Package zombie.vehicles
Class EditVehicleState
java.lang.Object
zombie.gameStates.GameState
zombie.vehicles.EditVehicleState
public final class EditVehicleState extends GameState
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
EditVehicleState.LuaEnvironment
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Field Summary
Fields Modifier and Type Field Description static EditVehicleState
instance
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Constructor Summary
Constructors Constructor Description EditVehicleState()
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Method Summary
Modifier and Type Method Description static EditVehicleState
checkInstance()
void
enter()
void
exit()
java.lang.Object
fromLua0(java.lang.String string)
java.lang.Object
fromLua1(java.lang.String string, java.lang.Object object)
void
reenter()
void
render()
void
setScript(java.lang.String string)
void
setTable(KahluaTable kahluaTable)
GameStateMachine.StateAction
update()
void
yield()
Methods inherited from class zombie.gameStates.GameState
redirectState
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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instance
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Constructor Details
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EditVehicleState
public EditVehicleState()
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Method Details
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enter
public void enter() -
yield
public void yield() -
reenter
public void reenter() -
exit
public void exit() -
render
public void render() -
update
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checkInstance
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setTable
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setScript
public void setScript(java.lang.String string) -
fromLua0
public java.lang.Object fromLua0(java.lang.String string) -
fromLua1
public java.lang.Object fromLua1(java.lang.String string, java.lang.Object object)
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