Package zombie.vehicles
Class EditVehicleState
java.lang.Object
zombie.gameStates.GameState
zombie.vehicles.EditVehicleState
public final class EditVehicleState extends GameState
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classEditVehicleState.LuaEnvironment -
Field Summary
Fields Modifier and Type Field Description static EditVehicleStateinstance -
Constructor Summary
Constructors Constructor Description EditVehicleState() -
Method Summary
Modifier and Type Method Description static EditVehicleStatecheckInstance()voidenter()voidexit()java.lang.ObjectfromLua0(java.lang.String string)java.lang.ObjectfromLua1(java.lang.String string, java.lang.Object object)voidreenter()voidrender()voidsetScript(java.lang.String string)voidsetTable(KahluaTable kahluaTable)GameStateMachine.StateActionupdate()voidyield()Methods inherited from class zombie.gameStates.GameState
redirectStateMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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instance
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Constructor Details
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EditVehicleState
public EditVehicleState()
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Method Details
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enter
public void enter() -
yield
public void yield() -
reenter
public void reenter() -
exit
public void exit() -
render
public void render() -
update
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checkInstance
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setTable
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setScript
public void setScript(java.lang.String string) -
fromLua0
public java.lang.Object fromLua0(java.lang.String string) -
fromLua1
public java.lang.Object fromLua1(java.lang.String string, java.lang.Object object)
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