Package zombie.gameStates
Class DebugGlobalObjectState
java.lang.Object
zombie.gameStates.GameState
zombie.gameStates.DebugGlobalObjectState
public final class DebugGlobalObjectState extends GameState
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Field Summary
Fields Modifier and Type Field Description static DebugGlobalObjectState
instance
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Constructor Summary
Constructors Constructor Description DebugGlobalObjectState()
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Method Summary
Modifier and Type Method Description void
enter()
void
exit()
java.lang.Object
fromLua0(java.lang.String string)
java.lang.Object
fromLua1(java.lang.String string, java.lang.Object object)
java.lang.Object
fromLua2(java.lang.String string, java.lang.Object object, java.lang.Object object2)
void
reenter()
void
render()
void
renderScene()
void
setTable(KahluaTable kahluaTable)
GameStateMachine.StateAction
update()
GameStateMachine.StateAction
updateScene()
void
yield()
Methods inherited from class zombie.gameStates.GameState
redirectState
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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instance
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Constructor Details
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DebugGlobalObjectState
public DebugGlobalObjectState()
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Method Details
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enter
public void enter() -
yield
public void yield() -
reenter
public void reenter() -
exit
public void exit() -
render
public void render() -
update
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renderScene
public void renderScene() -
setTable
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updateScene
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fromLua0
public java.lang.Object fromLua0(java.lang.String string) -
fromLua1
public java.lang.Object fromLua1(java.lang.String string, java.lang.Object object) -
fromLua2
public java.lang.Object fromLua2(java.lang.String string, java.lang.Object object, java.lang.Object object2)
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