Class FogShader

java.lang.Object
zombie.iso.weather.fog.FogShader

public class FogShader
extends java.lang.Object
  • Field Summary

    Fields
    Modifier and Type Field Description
    static FogShader instance  
  • Constructor Summary

    Constructors
    Constructor Description
    FogShader()  
  • Method Summary

    Modifier and Type Method Description
    void initShader()  
    protected void reloadShader()  
    void setCameraInfo​(float float1, float float2, float float3, float float4)  
    void setColorInfo​(float float1, float float2, float float3, float float4)  
    void setParamInfo​(float float1, float float2, float float3, float float4)  
    void setRectangleInfo​(float float1, float float2, float float3, float float4)  
    void setScalingInfo​(float float1, float float2, float float3, float float4)  
    void setScreenInfo​(float float1, float float2, float float3, float float4)  
    void setTextureInfo​(float float1, float float2, float float3, float float4)  
    void setWorldOffset​(float float1, float float2, float float3, float float4)  
    boolean StartShader()  

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • instance

      public static final FogShader instance
  • Constructor Details

    • FogShader

      public FogShader()
  • Method Details

    • initShader

      public void initShader()
    • setScreenInfo

      public void setScreenInfo​(float float1, float float2, float float3, float float4)
    • setTextureInfo

      public void setTextureInfo​(float float1, float float2, float float3, float float4)
    • setRectangleInfo

      public void setRectangleInfo​(float float1, float float2, float float3, float float4)
    • setScalingInfo

      public void setScalingInfo​(float float1, float float2, float float3, float float4)
    • setColorInfo

      public void setColorInfo​(float float1, float float2, float float3, float float4)
    • setWorldOffset

      public void setWorldOffset​(float float1, float float2, float float3, float float4)
    • setParamInfo

      public void setParamInfo​(float float1, float float2, float float3, float float4)
    • setCameraInfo

      public void setCameraInfo​(float float1, float float2, float float3, float float4)
    • StartShader

      public boolean StartShader()
    • reloadShader

      protected void reloadShader()