Package zombie.core.sprite
Class SpriteRenderState
java.lang.Object
zombie.core.sprite.GenericSpriteRenderState
zombie.core.sprite.SpriteRenderState
public final class SpriteRenderState extends GenericSpriteRenderState
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Field Summary
Fields Modifier and Type Field Description TextureFBOfbofloatmaxZoomLevelfloatminZoomLevelfloat[]playerAmbientPlayerCamera[]playerCameraintplayerIndexSpriteRenderStateUIstateUIlongtimefloat[]zoomLevelFields inherited from class zombie.core.sprite.GenericSpriteRenderState
bCursorVisible, bRendered, defaultStyle, index, numSprites, postRender, sprite, style, UVCA_CIRCLE, UVCA_NOCIRCLE, UVCA_NONE -
Constructor Summary
Constructors Constructor Description SpriteRenderState(int int1) -
Method Summary
Modifier and Type Method Description voidCheckSpriteSlots()voidclear()GenericSpriteRenderStategetActiveState()voidonReady()voidonRendered()voidprePopulating()Methods inherited from class zombie.core.sprite.GenericSpriteRenderState
clearCutawayTexture, clearSprites, clearUseVertColorsArray, doCoreIntParam, drawGeneric, drawModel, drawParticles, drawPuddles, drawSkyBox, drawWater, EndShader, glAlphaFunc, glBind, glBlendEquation, glBlendFunc, glBlendFuncSeparate, glBuffer, glClear, glClearColor, glColorMask, glDepthMask, glDisable, glDoEndFrame, glDoEndFrameFx, glDoStartFrame, glDoStartFrame, glDoStartFrameFx, glEnable, glGenerateMipMaps, glIgnoreStyles, glLoadIdentity, glStencilFunc, glStencilMask, glStencilOp, glTexParameteri, glViewport, isReady, isRendered, isRendering, onRenderAcquired, render, render, render, render, render, renderdebug, renderflipped, renderline, renderline, renderPoly, renderPoly, renderPoly, renderRect, setCutawayTexture, setExtraWallShaderParams, setUseVertColorsArray, ShaderUpdate1f, ShaderUpdate1i, ShaderUpdate2f, ShaderUpdate3f, ShaderUpdate4f, StartShaderMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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fbo
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time
public long time -
stateUI
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playerIndex
public int playerIndex -
playerCamera
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playerAmbient
public final float[] playerAmbient -
maxZoomLevel
public float maxZoomLevel -
minZoomLevel
public float minZoomLevel -
zoomLevel
public final float[] zoomLevel
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Constructor Details
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SpriteRenderState
public SpriteRenderState(int int1)
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Method Details
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onRendered
public void onRendered()- Overrides:
onRenderedin classGenericSpriteRenderState
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onReady
public void onReady()- Overrides:
onReadyin classGenericSpriteRenderState
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CheckSpriteSlots
public void CheckSpriteSlots()- Overrides:
CheckSpriteSlotsin classGenericSpriteRenderState
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clear
public void clear()- Overrides:
clearin classGenericSpriteRenderState
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getActiveState
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prePopulating
public void prePopulating()
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