Package zombie.debug
Class DebugOptions
java.lang.Object
zombie.debug.DebugOptions
- All Implemented Interfaces:
IDebugOption
,IDebugOptionGroup
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Nested Class Summary
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Field Summary
Modifier and TypeFieldDescriptionfinal Animation
final BooleanDebugOption
final Character
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final DebugOptions.Checks
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
static final DebugOptions
final IsoSprite
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final Network
final BooleanDebugOption
final OffscreenBuffer
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final Terrain
final BooleanDebugOption
final BooleanDebugOption[]
final BooleanDebugOption[]
final BooleanDebugOption[]
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
static final int
final Weather
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
addChild
(IDebugOption iDebugOption) boolean
getBoolean
(String string) getName()
getOptionByIndex
(int int1) getOptionByName
(String string) int
void
init()
void
load()
void
onChildAdded
(IDebugOption iDebugOption) void
onDescendantAdded
(IDebugOption iDebugOption) void
save()
void
setBoolean
(String string, boolean boolean1) void
setParent
(IDebugOptionGroup iDebugOptionGroup) static void
testThreadCrash
(int int1)
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Field Details
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VERSION
public static final int VERSION- See Also:
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instance
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AssetSlowLoad
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MultiplayerShowZombieMultiplier
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MultiplayerShowZombieOwner
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MultiplayerShowPosition
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MultiplayerShowTeleport
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MultiplayerShowHit
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MultiplayerLogPrediction
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MultiplayerShowPlayerPrediction
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MultiplayerShowPlayerStatus
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MultiplayerShowZombiePrediction
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MultiplayerShowZombieDesync
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MultiplayerShowZombieStatus
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MultiplayerCriticalHit
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MultiplayerTorsoHit
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MultiplayerZombieCrawler
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MultiplayerHotKey
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MultiplayerPlayerZombie
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MultiplayerAttackPlayer
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MultiplayerFollowPlayer
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MultiplayerAutoEquip
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MultiplayerSeeNonPvpZones
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MultiplayerFailChecksum
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CheatClockVisible
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CheatDoorUnlock
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CheatPlayerStartInvisible
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CheatPlayerInvisibleSprint
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CheatPlayerSeeEveryone
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CheatUnlimitedAmmo
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CheatRecipeKnowAll
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CheatTimedActionInstant
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CheatVehicleMechanicsAnywhere
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CheatVehicleStartWithoutKey
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CheatWindowUnlock
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CollideWithObstaclesRenderRadius
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CollideWithObstaclesRenderObstacles
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CollideWithObstaclesRenderNormals
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DeadBodyAtlasRender
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WorldItemAtlasRender
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DebugScenarioForceLaunch
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MechanicsRenderHitbox
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JoypadRenderUI
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ModelRenderAttachments
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ModelRenderAxis
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ModelRenderBones
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ModelRenderBounds
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ModelRenderLights
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ModelRenderMuzzleflash
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ModelRenderSkipVehicles
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ModelRenderWeaponHitPoint
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ModelRenderWireframe
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ModelSkeleton
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ModRenderLoaded
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PathfindPathToMouseAllowCrawl
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PathfindPathToMouseAllowThump
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PathfindPathToMouseEnable
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PathfindPathToMouseIgnoreCrawlCost
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PathfindRenderPath
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PathfindRenderWaiting
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PhysicsRender
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PolymapRenderClusters
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PolymapRenderConnections
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PolymapRenderCrawling
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PolymapRenderLineClearCollide
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PolymapRenderNodes
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TooltipInfo
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TooltipModName
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TranslationPrefix
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UIRenderOutline
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UIDebugConsoleStartVisible
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UIDebugConsoleDebugLog
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UIDebugConsoleEchoCommand
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UIDisableWelcomeMessage
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VehicleCycleColor
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VehicleRenderBlood0
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VehicleRenderBlood50
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VehicleRenderBlood100
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VehicleRenderDamage0
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VehicleRenderDamage1
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VehicleRenderDamage2
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VehicleRenderRust0
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VehicleRenderRust50
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VehicleRenderRust100
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VehicleRenderOutline
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VehicleRenderArea
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VehicleRenderAuthorizations
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VehicleRenderInterpolateBuffer
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VehicleRenderAttackPositions
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VehicleRenderExit
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VehicleRenderIntersectedSquares
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VehicleRenderTrailerPositions
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VehicleSpawnEverywhere
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WorldSoundRender
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ObjectAmbientEmitterRender
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LightingRender
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SkyboxShow
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WorldStreamerSlowLoad
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DebugDraw_SkipVBODraw
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DebugDraw_SkipDrawNonSkinnedModel
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DebugDraw_SkipWorldShading
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GameProfilerEnabled
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GameTimeSpeedHalf
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GameTimeSpeedQuarter
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ThreadCrash_Enabled
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ThreadCrash_GameThread
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ThreadCrash_GameLoadingThread
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ThreadCrash_RenderThread
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WorldChunkMap5x5
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ZombieRenderCanCrawlUnderVehicle
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ZombieRenderFakeDead
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ZombieRenderMemory
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ZombieOutfitRandom
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Checks
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IsoSprite
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Network
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OffscreenBuffer
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Terrain
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Weather
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Animation
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Character
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Constructor Details
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DebugOptions
public DebugOptions()
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Method Details
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init
public void init() -
getChildren
- Specified by:
getChildren
in interfaceIDebugOptionGroup
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addChild
- Specified by:
addChild
in interfaceIDebugOptionGroup
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onChildAdded
- Specified by:
onChildAdded
in interfaceIDebugOptionGroup
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onDescendantAdded
- Specified by:
onDescendantAdded
in interfaceIDebugOptionGroup
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getName
- Specified by:
getName
in interfaceIDebugOption
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getParent
- Specified by:
getParent
in interfaceIDebugOption
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setParent
- Specified by:
setParent
in interfaceIDebugOption
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getOptionByName
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getOptionCount
public int getOptionCount() -
getOptionByIndex
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setBoolean
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getBoolean
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save
public void save() -
load
public void load() -
testThreadCrash
public static void testThreadCrash(int int1)
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