Package zombie.iso
Class ParticlesFire
java.lang.Object
zombie.iso.Particles
zombie.iso.ParticlesFire
public final class ParticlesFire extends Particles
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Nested Class Summary
Nested Classes Modifier and Type Class Description classParticlesFire.ParticleclassParticlesFire.VorticeclassParticlesFire.Zone -
Field Summary
Fields Modifier and Type Field Description FireShaderEffectFireSmokeShaderEffectSmokeShaderEffectVapeFields inherited from class zombie.iso.Particles
funcs, ParticleSystems, ParticleSystemsCount, ParticleSystemsLast -
Constructor Summary
Constructors Constructor Description ParticlesFire() -
Method Summary
Modifier and Type Method Description ITexturegetFireFlameTexture()intgetFireShaderID()ITexturegetFireSmokeTexture()static ParticlesFiregetInstance()java.nio.FloatBuffergetParametersFire()intgetSmokeShaderID()intgetVapeShaderID()voidreloadShader()Methods inherited from class zombie.iso.Particles
addParticle, deleteParticle, destroy, getGeometry, getGeometryFire, getMVPMatrix, getShaderTime, init, initBuffers, renderMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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EffectFire
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EffectSmoke
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EffectVape
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Constructor Details
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ParticlesFire
public ParticlesFire()
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Method Details
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getInstance
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getParametersFire
public java.nio.FloatBuffer getParametersFire() -
getFireShaderID
public int getFireShaderID() -
getSmokeShaderID
public int getSmokeShaderID() -
getVapeShaderID
public int getVapeShaderID() -
getFireFlameTexture
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getFireSmokeTexture
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reloadShader
public void reloadShader()- Specified by:
reloadShaderin classParticles
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