Package zombie.core.physics
Class WorldSimulation
java.lang.Object
zombie.core.physics.WorldSimulation
-
Field Summary
Modifier and TypeFieldDescriptionboolean
static WorldSimulation
static final boolean
float
float
long
-
Constructor Summary
-
Method Summary
Modifier and TypeMethodDescriptionvoid
activateChunkMap
(int int1) void
create()
void
deactivateChunkMap
(int int1) void
destroy()
static TextureDraw.GenericDrawer
getDrawer
(int int1) void
scrollGroundDown
(int int1) void
scrollGroundLeft
(int int1) void
scrollGroundRight
(int int1) void
scrollGroundUp
(int int1) int
setOwnVehiclePhysics
(int int1, float[] floatArray) void
update()
-
Field Details
-
instance
-
LEVEL_ZERO_ONLY
public static final boolean LEVEL_ZERO_ONLY- See Also:
-
physicsObjectMap
-
created
public boolean created -
offsetX
public float offsetX -
offsetY
public float offsetY -
time
public long time
-
-
Constructor Details
-
WorldSimulation
public WorldSimulation()
-
-
Method Details
-
create
public void create() -
destroy
public void destroy() -
update
public void update() -
setOwnVehiclePhysics
public int setOwnVehiclePhysics(int int1, float[] floatArray) -
activateChunkMap
public void activateChunkMap(int int1) -
deactivateChunkMap
public void deactivateChunkMap(int int1) -
scrollGroundLeft
public void scrollGroundLeft(int int1) -
scrollGroundRight
public void scrollGroundRight(int int1) -
scrollGroundUp
public void scrollGroundUp(int int1) -
scrollGroundDown
public void scrollGroundDown(int int1) -
getDrawer
-