Package zombie.core.skinnedmodel.model
Class ModelInstance
java.lang.Object
zombie.core.skinnedmodel.model.ModelInstance
- Direct Known Subclasses:
VehicleModelInstance
,VehicleSubModelInstance
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Nested Class Summary
Modifier and TypeClassDescriptionstatic final class
static enum
static final class
static final class
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
applyModelScriptScale
(String string) void
clearOwner
(Object object) void
void
dismember
(int int1) getAttachment
(int int1) getAttachmentById
(String string) getAttachmentMatrix
(int int1, Matrix4f matrix4f) getAttachmentMatrix
(ModelAttachment modelAttachment, Matrix4f matrix4f) getAttachmentMatrixById
(String string, Matrix4f matrix4f) getOwner()
boolean
init
(Model model, IsoGameCharacter gameCharacter, AnimationPlayer animationPlayer) boolean
void
LoadTexture
(String string) void
reset()
void
SetForceDir
(Vector2 vector2) void
setInstanceSkip
(int int1) void
setItemVisual
(ItemVisual itemVisual) void
void
setTextureInitializer
(ModelInstanceTextureInitializer modelInstanceTextureInitializer) void
Update()
void
void
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Field Details
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MODEL_LIGHT_MULT_OUTSIDE
public static float MODEL_LIGHT_MULT_OUTSIDE -
MODEL_LIGHT_MULT_ROOM
public static float MODEL_LIGHT_MULT_ROOM -
model
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AnimPlayer
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data
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tex
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m_textureInitializer
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character
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object
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tintR
public float tintR -
tintG
public float tintG -
tintB
public float tintB -
parent
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parentBone
public int parentBone -
parentBoneName
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hue
public float hue -
depthBias
public float depthBias -
matrixModel
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softwareMesh
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sub
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bResetAfterRender
public boolean bResetAfterRender -
renderRefCount
public int renderRefCount -
m_lock
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m_modelScript
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attachmentNameSelf
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attachmentNameParent
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scale
public float scale -
maskVariableValue
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playerData
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Constructor Details
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ModelInstance
public ModelInstance()
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Method Details
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init
public ModelInstance init(Model model, IsoGameCharacter gameCharacter, AnimationPlayer animationPlayer) -
isRendering
public boolean isRendering() -
reset
public void reset() -
LoadTexture
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dismember
public void dismember(int int1) -
UpdateDir
public void UpdateDir() -
Update
public void Update() -
SetForceDir
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setInstanceSkip
public void setInstanceSkip(int int1) -
destroySmartTextures
public void destroySmartTextures() -
updateLights
public void updateLights() -
getItemVisual
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setItemVisual
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applyModelScriptScale
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getAttachment
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getAttachmentById
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getAttachmentMatrix
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getAttachmentMatrix
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getAttachmentMatrixById
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setOwner
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clearOwner
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getOwner
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setTextureInitializer
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getTextureInitializer
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hasTextureCreator
public boolean hasTextureCreator()
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