Package zombie.iso.objects.interfaces
Interface Thumpable
- All Known Implementing Classes:
BaseVehicle,BSFurnace,IsoBall,IsoBarbecue,IsoBarricade,IsoBloodDrop,IsoBrokenGlass,IsoCarBatteryCharger,IsoClothingDryer,IsoClothingWasher,IsoCombinationWasherDryer,IsoCompost,IsoCurtain,IsoDeadBody,IsoDoor,IsoDummyCameraCharacter,IsoFallingClothing,IsoFire,IsoFireplace,IsoGameCharacter,IsoGenerator,IsoJukebox,IsoLightSwitch,IsoLivingCharacter,IsoLuaCharacter,IsoLuaMover,IsoMannequin,IsoMolotovCocktail,IsoMovingObject,IsoObject,IsoPhysicsObject,IsoPlayer,IsoPushableObject,IsoRadio,IsoRaindrop,IsoRainSplash,IsoStackedWasherDryer,IsoStove,IsoSurvivor,IsoTelevision,IsoThumpable,IsoTrap,IsoTree,IsoWaveSignal,IsoWheelieBin,IsoWindow,IsoWorldInventoryObject,IsoZombie,IsoZombieGiblets,IsoZombieHead,RandomizedBuildingBase.HumanCorpse,SkyBox
public interface Thumpable
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Method Summary
Modifier and TypeMethodDescriptiongetThumpableFor(IsoGameCharacter gameCharacter) floatbooleanvoidThump(IsoMovingObject movingObject) voidWeaponHit(IsoGameCharacter gameCharacter, HandWeapon handWeapon)
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Method Details
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isDestroyed
boolean isDestroyed() -
Thump
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WeaponHit
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getThumpableFor
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getThumpCondition
float getThumpCondition()
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