Package zombie.ai

Class State

java.lang.Object
zombie.ai.State
Direct Known Subclasses:
AttackNetworkState, AttackState, AttackVehicleState, BumpedState, BurntToDeath, ClimbDownSheetRopeState, ClimbOverFenceState, ClimbOverWallState, ClimbSheetRopeState, ClimbThroughWindowState, CloseWindowState, CollideWithWallState, CrawlingZombieTurnState, FakeDeadAttackState, FakeDeadZombieState, FishingState, FitnessState, ForecastBeatenPlayerState, IdleState, LungeNetworkState, LungeState, OpenWindowState, PathFindState, PathFindState2, PlayerActionsState, PlayerAimState, PlayerEmoteState, PlayerExtState, PlayerFallDownState, PlayerFallingState, PlayerGetUpState, PlayerHitReactionPVPState, PlayerHitReactionState, PlayerKnockedDown, PlayerOnGroundState, PlayerSitOnGroundState, PlayerStrafeState, SmashWindowState, StaggerBackState, SwipeStatePlayer, ThumpState, WalkTowardNetworkState, WalkTowardState, ZombieEatBodyState, ZombieFaceTargetState, ZombieFallDownState, ZombieFallingState, ZombieGetDownState, ZombieGetUpFromCrawlState, ZombieGetUpState, ZombieHitReactionState, ZombieIdleState, ZombieOnGroundState, ZombieReanimateState, ZombieSittingState, ZombieTurnAlerted

public abstract class State extends Object
  • Constructor Details

    • State

      public State()
  • Method Details