java.lang.Object
zombie.core.skinnedmodel.advancedanimation.AnimState

public final class AnimState
extends java.lang.Object
  • Field Summary

    Fields
    Modifier and Type Field Description
    int m_DefaultIndex  
    java.lang.String m_Name  
    java.util.List m_Nodes  
    AnimationSet m_Set  
  • Constructor Summary

    Constructors
    Constructor Description
    AnimState()  
  • Method Summary

    Modifier and Type Method Description
    protected void clear()  
    java.util.List getAnimNodes​(IAnimationVariableSource iAnimationVariableSource, java.util.List list)  
    static java.lang.String getStateName​(AnimState animState)  
    static AnimState Parse​(java.lang.String string, java.lang.String string2)  
    java.lang.String toString()  

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
  • Field Details

    • m_Name

      public java.lang.String m_Name
    • m_Nodes

      public final java.util.List m_Nodes
    • m_DefaultIndex

      public int m_DefaultIndex
    • m_Set

      public AnimationSet m_Set
  • Constructor Details

    • AnimState

      public AnimState()
  • Method Details

    • getAnimNodes

      public java.util.List getAnimNodes​(IAnimationVariableSource iAnimationVariableSource, java.util.List list)
    • Parse

      public static AnimState Parse​(java.lang.String string, java.lang.String string2)
    • toString

      public java.lang.String toString()
      Overrides:
      toString in class java.lang.Object
    • getStateName

      public static java.lang.String getStateName​(AnimState animState)
    • clear

      protected void clear()