Class RVSFlippedCrash
java.lang.Object
zombie.randomizedWorld.RandomizedWorldBase
zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase
zombie.randomizedWorld.randomizedVehicleStory.RVSFlippedCrash
public final class RVSFlippedCrash extends RandomizedVehicleStoryBase
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Field Summary
Fields inherited from class zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase
baseChance, horizontalZone, maxX, maxY, minX, minY, minZoneHeight, minZoneWidth, zoneWidth
Fields inherited from class zombie.randomizedWorld.RandomizedWorldBase
debugLine, maximumDays, minimumDays, minimumRooms, name, unique
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Constructor Summary
Constructors Constructor Description RVSFlippedCrash()
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Method Summary
Modifier and Type Method Description boolean
initVehicleStorySpawner(IsoMetaGrid.Zone zone, IsoChunk chunk, boolean boolean1)
void
randomizeVehicleStory(IsoMetaGrid.Zone zone, IsoChunk chunk)
void
spawnElement(VehicleStorySpawner vehicleStorySpawner, VehicleStorySpawner.Element element)
Methods inherited from class zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase
addSmashedOverlay, callVehicleStorySpawner, doRandomStory, getCenterOfChunk, getChance, getDebugLine, getMaximumDays, getMinimumDays, getMinZoneHeight, getMinZoneWidth, getName, getPolylineSpawnPoint, getRectangleSpawnPoint, getSpawnPoint, initAllRVSMapChance, initSpawnDataForChunk, isChunkLoaded, isFullyStreamedIn, isValid, registerCustomOutfits, setChance, setMaximumDays, setMinimumDays
Methods inherited from class zombie.randomizedWorld.RandomizedWorldBase
addBloodSplat, addItemOnGround, addItemOnGround, addRandomItemOnGround, addRandomItemsOnGround, addRandomItemsOnGround, addTentNorthSouth, addTentWestEast, addTileObject, addTileObject, addTrailer, addTrailOfBlood, addTraitOfBlood, addVehicle, addVehicle, addVehicle, addVehicleFlipped, addVehicleFlipped, addWeapon, addZombiesOnSquare, addZombiesOnVehicle, alignCorpseToSquare, createBodyFromZombie, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomZombie, createRandomZombie, createRandomZombieForCorpse, createSkeletonCorpse, getLivingRoomOrKitchen, getRandomRoom, getRandomSpawnSquare, getRandomSquareForCorpse, getRoom, getSq, is1x2AreaClear, is2x1AreaClear, is2x1or1x2AreaClear, is2x2AreaClear, isTimeValid, isUnique, removeAllVehiclesOnZone, setAttachedItem, setDebugLine, setUnique, spawnCarOnNearestNav
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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RVSFlippedCrash
public RVSFlippedCrash()
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Method Details
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randomizeVehicleStory
- Overrides:
randomizeVehicleStory
in classRandomizedVehicleStoryBase
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initVehicleStorySpawner
- Overrides:
initVehicleStorySpawner
in classRandomizedVehicleStoryBase
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spawnElement
public void spawnElement(VehicleStorySpawner vehicleStorySpawner, VehicleStorySpawner.Element element)- Overrides:
spawnElement
in classRandomizedVehicleStoryBase
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