Class AnimNodeAssetManager
java.lang.Object
zombie.asset.AssetManager
zombie.core.skinnedmodel.advancedanimation.AnimNodeAssetManager
- All Implemented Interfaces:
AssetStateObserver
public class AnimNodeAssetManager extends AssetManager
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.asset.AssetManager
AssetManager.AssetParams, AssetManager.AssetTable -
Field Summary
Fields Modifier and Type Field Description static AnimNodeAssetManagerinstance -
Constructor Summary
Constructors Constructor Description AnimNodeAssetManager() -
Method Summary
Modifier and Type Method Description protected AssetcreateAsset(AssetPath assetPath, AssetManager.AssetParams assetParams)protected voiddestroyAsset(Asset asset)voidonStateChanged(Asset.State state, Asset.State state2, Asset asset)protected voidstartLoading(Asset asset)Methods inherited from class zombie.asset.AssetManager
create, destroy, enableUnload, get, getAssetTable, getOwner, load, load, load, loadDataFromFile, onLoadingFailed, onLoadingSucceeded, reload, reload, reload, removeUnreferenced, setTask, unload, unload, unloadDataMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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instance
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Constructor Details
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AnimNodeAssetManager
public AnimNodeAssetManager()
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Method Details
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startLoading
- Overrides:
startLoadingin classAssetManager
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onStateChanged
- Specified by:
onStateChangedin interfaceAssetStateObserver- Overrides:
onStateChangedin classAssetManager
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createAsset
- Specified by:
createAssetin classAssetManager
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destroyAsset
- Specified by:
destroyAssetin classAssetManager
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