Package zombie.worldMap.symbols
Class WorldMapTextureSymbol
java.lang.Object
zombie.worldMap.symbols.WorldMapBaseSymbol
zombie.worldMap.symbols.WorldMapTextureSymbol
public final class WorldMapTextureSymbol extends WorldMapBaseSymbol
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Field Summary
Fields inherited from class zombie.worldMap.symbols.WorldMapBaseSymbol
DEFAULT_SCALE
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Constructor Summary
Constructors Constructor Description WorldMapTextureSymbol(WorldMapSymbols worldMapSymbols)
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Method Summary
Modifier and Type Method Description void
checkTexture()
java.lang.String
getSymbolID()
WorldMapSymbols.WorldMapSymbolType
getType()
void
layout(UIWorldMap uIWorldMap, WorldMapSymbolCollisions worldMapSymbolCollisions, float float1, float float2)
void
load(java.nio.ByteBuffer byteBuffer, int int1, int int2)
void
release()
void
render(UIWorldMap uIWorldMap, float float1, float float2)
void
save(java.nio.ByteBuffer byteBuffer)
void
setSymbolID(java.lang.String string)
Methods inherited from class zombie.worldMap.symbols.WorldMapBaseSymbol
getDisplayScale, heightScaled, isVisible, setAnchor, setCollide, setPosition, setRGBA, setScale, setVisible, widthScaled
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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WorldMapTextureSymbol
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Method Details
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setSymbolID
public void setSymbolID(java.lang.String string) -
getSymbolID
public java.lang.String getSymbolID() -
checkTexture
public void checkTexture() -
getType
- Specified by:
getType
in classWorldMapBaseSymbol
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layout
public void layout(UIWorldMap uIWorldMap, WorldMapSymbolCollisions worldMapSymbolCollisions, float float1, float float2)- Overrides:
layout
in classWorldMapBaseSymbol
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save
public void save(java.nio.ByteBuffer byteBuffer) throws java.io.IOException- Overrides:
save
in classWorldMapBaseSymbol
- Throws:
java.io.IOException
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load
public void load(java.nio.ByteBuffer byteBuffer, int int1, int int2) throws java.io.IOException- Overrides:
load
in classWorldMapBaseSymbol
- Throws:
java.io.IOException
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render
- Specified by:
render
in classWorldMapBaseSymbol
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release
public void release()- Specified by:
release
in classWorldMapBaseSymbol
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