Class DebugGlobalObjectState

java.lang.Object
zombie.gameStates.GameState
zombie.gameStates.DebugGlobalObjectState

public final class DebugGlobalObjectState
extends GameState
  • Field Details

  • Constructor Details

    • DebugGlobalObjectState

      public DebugGlobalObjectState()
  • Method Details

    • enter

      public void enter()
      Overrides:
      enter in class GameState
    • yield

      public void yield()
      Overrides:
      yield in class GameState
    • reenter

      public void reenter()
      Overrides:
      reenter in class GameState
    • exit

      public void exit()
      Overrides:
      exit in class GameState
    • render

      public void render()
      Overrides:
      render in class GameState
    • update

      Overrides:
      update in class GameState
    • renderScene

      public void renderScene()
    • setTable

      public void setTable​(KahluaTable kahluaTable)
    • updateScene

      public GameStateMachine.StateAction updateScene()
    • fromLua0

      public java.lang.Object fromLua0​(java.lang.String string)
    • fromLua1

      public java.lang.Object fromLua1​(java.lang.String string, java.lang.Object object)
    • fromLua2

      public java.lang.Object fromLua2​(java.lang.String string, java.lang.Object object, java.lang.Object object2)