Class AnimNodeAssetManager
java.lang.Object
zombie.asset.AssetManager
zombie.core.skinnedmodel.advancedanimation.AnimNodeAssetManager
- All Implemented Interfaces:
AssetStateObserver
public class AnimNodeAssetManager extends AssetManager
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.asset.AssetManager
AssetManager.AssetParams, AssetManager.AssetTable
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Field Summary
Fields Modifier and Type Field Description static AnimNodeAssetManager
instance
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Constructor Summary
Constructors Constructor Description AnimNodeAssetManager()
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Method Summary
Modifier and Type Method Description protected Asset
createAsset(AssetPath assetPath, AssetManager.AssetParams assetParams)
protected void
destroyAsset(Asset asset)
void
onStateChanged(Asset.State state, Asset.State state2, Asset asset)
protected void
startLoading(Asset asset)
Methods inherited from class zombie.asset.AssetManager
create, destroy, enableUnload, get, getAssetTable, getOwner, load, load, load, loadDataFromFile, onLoadingFailed, onLoadingSucceeded, reload, reload, reload, removeUnreferenced, setTask, unload, unload, unloadData
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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instance
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Constructor Details
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AnimNodeAssetManager
public AnimNodeAssetManager()
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Method Details
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startLoading
- Overrides:
startLoading
in classAssetManager
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onStateChanged
- Specified by:
onStateChanged
in interfaceAssetStateObserver
- Overrides:
onStateChanged
in classAssetManager
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createAsset
- Specified by:
createAsset
in classAssetManager
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destroyAsset
- Specified by:
destroyAsset
in classAssetManager
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