Package zombie.gameStates
Class AttachmentEditorState
java.lang.Object
zombie.gameStates.GameState
zombie.gameStates.AttachmentEditorState
public final class AttachmentEditorState extends GameState
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Field Summary
Fields Modifier and Type Field Description static AttachmentEditorStateinstance - 
Constructor Summary
Constructors Constructor Description AttachmentEditorState() - 
Method Summary
Modifier and Type Method Description static AttachmentEditorStatecheckInstance()voidenter()voidexit()java.lang.ObjectfromLua0(java.lang.String string)java.lang.ObjectfromLua1(java.lang.String string, java.lang.Object object)voidreenter()voidrender()voidsetTable(KahluaTable kahluaTable)GameStateMachine.StateActionupdate()voidyield()Methods inherited from class zombie.gameStates.GameState
redirectStateMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait 
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Field Details
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instance
 
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Constructor Details
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AttachmentEditorState
public AttachmentEditorState() 
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Method Details
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enter
public void enter() - 
yield
public void yield() - 
reenter
public void reenter() - 
exit
public void exit() - 
render
public void render() - 
update
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checkInstance
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setTable
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fromLua0
public java.lang.Object fromLua0(java.lang.String string) - 
fromLua1
public java.lang.Object fromLua1(java.lang.String string, java.lang.Object object) 
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