Package zombie.inventory
Class InventoryItem
java.lang.Object
zombie.inventory.InventoryItem
- Direct Known Subclasses:
AlarmClock
,Clothing
,ComboItem
,DrainableComboItem
,Food
,HandWeapon
,InventoryContainer
,Key
,KeyRing
,Literature
,MapItem
,Moveable
,WeaponPart
-
Field Summary
Modifier and TypeFieldDescriptionprotected float
protected float
protected boolean
protected float
protected boolean
protected String
boolean
boolean
protected ItemType
protected int
protected int
protected ItemContainer
protected int
protected int
boolean
protected String
protected float
protected String
float
protected String
protected String
protected String
int
protected boolean
boolean
float
boolean
protected float
protected float
protected float
protected String
protected String
protected IsoDirections
protected int
protected int
protected String
protected IsoDirections
protected IsoGameCharacter
protected String
protected String
protected ArrayList
boolean
protected ItemContainer
protected Item
protected String
protected String
protected float
protected ArrayList
protected Texture
protected Texture
protected Texture
protected Texture
protected String
protected String
protected float
protected int
protected ItemVisual
protected float
float
protected String
int
-
Constructor Summary
ConstructorDescriptionInventoryItem
(String string, String string2, String string3, String string4) InventoryItem
(String string, String string2, String string3, Item item) -
Method Summary
Modifier and TypeMethodDescriptionvoid
addExtraItem
(String string) boolean
boolean
boolean
boolean
boolean
CanStack
(InventoryItem inventoryItem) boolean
void
copyConditionModData
(InventoryItem inventoryItem) void
copyModData
(KahluaTable kahluaTable) void
CopyModData
(KahluaTable kahluaTable) void
void
DoTooltip
(ObjectTooltip objectTooltip) void
DoTooltip
(ObjectTooltip objectTooltip, ObjectTooltip.Layout layout) boolean
float
getA()
float
float
getAge()
float
int
float
getB()
float
float
getBlood
(BloodBodyPartType bloodBodyPartType) float
float
getCat()
int
getCleanString
(float float1) getColor()
float
float
float
int
float
float
int
int
int
float
float
int
getCount()
int
float
int
float
getDirt
(BloodBodyPartType bloodBodyPartType) float
float
float
float
float
getG()
int
float
int
getID()
float
float
float
float
int
getKeyId()
float
int
float
int
int
int
byte
float
float
float
float
getModID()
getName()
int
int
float
getR()
short
float
short
int
int
getReplaceType
(String string) int
float
getScore
(SurvivorDesc survivorDesc) getSoundByID
(String string) getSoundParameter
(String string) int
float
float
float
getTags()
getTaken()
getTex()
float
getType()
float
float
int
getUses()
Deprecated.float
float
float
boolean
hasBlood()
boolean
hasDirt()
boolean
boolean
hasReplaceType
(String string) boolean
boolean
float
void
boolean
boolean
boolean
boolean
boolean
isBroken()
boolean
isBurnt()
boolean
boolean
boolean
boolean
boolean
isCooked()
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
IsFood()
boolean
boolean
isHidden()
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
IsMap()
boolean
boolean
boolean
boolean
boolean
IsRotten()
boolean
boolean
boolean
isTrap()
boolean
boolean
boolean
boolean
boolean
IsWeapon()
boolean
isWet()
void
load
(ByteBuffer byteBuffer, int int1) static InventoryItem
loadItem
(ByteBuffer byteBuffer, int int1) static InventoryItem
loadItem
(ByteBuffer byteBuffer, int int1, boolean boolean1) boolean
ModDataMatches
(InventoryItem inventoryItem) void
save
(ByteBuffer byteBuffer, boolean boolean1) final void
saveWithSize
(ByteBuffer byteBuffer, boolean boolean1) void
setActivated
(boolean boolean1) void
setActivatedRemote
(boolean boolean1) void
setActualWeight
(float float1) void
setAge
(float float1) void
setAlcoholic
(boolean boolean1) void
setAlcoholPower
(float float1) void
setAmmoType
(String string) void
setAttachedSlot
(int int1) void
setAttachedSlotType
(String string) void
setAttachedToModel
(String string) void
setAttachmentReplacement
(String string) void
setAttachmentsProvided
(ArrayList arrayList) void
setAttachmentType
(String string) void
void
setBandagePower
(float float1) void
setBeingFilled
(boolean boolean1) void
setBlood
(BloodBodyPartType bloodBodyPartType, float float1) void
setBloodClothingType
(ArrayList arrayList) void
setBoredomChange
(float float1) void
setBrakeForce
(float float1) void
setBreakSound
(String string) void
setBroken
(boolean boolean1) void
setBurnt
(boolean boolean1) void
setBurntString
(String string) void
setCanBeActivated
(boolean boolean1) void
setCanBeRemote
(boolean boolean1) void
void
setChanceToSpawnDamaged
(int int1) void
void
setColorBlue
(float float1) void
setColorGreen
(float float1) void
setColorRed
(float float1) void
setCondition
(int int1) void
setCondition
(int int1, boolean boolean1) void
setConditionFromModData
(InventoryItem inventoryItem) void
setConditionLowerNormal
(float float1) void
setConditionLowerOffroad
(float float1) void
setConditionMax
(int int1) void
setContainer
(ItemContainer itemContainer) void
SetContainerPosition
(int int1, int int2) void
setContainerX
(int int1) void
setContainerY
(int int1) void
setCooked
(boolean boolean1) void
setCookedString
(String string) void
setCookingTime
(float float1) void
setCount
(int int1) void
setCountDownSound
(String string) void
setCurrentAmmoCount
(int int1) void
setCustomColor
(boolean boolean1) void
setCustomMenuOption
(String string) void
setCustomName
(boolean boolean1) void
setCustomWeight
(boolean boolean1) void
setDescription
(String string) void
setDirt
(BloodBodyPartType bloodBodyPartType, float float1) void
setDisplayCategory
(String string) void
setEngineLoudness
(float float1) void
setEquipParent
(IsoGameCharacter gameCharacter) void
setEvolvedRecipeName
(String string) void
setExplosionSound
(String string) void
setFatigueChange
(float float1) void
setFavorite
(boolean boolean1) void
setGunType
(String string) void
setHaveBeenRepaired
(int int1) void
setIconsForTexture
(ArrayList arrayList) void
setID
(int int1) void
setInfected
(boolean boolean1) void
setInitialised
(boolean boolean1) void
setIsCookable
(boolean boolean1) void
setIsWaterSource
(boolean boolean1) void
setItemCapacity
(float float1) void
setItemHeat
(float float1) void
setItemWhenDry
(String string) void
setJobDelta
(float float1) void
setJobType
(String string) void
setKeyId
(int int1) void
setLastAged
(float float1) void
setLightDistance
(int int1) void
setLightStrength
(float float1) void
setMaxAmmo
(int int1) void
setMaxCapacity
(int int1) void
setMediaType
(byte byte1) void
setMeltingTime
(float float1) void
setMetalValue
(float float1) void
setMinutesToBurn
(float float1) void
setMinutesToCook
(float float1) void
void
void
setNewPlaceDir
(IsoDirections directions) void
setOffAge
(int int1) void
setOffAgeMax
(int int1) void
setOffString
(String string) void
setPlaceDir
(IsoDirections directions) void
setPreviousOwner
(IsoGameCharacter gameCharacter) void
setRecordedMediaData
(MediaData mediaData) void
setRecordedMediaIndex
(short short1) void
setRecordedMediaIndexInteger
(int int1) void
setReduceInfectionPower
(float float1) void
setRegistry_id
(Item item) void
setRemoteControlID
(int int1) void
setRemoteController
(boolean boolean1) void
setRemoteRange
(int int1) void
setReplaceOnUse
(String string) void
setReplaceOnUseOn
(String string) void
setRequireInHandOrInventory
(ArrayList arrayList) void
setRightClickContainer
(ItemContainer itemContainer) void
setScriptItem
(Item item) void
setStashChance
(int int1) void
setStashMap
(String string) void
setStressChange
(float float1) void
setSuspensionCompression
(float float1) void
setSuspensionDamping
(float float1) void
setTaintedWater
(boolean boolean1) void
void
setTexture
(Texture texture) void
setTextureBurnt
(Texture texture) void
setTextureCooked
(Texture texture) void
setTexturerotten
(Texture texture) void
setTooltip
(String string) void
setTorchCone
(boolean boolean1) void
void
setUnCookedString
(String string) void
setUnhappyChange
(float float1) void
setUses
(int int1) Deprecated.void
setWeight
(float float1) void
setWet
(boolean boolean1) void
setWetCooldown
(float float1) void
setWheelFriction
(float float1) void
void
setWorldItem
(IsoWorldInventoryObject worldInventoryObject) void
setWorldScale
(float float1) void
setWorldTexture
(String string) void
setWorldZRotation
(int int1) boolean
void
storeInByteData
(IsoObject object) void
void
update()
void
void
updateSound
(BaseSoundEmitter baseSoundEmitter) void
Use()
void
Use
(boolean boolean1) void
Use
(boolean boolean1, boolean boolean2) void
UseItem()
-
Field Details
-
previousOwner
-
ScriptItem
-
cat
-
container
-
containerX
protected int containerX -
containerY
protected int containerY -
name
-
replaceOnUse
-
replaceOnUseFullType
-
ConditionMax
protected int ConditionMax -
rightClickContainer
-
texture
-
texturerotten
-
textureCooked
-
textureBurnt
-
type
-
fullType
-
uses
protected int uses -
Age
protected float Age -
LastAged
protected float LastAged -
IsCookable
protected boolean IsCookable -
CookingTime
protected float CookingTime -
MinutesToCook
protected float MinutesToCook -
MinutesToBurn
protected float MinutesToBurn -
Cooked
public boolean Cooked -
Burnt
protected boolean Burnt -
OffAge
protected int OffAge -
OffAgeMax
protected int OffAgeMax -
Weight
protected float Weight -
ActualWeight
protected float ActualWeight -
WorldTexture
-
Description
-
Condition
protected int Condition -
OffString
-
FreshString
-
StaleString
-
CookedString
-
UnCookedString
-
FrozenString
-
BurntString
-
module
-
boredomChange
protected float boredomChange -
unhappyChange
protected float unhappyChange -
stressChange
protected float stressChange -
Taken
-
placeDir
-
newPlaceDir
-
ReplaceOnUseOn
-
col
-
IsWaterSource
public boolean IsWaterSource -
CanStoreWater
public boolean CanStoreWater -
CanStack
public boolean CanStack -
fatigueChange
public float fatigueChange -
worldItem
-
id
public int id -
RequiresEquippedBothHands
public boolean RequiresEquippedBothHands -
byteData
-
extraItems
-
alcoholic
protected boolean alcoholic -
requireInHandOrInventory
-
keepOnDeplete
public boolean keepOnDeplete -
visual
-
staticModel
-
worldZRotation
public int worldZRotation -
worldScale
public float worldScale -
atlasTexture
-
jobDelta
public float jobDelta -
jobType
-
mainCategory
-
CloseKillMove
-
-
Constructor Details
-
InventoryItem
-
InventoryItem
-
-
Method Details
-
getSaveType
public int getSaveType() -
getWorldItem
-
setEquipParent
-
getEquipParent
-
getBringToBearSound
-
getEquipSound
-
getUnequipSound
-
setWorldItem
-
setJobDelta
public void setJobDelta(float float1) -
getJobDelta
public float getJobDelta() -
setJobType
-
getJobType
-
hasModData
public boolean hasModData() -
getModData
-
storeInByteData
-
getByteData
-
isRequiresEquippedBothHands
public boolean isRequiresEquippedBothHands() -
getA
public float getA() -
getR
public float getR() -
getG
public float getG() -
getB
public float getB() -
getType
-
getTex
-
getCategory
-
IsRotten
public boolean IsRotten() -
HowRotten
public float HowRotten() -
CanStack
-
ModDataMatches
-
DoTooltip
-
getCleanString
-
DoTooltip
-
SetContainerPosition
public void SetContainerPosition(int int1, int int2) -
Use
public void Use() -
UseItem
public void UseItem() -
Use
public void Use(boolean boolean1) -
Use
public void Use(boolean boolean1, boolean boolean2) -
shouldUpdateInWorld
public boolean shouldUpdateInWorld() -
update
public void update() -
finishupdate
public boolean finishupdate() -
updateSound
-
getFullType
-
save
- Throws:
IOException
-
loadItem
- Throws:
IOException
-
loadItem
public static InventoryItem loadItem(ByteBuffer byteBuffer, int int1, boolean boolean1) throws IOException - Throws:
IOException
-
load
- Throws:
IOException
-
IsFood
public boolean IsFood() -
IsWeapon
public boolean IsWeapon() -
IsDrainable
public boolean IsDrainable() -
IsLiterature
public boolean IsLiterature() -
IsClothing
public boolean IsClothing() -
IsInventoryContainer
public boolean IsInventoryContainer() -
IsMap
public boolean IsMap() -
getOutermostContainer
-
isInLocalPlayerInventory
public boolean isInLocalPlayerInventory() -
isInPlayerInventory
public boolean isInPlayerInventory() -
getItemReplacementPrimaryHand
-
getItemReplacementSecondHand
-
getClothingItem
-
getAlternateModelName
-
getVisual
-
allowRandomTint
public boolean allowRandomTint() -
synchWithVisual
public void synchWithVisual() -
getContainerX
public int getContainerX() -
setContainerX
public void setContainerX(int int1) -
getContainerY
public int getContainerY() -
setContainerY
public void setContainerY(int int1) -
isDisappearOnUse
public boolean isDisappearOnUse() -
getName
-
setName
-
getReplaceOnUse
-
setReplaceOnUse
-
getReplaceOnUseFullType
-
getConditionMax
public int getConditionMax() -
setConditionMax
public void setConditionMax(int int1) -
getRightClickContainer
-
setRightClickContainer
-
getSwingAnim
-
getTexture
-
setTexture
-
getTexturerotten
-
setTexturerotten
-
getTextureCooked
-
setTextureCooked
-
getTextureBurnt
-
setTextureBurnt
-
setType
-
getCurrentUses
public int getCurrentUses() -
getUses
Deprecated. -
setUses
Deprecated. -
getAge
public float getAge() -
setAge
public void setAge(float float1) -
getLastAged
public float getLastAged() -
setLastAged
public void setLastAged(float float1) -
updateAge
public void updateAge() -
setAutoAge
public void setAutoAge() -
isIsCookable
public boolean isIsCookable() -
isCookable
public boolean isCookable() -
setIsCookable
public void setIsCookable(boolean boolean1) -
getCookingTime
public float getCookingTime() -
setCookingTime
public void setCookingTime(float float1) -
getMinutesToCook
public float getMinutesToCook() -
setMinutesToCook
public void setMinutesToCook(float float1) -
getMinutesToBurn
public float getMinutesToBurn() -
setMinutesToBurn
public void setMinutesToBurn(float float1) -
isCooked
public boolean isCooked() -
setCooked
public void setCooked(boolean boolean1) -
isBurnt
public boolean isBurnt() -
setBurnt
public void setBurnt(boolean boolean1) -
getOffAge
public int getOffAge() -
setOffAge
public void setOffAge(int int1) -
getOffAgeMax
public int getOffAgeMax() -
setOffAgeMax
public void setOffAgeMax(int int1) -
getWeight
public float getWeight() -
setWeight
public void setWeight(float float1) -
getActualWeight
public float getActualWeight() -
setActualWeight
public void setActualWeight(float float1) -
getWorldTexture
-
setWorldTexture
-
getDescription
-
setDescription
-
getCondition
public int getCondition() -
setCondition
public void setCondition(int int1, boolean boolean1) -
setCondition
public void setCondition(int int1) -
getOffString
-
setOffString
-
getCookedString
-
setCookedString
-
getUnCookedString
-
setUnCookedString
-
getBurntString
-
setBurntString
-
getModule
-
setModule
-
isAlwaysWelcomeGift
public boolean isAlwaysWelcomeGift() -
isCanBandage
public boolean isCanBandage() -
getBoredomChange
public float getBoredomChange() -
setBoredomChange
public void setBoredomChange(float float1) -
getUnhappyChange
public float getUnhappyChange() -
setUnhappyChange
public void setUnhappyChange(float float1) -
getStressChange
public float getStressChange() -
setStressChange
public void setStressChange(float float1) -
getTags
-
hasTag
-
getTaken
-
setTaken
-
getPlaceDir
-
setPlaceDir
-
getNewPlaceDir
-
setNewPlaceDir
-
setReplaceOnUseOn
-
getReplaceOnUseOn
-
getReplaceOnUseOnString
-
getReplaceTypes
-
getReplaceTypesMap
-
getReplaceType
-
hasReplaceType
-
setIsWaterSource
public void setIsWaterSource(boolean boolean1) -
isWaterSource
public boolean isWaterSource() -
CopyModData
-
copyModData
-
getCount
public int getCount() -
setCount
public void setCount(int int1) -
isActivated
public boolean isActivated() -
setActivated
public void setActivated(boolean boolean1) -
setActivatedRemote
public void setActivatedRemote(boolean boolean1) -
setCanBeActivated
public void setCanBeActivated(boolean boolean1) -
canBeActivated
public boolean canBeActivated() -
setLightStrength
public void setLightStrength(float float1) -
getLightStrength
public float getLightStrength() -
isTorchCone
public boolean isTorchCone() -
setTorchCone
public void setTorchCone(boolean boolean1) -
getTorchDot
public float getTorchDot() -
getLightDistance
public int getLightDistance() -
setLightDistance
public void setLightDistance(int int1) -
canEmitLight
public boolean canEmitLight() -
isEmittingLight
public boolean isEmittingLight() -
canStoreWater
public boolean canStoreWater() -
getFatigueChange
public float getFatigueChange() -
setFatigueChange
public void setFatigueChange(float float1) -
getCurrentCondition
public float getCurrentCondition() -
setColor
-
getColor
-
getColorInfo
-
isTwoHandWeapon
public boolean isTwoHandWeapon() -
getCustomMenuOption
-
setCustomMenuOption
-
setTooltip
-
getTooltip
-
getDisplayCategory
-
setDisplayCategory
-
getHaveBeenRepaired
public int getHaveBeenRepaired() -
setHaveBeenRepaired
public void setHaveBeenRepaired(int int1) -
isBroken
public boolean isBroken() -
setBroken
public void setBroken(boolean boolean1) -
getDisplayName
-
isTrap
public boolean isTrap() -
addExtraItem
-
haveExtraItems
public boolean haveExtraItems() -
getExtraItems
-
getExtraItemsWeight
public float getExtraItemsWeight() -
isCustomName
public boolean isCustomName() -
setCustomName
public void setCustomName(boolean boolean1) -
isFishingLure
public boolean isFishingLure() -
copyConditionModData
-
setConditionFromModData
-
getBreakSound
-
setBreakSound
-
getPlaceOneSound
-
getPlaceMultipleSound
-
getSoundByID
-
setBeingFilled
public void setBeingFilled(boolean boolean1) -
isBeingFilled
public boolean isBeingFilled() -
getFillFromDispenserSound
-
getFillFromTapSound
-
isAlcoholic
public boolean isAlcoholic() -
setAlcoholic
public void setAlcoholic(boolean boolean1) -
getAlcoholPower
public float getAlcoholPower() -
setAlcoholPower
public void setAlcoholPower(float float1) -
getBandagePower
public float getBandagePower() -
setBandagePower
public void setBandagePower(float float1) -
getReduceInfectionPower
public float getReduceInfectionPower() -
setReduceInfectionPower
public void setReduceInfectionPower(float float1) -
saveWithSize
- Throws:
IOException
-
isCustomWeight
public boolean isCustomWeight() -
setCustomWeight
public void setCustomWeight(boolean boolean1) -
getContentsWeight
public float getContentsWeight() -
getHotbarEquippedWeight
public float getHotbarEquippedWeight() -
getEquippedWeight
public float getEquippedWeight() -
getUnequippedWeight
public float getUnequippedWeight() -
isEquipped
public boolean isEquipped() -
getKeyId
public int getKeyId() -
setKeyId
public void setKeyId(int int1) -
isTaintedWater
public boolean isTaintedWater() -
setTaintedWater
public void setTaintedWater(boolean boolean1) -
isRemoteController
public boolean isRemoteController() -
setRemoteController
public void setRemoteController(boolean boolean1) -
canBeRemote
public boolean canBeRemote() -
setCanBeRemote
public void setCanBeRemote(boolean boolean1) -
getRemoteControlID
public int getRemoteControlID() -
setRemoteControlID
public void setRemoteControlID(int int1) -
getRemoteRange
public int getRemoteRange() -
setRemoteRange
public void setRemoteRange(int int1) -
getExplosionSound
-
setExplosionSound
-
getCountDownSound
-
setCountDownSound
-
getColorRed
public float getColorRed() -
setColorRed
public void setColorRed(float float1) -
getColorGreen
public float getColorGreen() -
setColorGreen
public void setColorGreen(float float1) -
getColorBlue
public float getColorBlue() -
setColorBlue
public void setColorBlue(float float1) -
getEvolvedRecipeName
-
setEvolvedRecipeName
-
getMetalValue
public float getMetalValue() -
setMetalValue
public void setMetalValue(float float1) -
getItemHeat
public float getItemHeat() -
setItemHeat
public void setItemHeat(float float1) -
getInvHeat
public float getInvHeat() -
getMeltingTime
public float getMeltingTime() -
setMeltingTime
public void setMeltingTime(float float1) -
getWorker
-
setWorker
-
getID
public int getID() -
setID
public void setID(int int1) -
isWet
public boolean isWet() -
setWet
public void setWet(boolean boolean1) -
getWetCooldown
public float getWetCooldown() -
setWetCooldown
public void setWetCooldown(float float1) -
getItemWhenDry
-
setItemWhenDry
-
isFavorite
public boolean isFavorite() -
setFavorite
public void setFavorite(boolean boolean1) -
getRequireInHandOrInventory
-
setRequireInHandOrInventory
-
isCustomColor
public boolean isCustomColor() -
setCustomColor
public void setCustomColor(boolean boolean1) -
doBuildingStash
public void doBuildingStash() -
setStashMap
-
getMechanicType
public int getMechanicType() -
getItemCapacity
public float getItemCapacity() -
setItemCapacity
public void setItemCapacity(float float1) -
getMaxCapacity
public int getMaxCapacity() -
setMaxCapacity
public void setMaxCapacity(int int1) -
isConditionAffectsCapacity
public boolean isConditionAffectsCapacity() -
getBrakeForce
public float getBrakeForce() -
setBrakeForce
public void setBrakeForce(float float1) -
getChanceToSpawnDamaged
public int getChanceToSpawnDamaged() -
setChanceToSpawnDamaged
public void setChanceToSpawnDamaged(int int1) -
getConditionLowerNormal
public float getConditionLowerNormal() -
setConditionLowerNormal
public void setConditionLowerNormal(float float1) -
getConditionLowerOffroad
public float getConditionLowerOffroad() -
setConditionLowerOffroad
public void setConditionLowerOffroad(float float1) -
getWheelFriction
public float getWheelFriction() -
setWheelFriction
public void setWheelFriction(float float1) -
getSuspensionDamping
public float getSuspensionDamping() -
setSuspensionDamping
public void setSuspensionDamping(float float1) -
getSuspensionCompression
public float getSuspensionCompression() -
setSuspensionCompression
public void setSuspensionCompression(float float1) -
setInfected
public void setInfected(boolean boolean1) -
isInfected
public boolean isInfected() -
getEngineLoudness
public float getEngineLoudness() -
setEngineLoudness
public void setEngineLoudness(float float1) -
getStaticModel
-
getIconsForTexture
-
setIconsForTexture
-
getScore
-
getPreviousOwner
-
setPreviousOwner
-
getScriptItem
-
setScriptItem
-
getCat
-
setCat
-
getContainer
-
setContainer
-
getBloodClothingType
-
setBloodClothingType
-
setBlood
-
getBlood
-
setDirt
-
getDirt
-
getClothingItemName
-
getStashChance
public int getStashChance() -
setStashChance
public void setStashChance(int int1) -
getEatType
-
isUseWorldItem
public boolean isUseWorldItem() -
isHairDye
public boolean isHairDye() -
getAmmoType
-
setAmmoType
-
getMaxAmmo
public int getMaxAmmo() -
setMaxAmmo
public void setMaxAmmo(int int1) -
getCurrentAmmoCount
public int getCurrentAmmoCount() -
setCurrentAmmoCount
public void setCurrentAmmoCount(int int1) -
getGunType
-
setGunType
-
hasBlood
public boolean hasBlood() -
hasDirt
public boolean hasDirt() -
getAttachmentType
-
setAttachmentType
-
getAttachedSlot
public int getAttachedSlot() -
setAttachedSlot
public void setAttachedSlot(int int1) -
getAttachmentsProvided
-
setAttachmentsProvided
-
getAttachedSlotType
-
setAttachedSlotType
-
getAttachmentReplacement
-
setAttachmentReplacement
-
getAttachedToModel
-
setAttachedToModel
-
getFabricType
-
getStringItemType
-
isProtectFromRainWhileEquipped
public boolean isProtectFromRainWhileEquipped() -
isEquippedNoSprint
public boolean isEquippedNoSprint() -
getBodyLocation
-
getMakeUpType
-
isHidden
public boolean isHidden() -
getConsolidateOption
-
getClothingItemExtra
-
getClothingItemExtraOption
-
getWorldStaticItem
-
setRegistry_id
-
getRegistry_id
public short getRegistry_id() -
getModID
-
getModName
-
isVanilla
public boolean isVanilla() -
getRecordedMediaIndex
public short getRecordedMediaIndex() -
setRecordedMediaIndex
public void setRecordedMediaIndex(short short1) -
setRecordedMediaIndexInteger
public void setRecordedMediaIndexInteger(int int1) -
isRecordedMedia
public boolean isRecordedMedia() -
getMediaData
-
getMediaType
public byte getMediaType() -
setMediaType
public void setMediaType(byte byte1) -
setRecordedMediaData
-
setWorldZRotation
public void setWorldZRotation(int int1) -
setWorldScale
public void setWorldScale(float float1) -
getLuaCreate
-
isInitialised
public boolean isInitialised() -
setInitialised
public void setInitialised(boolean boolean1) -
initialiseItem
public void initialiseItem() -
getSoundParameter
-