Package zombie.ai.states
Class ClimbOverFenceState
java.lang.Object
zombie.ai.State
zombie.ai.states.ClimbOverFenceState
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final int -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidanimEvent(IsoGameCharacter gameCharacter, AnimEvent animEvent) voidenter(IsoGameCharacter gameCharacter) voidexecute(IsoGameCharacter gameCharacter) voidexit(IsoGameCharacter gameCharacter) voidgetDeltaModifiers(IsoGameCharacter gameCharacter, MoveDeltaModifiers moveDeltaModifiers) static ClimbOverFenceStateinstance()booleanisIgnoreCollide(IsoGameCharacter gameCharacter, int int1, int int2, int int3, int int4, int int5, int int6) voidsetParams(IsoGameCharacter gameCharacter, IsoDirections directions) Methods inherited from class zombie.ai.State
getName, getStatePermissions, isAttacking, isDoingActionThatCanBeCancelled, isMoving
-
Field Details
-
TRIP_TREE
public static final int TRIP_TREE- See Also:
-
TRIP_ZOMBIE
public static final int TRIP_ZOMBIE- See Also:
-
COLLIDE_WITH_WALL
public static final int COLLIDE_WITH_WALL- See Also:
-
TRIP_METAL_BARS
public static final int TRIP_METAL_BARS- See Also:
-
TRIP_WINDOW
public static final int TRIP_WINDOW- See Also:
-
-
Constructor Details
-
ClimbOverFenceState
public ClimbOverFenceState()
-
-
Method Details
-
instance
-
enter
-
execute
-
exit
-
animEvent
-
getDeltaModifiers
public void getDeltaModifiers(IsoGameCharacter gameCharacter, MoveDeltaModifiers moveDeltaModifiers) - Overrides:
getDeltaModifiersin classState
-
isIgnoreCollide
public boolean isIgnoreCollide(IsoGameCharacter gameCharacter, int int1, int int2, int int3, int int4, int int5, int int6) - Overrides:
isIgnoreCollidein classState
-
setParams
-