Class AnimState
java.lang.Object
zombie.core.skinnedmodel.advancedanimation.AnimState
public final class AnimState
extends java.lang.Object
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Field Summary
Fields Modifier and Type Field Description int
m_DefaultIndex
java.lang.String
m_Name
java.util.List
m_Nodes
AnimationSet
m_Set
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Constructor Summary
Constructors Constructor Description AnimState()
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Method Summary
Modifier and Type Method Description protected void
clear()
java.util.List
getAnimNodes(IAnimationVariableSource iAnimationVariableSource, java.util.List list)
static java.lang.String
getStateName(AnimState animState)
static AnimState
Parse(java.lang.String string, java.lang.String string2)
java.lang.String
toString()
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
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Field Details
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m_Name
public java.lang.String m_Name -
m_Nodes
public final java.util.List m_Nodes -
m_DefaultIndex
public int m_DefaultIndex -
m_Set
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Constructor Details
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AnimState
public AnimState()
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Method Details
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getAnimNodes
public java.util.List getAnimNodes(IAnimationVariableSource iAnimationVariableSource, java.util.List list) -
Parse
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toString
public java.lang.String toString()- Overrides:
toString
in classjava.lang.Object
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getStateName
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clear
protected void clear()
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