction
implements IPathfinder
  • Constructor Details

  • Method Details

    • waitToStart

      public void waitToStart()
      Overrides:
      waitToStart in class BaseAction
    • update

      public void update()
      Overrides:
      update in class BaseAction
    • valid

      public boolean valid()
      Overrides:
      valid in class BaseAction
    • start

      public void start()
      Overrides:
      start in class BaseAction
    • stop

      public void stop()
      Overrides:
      stop in class BaseAction
    • perform

      public void perform()
      Overrides:
      perform in class BaseAction
    • Failed

      public void Failed​(Mover mover)
      Specified by:
      Failed in interface IPathfinder
    • Succeeded

      public void Succeeded​(Path path, Mover mover)
      Specified by:
      Succeeded in interface IPathfinder
    • Pathfind

      public void Pathfind​(IsoGameCharacter gameCharacter, int int1, int int2, int int3)
    • getName

      public java.lang.String getName()
      Specified by:
      getName in interface IPathfinder
    • setCurrentTime

      public void setCurrentTime​(float float1)
    • setTime

      public void setTime​(int int1)
    • OnAnimEvent

      public void OnAnimEvent​(AnimEvent animEvent)
      Overrides:
      OnAnimEvent in class BaseAction
    • getMetaType

      public java.lang.String getMetaType()