Class AnimationViewerState

java.lang.Object
zombie.gameStates.GameState
zombie.gameStates.AnimationViewerState

public final class AnimationViewerState
extends GameState
  • Field Details

  • Constructor Details

    • AnimationViewerState

      public AnimationViewerState()
  • Method Details

    • enter

      public void enter()
      Overrides:
      enter in class GameState
    • yield

      public void yield()
      Overrides:
      yield in class GameState
    • reenter

      public void reenter()
      Overrides:
      reenter in class GameState
    • exit

      public void exit()
      Overrides:
      exit in class GameState
    • render

      public void render()
      Overrides:
      render in class GameState
    • update

      Overrides:
      update in class GameState
    • checkInstance

      public static AnimationViewerState checkInstance()
    • setTable

      public void setTable​(KahluaTable kahluaTable)
    • fromLua0

      public java.lang.Object fromLua0​(java.lang.String string)
    • fromLua1

      public java.lang.Object fromLua1​(java.lang.String string, java.lang.Object object)
    • getOptionByName

      public ConfigOption getOptionByName​(java.lang.String string)
    • getOptionCount

      public int getOptionCount()
    • getOptionByIndex

      public ConfigOption getOptionByIndex​(int int1)
    • setBoolean

      public void setBoolean​(java.lang.String string, boolean boolean1)
    • getBoolean

      public boolean getBoolean​(java.lang.String string)
    • save

      public void save()
    • load

      public void load()