Package zombie.core.textures
Interface IGLFramebufferObject
- All Known Implementing Classes:
GLFramebufferObject30
,GLFramebufferObjectARB
,GLFramebufferObjectEXT
public interface IGLFramebufferObject
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Method Summary
Modifier and TypeMethodDescriptionint
int
int
int
int
int
int
int
int
int
int
int
int
int
int
int
int
void
glBindFramebuffer
(int int1, int int2) void
glBindRenderbuffer
(int int1, int int2) int
glCheckFramebufferStatus
(int int1) void
glDeleteFramebuffers
(int int1) void
glDeleteRenderbuffers
(int int1) void
glFramebufferRenderbuffer
(int int1, int int2, int int3, int int4) void
glFramebufferTexture2D
(int int1, int int2, int int3, int int4, int int5) int
int
void
glRenderbufferStorage
(int int1, int int2, int int3, int int4)
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Method Details
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GL_FRAMEBUFFER
int GL_FRAMEBUFFER() -
GL_RENDERBUFFER
int GL_RENDERBUFFER() -
GL_COLOR_ATTACHMENT0
int GL_COLOR_ATTACHMENT0() -
GL_DEPTH_ATTACHMENT
int GL_DEPTH_ATTACHMENT() -
GL_STENCIL_ATTACHMENT
int GL_STENCIL_ATTACHMENT() -
GL_DEPTH_STENCIL
int GL_DEPTH_STENCIL() -
GL_DEPTH24_STENCIL8
int GL_DEPTH24_STENCIL8() -
GL_FRAMEBUFFER_COMPLETE
int GL_FRAMEBUFFER_COMPLETE() -
GL_FRAMEBUFFER_UNDEFINED
int GL_FRAMEBUFFER_UNDEFINED() -
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT() -
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT() -
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS() -
GL_FRAMEBUFFER_INCOMPLETE_FORMATS
int GL_FRAMEBUFFER_INCOMPLETE_FORMATS() -
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER() -
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER() -
GL_FRAMEBUFFER_UNSUPPORTED
int GL_FRAMEBUFFER_UNSUPPORTED() -
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE() -
glGenFramebuffers
int glGenFramebuffers() -
glBindFramebuffer
void glBindFramebuffer(int int1, int int2) -
glFramebufferTexture2D
void glFramebufferTexture2D(int int1, int int2, int int3, int int4, int int5) -
glGenRenderbuffers
int glGenRenderbuffers() -
glBindRenderbuffer
void glBindRenderbuffer(int int1, int int2) -
glRenderbufferStorage
void glRenderbufferStorage(int int1, int int2, int int3, int int4) -
glFramebufferRenderbuffer
void glFramebufferRenderbuffer(int int1, int int2, int int3, int int4) -
glCheckFramebufferStatus
int glCheckFramebufferStatus(int int1) -
glDeleteFramebuffers
void glDeleteFramebuffers(int int1) -
glDeleteRenderbuffers
void glDeleteRenderbuffers(int int1)
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