Package zombie.worldMap.symbols
Class WorldMapSymbols
java.lang.Object
zombie.worldMap.symbols.WorldMapSymbols
public class WorldMapSymbols
extends java.lang.Object
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classWorldMapSymbols.WorldMapSymbolType -
Field Summary
Fields Modifier and Type Field Description static floatCOLLAPSED_RADIUSfloatMIN_VISIBLE_ZOOMstatic intSAVEFILE_VERSION -
Constructor Summary
Constructors Constructor Description WorldMapSymbols() -
Method Summary
Modifier and Type Method Description WorldMapTextSymboladdText(java.lang.String string, boolean boolean1, UIFont uIFont, float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9)WorldMapTextureSymboladdTexture(java.lang.String string, float float1, float float2, float float3, float float4, float float5, float float6)WorldMapTextureSymboladdTexture(java.lang.String string, float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9)WorldMapTextSymboladdTranslatedText(java.lang.String string, UIFont uIFont, float float1, float float2, float float3, float float4, float float5, float float6)WorldMapTextSymboladdUntranslatedText(java.lang.String string, UIFont uIFont, float float1, float float2, float float3, float float4, float float5, float float6)voidclear()floatgetLayoutWorldScale()booleangetMiniMapSymbols()WorldMapBaseSymbolgetSymbolByIndex(int int1)intgetSymbolCount()voidinvalidateLayout()voidload(java.nio.ByteBuffer byteBuffer, int int1)voidremoveSymbolByIndex(int int1)voidrender(UIWorldMap uIWorldMap)voidsave(java.nio.ByteBuffer byteBuffer)Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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SAVEFILE_VERSION
public static final int SAVEFILE_VERSION- See Also:
- Constant Field Values
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MIN_VISIBLE_ZOOM
public final float MIN_VISIBLE_ZOOM- See Also:
- Constant Field Values
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COLLAPSED_RADIUS
public static final float COLLAPSED_RADIUS- See Also:
- Constant Field Values
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Constructor Details
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WorldMapSymbols
public WorldMapSymbols()
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Method Details
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addTranslatedText
public WorldMapTextSymbol addTranslatedText(java.lang.String string, UIFont uIFont, float float1, float float2, float float3, float float4, float float5, float float6) -
addUntranslatedText
public WorldMapTextSymbol addUntranslatedText(java.lang.String string, UIFont uIFont, float float1, float float2, float float3, float float4, float float5, float float6) -
addText
public WorldMapTextSymbol addText(java.lang.String string, boolean boolean1, UIFont uIFont, float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9) -
addTexture
public WorldMapTextureSymbol addTexture(java.lang.String string, float float1, float float2, float float3, float float4, float float5, float float6) -
addTexture
public WorldMapTextureSymbol addTexture(java.lang.String string, float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9) -
removeSymbolByIndex
public void removeSymbolByIndex(int int1) -
clear
public void clear() -
invalidateLayout
public void invalidateLayout() -
render
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getSymbolCount
public int getSymbolCount() -
getSymbolByIndex
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getMiniMapSymbols
public boolean getMiniMapSymbols() -
getLayoutWorldScale
public float getLayoutWorldScale() -
save
public void save(java.nio.ByteBuffer byteBuffer) throws java.io.IOException- Throws:
java.io.IOException
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load
public void load(java.nio.ByteBuffer byteBuffer, int int1) throws java.io.IOException- Throws:
java.io.IOException
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