Package zombie.gameStates
Class AttachmentEditorState
java.lang.Object
zombie.gameStates.GameState
zombie.gameStates.AttachmentEditorState
public final class AttachmentEditorState extends GameState
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Field Summary
Fields Modifier and Type Field Description static AttachmentEditorState
instance
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Constructor Summary
Constructors Constructor Description AttachmentEditorState()
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Method Summary
Modifier and Type Method Description static AttachmentEditorState
checkInstance()
void
enter()
void
exit()
java.lang.Object
fromLua0(java.lang.String string)
java.lang.Object
fromLua1(java.lang.String string, java.lang.Object object)
void
reenter()
void
render()
void
setTable(KahluaTable kahluaTable)
GameStateMachine.StateAction
update()
void
yield()
Methods inherited from class zombie.gameStates.GameState
redirectState
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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instance
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Constructor Details
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AttachmentEditorState
public AttachmentEditorState()
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Method Details
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enter
public void enter() -
yield
public void yield() -
reenter
public void reenter() -
exit
public void exit() -
render
public void render() -
update
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checkInstance
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setTable
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fromLua0
public java.lang.Object fromLua0(java.lang.String string) -
fromLua1
public java.lang.Object fromLua1(java.lang.String string, java.lang.Object object)
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