Package zombie.iso.objects
Class IsoBloodDrop
java.lang.Object
zombie.iso.IsoObject
zombie.iso.IsoMovingObject
zombie.iso.IsoPhysicsObject
zombie.iso.objects.IsoBloodDrop
- All Implemented Interfaces:
Serializable
,Mover
,Thumpable
- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.iso.IsoMovingObject
IsoMovingObject.TreeSoundManager
Nested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.IsoObjectFactory, IsoObject.OutlineShader, IsoObject.VisionResult
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Field Summary
Fields inherited from class zombie.iso.IsoPhysicsObject
speedMod, terminalVelocity, velX, velY, velZ
Fields inherited from class zombie.iso.IsoMovingObject
bOutline, Collidable, current, def, hitDir, ID, last, lx, ly, lz, MAX_ZOMBIES_EATING, movementLastFrame, movingSq, noDamage, nx, ny, outlineColor, ScriptModule, scriptnx, scriptny, shootable, solid, treeSoundMgr, weight, width, x, y, z
Fields inherited from class zombie.iso.IsoObject
AttachedAnimSprite, bAlphaForced, bmod, bMovedThumpable, bNeverDoneAlpha, container, Damage, dir, doNotSync, emitter, externalWaterSource, gmod, highlightFlags, isOutlineHighlight, isOutlineHlAttached, isOutlineHlBlink, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, OBF_Blink, OBF_Highlighted, OBF_HighlightRenderOnce, objectRenderEffects, offsetX, offsetY, outlineHighlightCol, OutlineOnMouseover, overlaySprite, overlaySpriteColor, partialThumpDmg, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteName, square, table, usesExternalWaterSource, wallBloodSplats, windRenderEffects
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Constructor Summary
ConstructorDescriptionIsoBloodDrop
(IsoCell cell) IsoBloodDrop
(IsoCell cell, float float1, float float2, float float3, float float4, float float5) -
Method Summary
Methods inherited from class zombie.iso.IsoPhysicsObject
getGlobalMovementMod
Methods inherited from class zombie.iso.IsoMovingObject
canHaveMultipleHits, collideWith, compareToY, Despawn, DistTo, DistTo, distToNearestCamCharacter, DistToProper, DistToSquared, DistToSquared, DoCollideNorS, DoCollideWorE, doStairs, ensureOnTile, getBuilding, getBumpedType, getCollidedObject, getCollideType, getCurrentBuilding, getCurrentSquare, getCurrentZone, getDistanceSq, getEatingZombies, getFacingPosition, getFeelersize, getFeelerTile, getFuturWalkedSquare, getGlobalMovementMod, getHitDir, getHitForce, getHitFromAngle, getID, getIDCount, getImpulsex, getImpulsey, getLastCollideTime, getLastSquare, getLastTargettedBy, getLimpulsex, getLimpulsey, getLx, getLy, getLz, getMasterRegion, getMovementLastFrame, getNoDamage, getNx, getNy, getPathFindIndex, getPosition, getScreenX, getScreenY, getScriptModule, getScriptnx, getScriptny, getSquare, getStateEventDelayTimer, getThumpTarget, getTimeSinceZombieAttack, getVectorFromDirection, getVectorFromDirection, getWeight, getWeight, getWidth, getX, getY, getZ, Hit, isbAltCollide, isCharacter, isCloseKilled, isCollidable, isCollided, isCollidedE, isCollidedN, isCollidedS, isCollidedThisFrame, isCollidedW, isCollidedWithDoor, isCollidedWithVehicle, isDestroyed, isEatingOther, isFirstUpdate, isOnFloor, isPushableForSeparate, isPushedByForSeparate, isShootable, isSolid, isSolidForSeparate, isZombiesDontAttack, load, Move, MoveUnmodded, onMouseRightClick, onMouseRightReleased, postupdate, preupdate, removeFromSquare, removeFromWorld, renderlast, save, separate, setbAltCollide, setCloseKilled, setCollidable, setCollidedE, setCollidedN, setCollidedObject, setCollidedS, setCollidedThisFrame, setCollidedW, setCollidedWithDoor, setCollideType, setCurrent, setDestroyed, setEatingZombies, setFeelersize, setFirstUpdate, setHitDir, setHitForce, setHitFromAngle, setID, setIDCount, setImpulsex, setImpulsey, setLast, setLastCollideTime, setLastTargettedBy, setLimpulsex, setLimpulsey, setLx, setLy, setLz, setMovementLastFrame, setMovingSquareNow, setNoDamage, setNx, setNy, setOnFloor, setPathFindIndex, setScriptModule, setScriptnx, setScriptny, setShootable, setSolid, setStateEventDelayTimer, setThumpTarget, setTimeSinceZombieAttack, setWeight, setWidth, setX, setY, setZ, setZombiesDontAttack, spotted
Methods inherited from class zombie.iso.IsoObject
addChild, addItemsFromProperties, addObjectAmbientEmitter, addSecondaryContainer, addSheetRope, addToWorld, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, canAddSheetRope, checkAmbientSound, checkHaveElectricity, checkMoveWithWind, checkMoveWithWind, cleanWallBlood, clearAttachedAnimSprite, Collision, countAddSheetRope, createContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, destroyFence, DirtySlice, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, factoryFromFileInput_OLD, factoryGetClassID, FindExternalWaterSource, FindExternalWaterSource, FindWaterSourceOnSquare, getAlpha, getAlpha, getAlphaUpdateRateDiv, getAlphaUpdateRateMul, getAttachedAnimSprite, getCell, getChildSprites, getChunk, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerCount, getContainerIndex, getCustomColor, getDamage, getDir, getFacingPositionAlt, getFactoryVehicle, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getMaskClickedY, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOutlineHighlightCol, getOutlineHighlightCol, getOutlineThickness, getOverlaySprite, getOverlaySpriteColor, getPipedFuelAmount, getProperties, getRenderEffectMaster, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getScriptName, getSpecialObjectIndex, getSprite, getSpriteGridObjects, getSpriteName, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getSurfaceOffsetNoTable, getTable, getTargetAlpha, getTargetAlpha, getTextureName, getThumpableFor, getThumpCondition, getTile, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWaterAmount, getWaterMax, getWindRenderEffects, getWorldObjectIndex, hasExternalWaterSource, hasModData, hasObjectAmbientEmitter, HasTooltip, hasWater, haveSheetRope, haveSpecialTooltip, Hit, HitByVehicle, isAlphaAndTargetZero, isAlphaAndTargetZero, isAlphaZero, isAlphaZero, isBlink, isExistInTheWorld, isFloor, isHighlighted, isHoppable, isItemAllowedInContainer, isMaskClicked, isMaskClicked, isMovedThumpable, isNoPicking, isNorthHoppable, isOutlineHighlight, isOutlineHighlight, isOutlineHlAttached, isOutlineHlAttached, isOutlineHlBlink, isOutlineHlBlink, isOutlineOnMouseover, isRemoveItemAllowedFromContainer, isSpriteInvisible, isStairsNorth, isStairsObject, isStairsWest, isTableSurface, isTableTopObject, isTaintedWater, isTargetAlphaZero, isUpdateAlphaDuringRender, isUpdateAlphaEnabled, isZombie, load, loadChange, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, onMouseLeftClick, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeRenderEffect, removeSheetRope, renderAttachedAndOverlaySprites, renderFloorTile, renderFxMask, renderObjectPicker, renderWallTile, renderWallTileOnly, replaceItem, reset, reuseGridSquare, save, saveChange, saveState, sendObjectChange, sendObjectChange, sendObjectChange, setAlpha, setAlpha, setAlphaAndTarget, setAlphaAndTarget, setAlphaToTarget, setAttachedAnimSprite, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDefaultCondition, setDir, setDir, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setKeyId, setLastRendered, setLastRenderedRendered, setMovedThumpable, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOutlineHighlight, setOutlineHighlight, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHlAttached, setOutlineHlAttached, setOutlineHlBlink, setOutlineHlBlink, setOutlineOnMouseover, setOutlineThickness, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setPipedFuelAmount, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSquare, setTable, setTaintedWater, setTargetAlpha, setTargetAlpha, setType, setUsesExternalWaterSource, setWaterAmount, softReset, syncIsoObject, syncIsoObjectSend, TestCollide, TestPathfindCollide, TestVision, Thump, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColor, transmitModData, transmitUpdatedSprite, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, UnCollision, unsetOutlineHighlight, updateAlpha, updateAlpha, updateAlpha, useItemOn, useWater, WeaponHit, writeToRemoteBuffer
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Field Details
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tintb
public float tintb -
tintg
public float tintg -
tintr
public float tintr -
time
public float time
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Constructor Details
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IsoBloodDrop
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IsoBloodDrop
public IsoBloodDrop(IsoCell cell, float float1, float float2, float float3, float float4, float float5)
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Method Details
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Serialize
public boolean Serialize() -
getObjectName
- Overrides:
getObjectName
in classIsoMovingObject
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collideGround
public void collideGround()- Overrides:
collideGround
in classIsoPhysicsObject
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collideWall
public void collideWall()- Overrides:
collideWall
in classIsoPhysicsObject
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update
public void update()- Overrides:
update
in classIsoPhysicsObject
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render
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