Package zombie.characters
Class NetworkZombieAI
java.lang.Object
zombie.characters.NetworkCharacterAI
zombie.characters.NetworkZombieAI
public class NetworkZombieAI extends NetworkCharacterAI
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Field Summary
Fields Modifier and Type Field Description booleanDebugInterfaceActivebooleanisClimbingNetworkZombieMindmindSyncfloattargetXfloattargetYinttargetZbooleanusePathFindIsoZombiezombieFields inherited from class zombie.characters.NetworkCharacterAI
action, deadBody, debugData, hitReaction, noCollisionTime, predictionType, teleportDebug, timestamp, vehicleHit, wasLocal -
Constructor Summary
Constructors Constructor Description NetworkZombieAI(IsoGameCharacter gameCharacter) -
Method Summary
Modifier and Type Method Description voidextraUpdate()static java.lang.StringgetPredictionDebug(IsoGameCharacter gameCharacter, ZombiePacket zombiePacket, int int1, long long1)voidparse(ZombiePacket zombiePacket)voidpreupdate()voidreset()voidset(ZombiePacket zombiePacket)voidsetUpdateTimer(float float1)Methods inherited from class zombie.characters.NetworkCharacterAI
addTeleportData, clearTeleportDebug, getAction, getTeleportDebug, isCollisionEnabled, isNoCollisionTimeout, isSetDeadBody, isSetVehicleHit, isVehicleHitTimeout, processDeadBody, processVehicleHit, resetVehicleHitTimeout, setAction, setDeadBody, setLocal, setNoCollision, setOverride, setTeleportDebug, setVehicleHit, startAction, stopAction, updateHitVehicle, wasLocalMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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zombie
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usePathFind
public boolean usePathFind -
targetX
public float targetX -
targetY
public float targetY -
targetZ
public int targetZ -
isClimbing
public boolean isClimbing -
mindSync
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DebugInterfaceActive
public boolean DebugInterfaceActive
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Constructor Details
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NetworkZombieAI
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Method Details
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reset
public void reset()- Overrides:
resetin classNetworkCharacterAI
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extraUpdate
public void extraUpdate() -
setUpdateTimer
public void setUpdateTimer(float float1) -
set
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parse
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preupdate
public void preupdate() -
getPredictionDebug
public static java.lang.String getPredictionDebug(IsoGameCharacter gameCharacter, ZombiePacket zombiePacket, int int1, long long1)
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