Interface IAnimatable
- All Superinterfaces:
 IAnimationVariableSource
- All Known Implementing Classes:
 AnimatedModel,IsoDummyCameraCharacter,IsoGameCharacter,IsoLivingCharacter,IsoLuaCharacter,IsoLuaMover,IsoPlayer,IsoSurvivor,IsoZombie,RandomizedBuildingBase.HumanCorpse
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Method Summary
Methods inherited from interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSource
containsVariable, getGameVariables, getVariable, getVariable, getVariableBoolean, getVariableBoolean, getVariableFloat, getVariableString, isVariable 
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Method Details
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getActionContext
ActionContext getActionContext() - 
getAnimationPlayer
AnimationPlayer getAnimationPlayer() - 
getAnimationPlayerRecorder
AnimationPlayerRecorder getAnimationPlayerRecorder() - 
isAnimationRecorderActive
boolean isAnimationRecorderActive() - 
getAdvancedAnimator
AdvancedAnimator getAdvancedAnimator() - 
getModelInstance
ModelInstance getModelInstance() - 
GetAnimSetName
String GetAnimSetName() - 
getUID
String getUID() - 
getOnlineID
default short getOnlineID() 
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