Class VehicleWindow

java.lang.Object
zombie.vehicles.VehicleWindow

public final class VehicleWindow
extends java.lang.Object
  • Field Details

    • part

      protected VehiclePart part
    • health

      protected int health
    • openable

      protected boolean openable
    • open

      protected boolean open
    • openDelta

      protected float openDelta
  • Method Details

    • init

      public void init​(VehicleScript.Window window)
    • getHealth

      public int getHealth()
    • setHealth

      public void setHealth​(int int1)
    • isDestroyed

      public boolean isDestroyed()
    • isOpenable

      public boolean isOpenable()
    • isOpen

      public boolean isOpen()
    • setOpen

      public void setOpen​(boolean boolean1)
    • setOpenDelta

      public void setOpenDelta​(float float1)
    • getOpenDelta

      public float getOpenDelta()
    • isHittable

      public boolean isHittable()
    • hit

      public void hit​(IsoGameCharacter gameCharacter)
    • damage

      public void damage​(int int1)
    • save

      public void save​(java.nio.ByteBuffer byteBuffer) throws java.io.IOException
      Throws:
      java.io.IOException
    • load

      public void load​(java.nio.ByteBuffer byteBuffer, int int1) throws java.io.IOException
      Throws:
      java.io.IOException