Package zombie.ui
Class UI_BodyPart
java.lang.Object
zombie.ui.UIElement
zombie.ui.UI_BodyPart
public final class UI_BodyPart extends UIElement
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Field Summary
Fields Modifier and Type Field Description floatalphaBodyPartTypeBodyPartTypeColorcolorbooleanIsFlippedfloatMaxOscilatorRatefloatMinOscilatorRatefloatOscilatorfloatOscilatorRatefloatOscilatorStepFields inherited from class zombie.ui.UIElement
alwaysBack, anchorBottom, anchorLeft, anchorRight, anchorTop, bScrollChildren, bScrollWithParent, capture, clickedValue, Controls, defaultDraw, followGameWorld, height, IgnoreLossControl, Parent, playerContext, table, visible, width, x, y -
Constructor Summary
Constructors Constructor Description UI_BodyPart(BodyPartType bodyPartType, int int1, int int2, java.lang.String string, IsoGameCharacter gameCharacter, boolean boolean1) -
Method Summary
Modifier and Type Method Description voidonMouseMoveOutside(double double1, double double2)voidrender()Methods inherited from class zombie.ui.UIElement
AddChild, backMost, bringToTop, BringToTop, ButtonClicked, clampToParentX, clampToParentY, ClearChildren, clearMaxDrawHeight, clearStencilRect, DrawSubTextureRGBA, DrawText, DrawText, DrawText, DrawText, DrawTextCentre, DrawTextCentre, DrawTextRight, DrawTextRight, DrawTextUntrimmed, DrawTexture, DrawTexture, DrawTexture_FlippedX, DrawTexture_FlippedXIgnoreOffset, DrawTextureAngle, DrawTextureAngle, DrawTextureCol, DrawTextureColor, DrawTextureIgnoreOffset, DrawTextureScaled, DrawTextureScaledAspect, DrawTextureScaledAspect2, DrawTextureScaledCol, DrawTextureScaledCol, DrawTextureScaledColor, DrawTextureScaledUniform, DrawTextureTiled, DrawTextureTiledX, DrawTextureTiledY, DrawUVSliceTexture, getAbsoluteX, getAbsoluteY, getClickedValue, getControls, getHeight, getMaxDrawHeight, getParent, getPlayerContext, getRenderThisPlayerOnly, getScrollChildren, getScrollHeight, getScrollWithParent, getTable, getUIName, getWidth, getX, getXScroll, getXScrolled, getY, getYScroll, getYScrolled, ignoreHeightChange, ignoreWidthChange, isAnchorBottom, isAnchorLeft, isAnchorRight, isAnchorTop, isCapture, isConsumeMouseEvents, isDefaultDraw, isEnabled, isFollowGameWorld, isForceCursorVisible, isIgnoreLossControl, isKeyConsumed, isMouseOver, isPointOver, isVisible, isWantKeyEvents, onKeyPress, onKeyRelease, onKeyRepeat, onMouseDown, onMouseMove, onMouseUp, onMouseUpOutside, onMouseWheel, onresize, onResize, onRightMouseDown, onRightMouseUp, RemoveChild, RemoveControl, repaintStencilRect, resumeStencil, setAlwaysOnTop, setAnchorBottom, setAnchorLeft, setAnchorRight, setAnchorTop, setCapture, setClickedValue, setConsumeMouseEvents, setControls, setDefaultDraw, setEnabled, setFollowGameWorld, setForceCursorVisible, setHeight, setHeightOnly, setHeightSilent, setIgnoreLossControl, setMaxDrawHeight, setParent, setPlayerContext, setRenderClippedChildren, setRenderThisPlayerOnly, setScrollChildren, setScrollHeight, setScrollWithParent, setStencilRect, setTable, setUIName, setVisible, setWantKeyEvents, setWidth, setWidthOnly, setWidthSilent, setX, setXScroll, setY, setYScroll, suspendStencil, tryGetTableValue, updateMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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alpha
public float alpha -
color
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BodyPartType
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IsFlipped
public boolean IsFlipped -
MaxOscilatorRate
public float MaxOscilatorRate -
MinOscilatorRate
public float MinOscilatorRate -
Oscilator
public float Oscilator -
OscilatorRate
public float OscilatorRate -
OscilatorStep
public float OscilatorStep
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Constructor Details
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UI_BodyPart
public UI_BodyPart(BodyPartType bodyPartType, int int1, int int2, java.lang.String string, IsoGameCharacter gameCharacter, boolean boolean1)
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Method Details
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onMouseMoveOutside
public void onMouseMoveOutside(double double1, double double2)- Overrides:
onMouseMoveOutsidein classUIElement
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render
public void render()
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