Class VehicleStorySpawner
java.lang.Object
zombie.randomizedWorld.randomizedVehicleStory.VehicleStorySpawner
public class VehicleStorySpawner
extends java.lang.Object
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
VehicleStorySpawner.Element
static interface
VehicleStorySpawner.IElementSpawner
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Field Summary
Fields Modifier and Type Field Description java.util.ArrayList
m_elements
java.util.HashMap
m_storyParams
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Constructor Summary
Constructors Constructor Description VehicleStorySpawner()
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Method Summary
Modifier and Type Method Description VehicleStorySpawner.Element
addElement(java.lang.String string, float float1, float float2, float float3, float float4, float float5)
void
clear()
void
getAABB(float float1, float float2, float float3, float float4, float float5, int[] intArray)
static VehicleStorySpawner
getInstance()
java.lang.Object
getParameter(java.lang.String string, java.lang.Class javaClass)
boolean
getParameterBoolean(java.lang.String string)
float
getParameterFloat(java.lang.String string)
int
getParameterInteger(java.lang.String string)
java.lang.String
getParameterString(java.lang.String string)
void
render(float float1, float float2, float float3, float float4, float float5, float float6)
Vector2
rotate(float float1, float float2, Vector2 vector2, float float3)
void
setParameter(java.lang.String string, boolean boolean1)
void
setParameter(java.lang.String string, float float1)
void
setParameter(java.lang.String string, int int1)
void
setParameter(java.lang.String string, java.lang.Object object)
void
spawn(float float1, float float2, float float3, float float4, VehicleStorySpawner.IElementSpawner iElementSpawner)
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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m_elements
public final java.util.ArrayList m_elements -
m_storyParams
public final java.util.HashMap m_storyParams
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Constructor Details
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VehicleStorySpawner
public VehicleStorySpawner()
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Method Details
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getInstance
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clear
public void clear() -
addElement
public VehicleStorySpawner.Element addElement(java.lang.String string, float float1, float float2, float float3, float float4, float float5) -
setParameter
public void setParameter(java.lang.String string, boolean boolean1) -
setParameter
public void setParameter(java.lang.String string, float float1) -
setParameter
public void setParameter(java.lang.String string, int int1) -
setParameter
public void setParameter(java.lang.String string, java.lang.Object object) -
getParameterBoolean
public boolean getParameterBoolean(java.lang.String string) -
getParameterFloat
public float getParameterFloat(java.lang.String string) -
getParameterInteger
public int getParameterInteger(java.lang.String string) -
getParameterString
public java.lang.String getParameterString(java.lang.String string) -
getParameter
public java.lang.Object getParameter(java.lang.String string, java.lang.Class javaClass) -
spawn
public void spawn(float float1, float float2, float float3, float float4, VehicleStorySpawner.IElementSpawner iElementSpawner) -
rotate
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getAABB
public void getAABB(float float1, float float2, float float3, float float4, float float5, int[] intArray) -
render
public void render(float float1, float float2, float float3, float float4, float float5, float float6)
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