Package zombie.iso.objects
Class IsoLightSwitch
java.lang.Object
zombie.iso.IsoObject
zombie.iso.objects.IsoLightSwitch
- All Implemented Interfaces:
Serializable,Thumpable
- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.IsoObjectFactory, IsoObject.OutlineShader, IsoObject.VisionResult -
Field Summary
FieldsModifier and TypeFieldDescriptionbooleanprotected intprotected intprotected longbooleanfinal ArrayListprotected intintFields inherited from class zombie.iso.IsoObject
AttachedAnimSprite, bAlphaForced, bmod, bMovedThumpable, bNeverDoneAlpha, container, Damage, dir, doNotSync, emitter, externalWaterSource, gmod, highlightFlags, isOutlineHighlight, isOutlineHlAttached, isOutlineHlBlink, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, OBF_Blink, OBF_Highlighted, OBF_HighlightRenderOnce, objectRenderEffects, offsetX, offsetY, outlineHighlightCol, OutlineOnMouseover, overlaySprite, overlaySpriteColor, partialThumpDmg, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteName, square, sx, sy, table, tintb, tintg, tintr, usesExternalWaterSource, wallBloodSplats, windRenderEffects -
Constructor Summary
ConstructorsConstructorDescriptionIsoLightSwitch(IsoCell cell) IsoLightSwitch(IsoCell cell, IsoGridSquare square, IsoSprite sprite, int int1) -
Method Summary
Modifier and TypeMethodDescriptionvoidaddBattery(IsoGameCharacter gameCharacter, InventoryItem inventoryItem) voidaddLightBulb(IsoGameCharacter gameCharacter, InventoryItem inventoryItem) voidvoidbooleanstatic voidchunkLoaded(IsoChunk chunk) booleanvoidgetCustomSettingsFromItem(InventoryItem inventoryItem) floatgetDelta()booleanfloatgetPower()floatfloatfloatbooleanbooleanbooleanvoidload(ByteBuffer byteBuffer, int int1, boolean boolean1) booleanonMouseLeftClick(int int1, int int2) voidreceiveSyncCustomizedSettings(ByteBuffer byteBuffer, UdpConnection udpConnection) removeBattery(IsoGameCharacter gameCharacter) voidremoveLightBulb(IsoGameCharacter gameCharacter) voidsave(ByteBuffer byteBuffer, boolean boolean1) booleansetActive(boolean boolean1) booleansetActive(boolean boolean1, boolean boolean2) booleansetActive(boolean boolean1, boolean boolean2, boolean boolean3) voidsetBulbItemRaw(String string) voidsetCustomSettingsToItem(InventoryItem inventoryItem) voidsetDelta(float float1) voidsetHasBatteryRaw(boolean boolean1) voidsetPower(float float1) voidsetPrimaryB(float float1) voidsetPrimaryG(float float1) voidsetPrimaryR(float float1) voidsetUseBattery(boolean boolean1) voidswitchLight(boolean boolean1) voidsyncCustomizedSettings(UdpConnection udpConnection) voidsyncIsoObject(boolean boolean1, byte byte1, UdpConnection udpConnection) voidsyncIsoObject(boolean boolean1, byte byte1, UdpConnection udpConnection, ByteBuffer byteBuffer) voidsyncIsoObjectSend(ByteBufferWriter byteBufferWriter) booleantoggle()voidupdate()Methods inherited from class zombie.iso.IsoObject
addChild, addItemsFromProperties, addObjectAmbientEmitter, addSecondaryContainer, addSheetRope, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, canAddSheetRope, checkAmbientSound, checkHaveElectricity, checkMoveWithWind, checkMoveWithWind, cleanWallBlood, clearAttachedAnimSprite, Collision, countAddSheetRope, createContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, destroyFence, DirtySlice, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, factoryFromFileInput_OLD, factoryGetClassID, FindExternalWaterSource, FindExternalWaterSource, FindWaterSourceOnSquare, getAlpha, getAlpha, getAlphaUpdateRateDiv, getAlphaUpdateRateMul, getAttachedAnimSprite, getCell, getChildSprites, getChunk, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerCount, getContainerIndex, getCustomColor, getDamage, getDir, getFacingPosition, getFacingPositionAlt, getFactoryVehicle, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getMaskClickedY, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOutlineHighlightCol, getOutlineHighlightCol, getOutlineThickness, getOverlaySprite, getOverlaySpriteColor, getPipedFuelAmount, getProperties, getRenderEffectMaster, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getScriptName, getSpecialObjectIndex, getSprite, getSpriteGridObjects, getSpriteName, getSquare, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getSurfaceOffsetNoTable, getTable, getTargetAlpha, getTargetAlpha, getTextureName, getThumpableFor, getThumpCondition, getTile, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWaterAmount, getWaterMax, getWindRenderEffects, getWorldObjectIndex, getX, getY, getZ, hasExternalWaterSource, hasModData, hasObjectAmbientEmitter, HasTooltip, hasWater, haveSheetRope, haveSpecialTooltip, Hit, HitByVehicle, isAlphaAndTargetZero, isAlphaAndTargetZero, isAlphaZero, isAlphaZero, isBlink, isCharacter, isDestroyed, isExistInTheWorld, isFloor, isHighlighted, isHoppable, isItemAllowedInContainer, isMaskClicked, isMaskClicked, isMovedThumpable, isNoPicking, isNorthHoppable, isOutlineHighlight, isOutlineHighlight, isOutlineHlAttached, isOutlineHlAttached, isOutlineHlBlink, isOutlineHlBlink, isOutlineOnMouseover, isRemoveItemAllowedFromContainer, isSpriteInvisible, isStairsNorth, isStairsObject, isStairsWest, isTableSurface, isTableTopObject, isTaintedWater, isTargetAlphaZero, isUpdateAlphaDuringRender, isUpdateAlphaEnabled, isZombie, load, loadChange, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, onMouseRightClick, onMouseRightReleased, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeFromSquare, removeRenderEffect, removeSheetRope, render, renderAttachedAndOverlaySprites, renderFloorTile, renderFxMask, renderlast, renderObjectPicker, renderWallTile, renderWallTileOnly, replaceItem, reset, reuseGridSquare, save, saveChange, saveState, sendObjectChange, sendObjectChange, sendObjectChange, Serialize, setAlpha, setAlpha, setAlphaAndTarget, setAlphaAndTarget, setAlphaToTarget, setAttachedAnimSprite, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDefaultCondition, setDir, setDir, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setKeyId, setLastRendered, setLastRenderedRendered, setMovedThumpable, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOutlineHighlight, setOutlineHighlight, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHlAttached, setOutlineHlAttached, setOutlineHlBlink, setOutlineHlBlink, setOutlineOnMouseover, setOutlineThickness, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setPipedFuelAmount, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSquare, setTable, setTaintedWater, setTargetAlpha, setTargetAlpha, setType, setUsesExternalWaterSource, setWaterAmount, softReset, TestCollide, TestPathfindCollide, TestVision, Thump, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColor, transmitModData, transmitUpdatedSprite, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, UnCollision, unsetOutlineHighlight, updateAlpha, updateAlpha, updateAlpha, useItemOn, useWater, WeaponHit, writeToRemoteBuffer
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Field Details
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lights
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lightRoom
public boolean lightRoom -
RoomID
public int RoomID -
bStreetLight
public boolean bStreetLight -
lastMinuteStamp
protected long lastMinuteStamp -
bulbBurnMinutes
protected int bulbBurnMinutes -
lastMin
protected int lastMin -
nextBreakUpdate
protected int nextBreakUpdate
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Constructor Details
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IsoLightSwitch
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IsoLightSwitch
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Method Details
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getObjectName
- Overrides:
getObjectNamein classIsoObject
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addLightSourceFromSprite
public void addLightSourceFromSprite() -
getCanBeModified
public boolean getCanBeModified() -
getPower
public float getPower() -
setPower
public void setPower(float float1) -
setDelta
public void setDelta(float float1) -
getDelta
public float getDelta() -
setUseBattery
public void setUseBattery(boolean boolean1) -
getUseBattery
public boolean getUseBattery() -
getHasBattery
public boolean getHasBattery() -
setHasBatteryRaw
public void setHasBatteryRaw(boolean boolean1) -
addBattery
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removeBattery
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hasLightBulb
public boolean hasLightBulb() -
getBulbItem
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setBulbItemRaw
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addLightBulb
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removeLightBulb
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getPrimaryR
public float getPrimaryR() -
getPrimaryG
public float getPrimaryG() -
getPrimaryB
public float getPrimaryB() -
setPrimaryR
public void setPrimaryR(float float1) -
setPrimaryG
public void setPrimaryG(float float1) -
setPrimaryB
public void setPrimaryB(float float1) -
load
- Overrides:
loadin classIsoObject- Throws:
IOException
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save
- Overrides:
savein classIsoObject- Throws:
IOException
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onMouseLeftClick
public boolean onMouseLeftClick(int int1, int int2) - Overrides:
onMouseLeftClickin classIsoObject
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canSwitchLight
public boolean canSwitchLight() -
setActive
public boolean setActive(boolean boolean1) -
setActive
public boolean setActive(boolean boolean1, boolean boolean2) -
setActive
public boolean setActive(boolean boolean1, boolean boolean2, boolean boolean3) -
toggle
public boolean toggle() -
switchLight
public void switchLight(boolean boolean1) -
getCustomSettingsFromItem
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setCustomSettingsToItem
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syncCustomizedSettings
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receiveSyncCustomizedSettings
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syncIsoObjectSend
- Overrides:
syncIsoObjectSendin classIsoObject
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syncIsoObject
public void syncIsoObject(boolean boolean1, byte byte1, UdpConnection udpConnection, ByteBuffer byteBuffer) - Overrides:
syncIsoObjectin classIsoObject
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syncIsoObject
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update
public void update() -
isActivated
public boolean isActivated() -
addToWorld
public void addToWorld()- Overrides:
addToWorldin classIsoObject
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removeFromWorld
public void removeFromWorld()- Overrides:
removeFromWorldin classIsoObject
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chunkLoaded
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getLights
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