Class AdvancedAnimator
java.lang.Object
zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator
- All Implemented Interfaces:
IAnimEventCallback
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Nested Class Summary
Nested Classes -
Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidbooleanbooleancontainsState(String string) intGetDebug()protected AdvancedAnimator.SubLayerSlotgetOrCreateSlot(String string) getSubLayerAt(int int1) intvoidinit(IAnimatable iAnimatable) booleanvoidOnAnimDataChanged(boolean boolean1) voidOnAnimEvent(AnimLayer animLayer, AnimEvent animEvent) voidprintDebugCharacterActions(String string) voidReload()voidrender()voidSetAnimSet(AnimationSet animationSet) voidsetDebugMonitor(AnimatorDebugMonitor animatorDebugMonitor) voidsetRecorder(AnimationPlayerRecorder animationPlayerRecorder) voidvoidstatic voidvoidupdate()voidupdateSpeedScale(String string, float float1)
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Field Details
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animSet
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animCallbackHandlers
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s_MotionScale
public static float s_MotionScale -
s_RotationScale
public static float s_RotationScale
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Constructor Details
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AdvancedAnimator
public AdvancedAnimator()
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Method Details
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systemInit
public static void systemInit() -
checkModifiedFiles
public static void checkModifiedFiles() -
GetDebug
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OnAnimDataChanged
public void OnAnimDataChanged(boolean boolean1) -
Reload
public void Reload() -
init
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SetAnimSet
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OnAnimEvent
- Specified by:
OnAnimEventin interfaceIAnimEventCallback
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getCurrentStateName
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containsState
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SetState
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SetState
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getOrCreateSlot
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update
public void update() -
render
public void render() -
printDebugCharacterActions
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debugGetVariables
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getDebugMonitor
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setDebugMonitor
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getCharacter
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updateSpeedScale
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containsAnyIdleNodes
public boolean containsAnyIdleNodes() -
getRootLayer
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getSubLayerCount
public int getSubLayerCount() -
getSubLayerAt
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getActiveSubLayerCount
public int getActiveSubLayerCount() -
setRecorder
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isRecording
public boolean isRecording()
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