Package zombie.scripting.objects
Class Item
java.lang.Object
zombie.scripting.objects.BaseScriptObject
zombie.scripting.objects.Item
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Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionbooleanfloatfloatintfloatfloatfloatbooleanbooleanbooleanbooleanfloatfloatbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanintfinal ArrayListintintintfloatintintintfloatbooleanintintbooleanintfloatfloatbooleanfloatbooleanbooleanbooleanfloatintfloatbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanfloatintfloatintintintfloatintfloatbooleanbooleanintfloatintfloatfloatfloatintintbooleanfloatstatic HashMapstatic HashMapfloatintintbooleanfloatbooleanbooleanbooleanintintbooleanfloatbooleanbooleanintbooleanbooleanfloatfloatbooleanbooleanfloatintintbooleanintfloatfloatfloatbooleanfloatfloatfinal ArrayListfloatfloatintfloatbooleanfloatintbooleanbooleanfloatfloatbooleanbooleanbooleanbooleanbooleanbooleanintfloatfloatfloatintfloatFields inherited from class zombie.scripting.objects.BaseScriptObject
module -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidfloatfloatbooleanintintintintgetCount()intintintfloatfloatbooleanfloatgetIcon()floatfloatintgetMapID()floatintintfloatfloatfloatfloatintintgetModID()getName()intfloatintintbooleanfloatfloatfloatshortgetReplaceType(String string) getSoundByID(String string) getSoundParameter(String string) intintintfloatfloatfloatgetTags()floatfloatfloatfloatgetType()floatfloatfloatfloatfloatfloatfloatbooleanhasReplaceType(String string) InstanceItem(String string) booleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanisHidden()booleanbooleanbooleanbooleanbooleanbooleanisRanged()booleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanvoidvoidvoidvoidsetActualWeight(float float1) voidsetAlcoholic(boolean boolean1) voidsetAlwaysKnockdown(boolean boolean1) voidsetAlwaysWelcomeGift(boolean boolean1) voidsetAmmoType(String string) voidsetAngleFalloff(boolean boolean1) voidsetBodyLocation(String string) voidsetBoredomChange(float float1) voidsetCanBandage(boolean boolean1) voidsetCanBarricade(boolean boolean1) voidsetCantAttackWithLowestEndurance(boolean boolean1) voidsetCategories(ArrayList arrayList) voidsetClothingItemAsset(ClothingItem clothingItem) voidsetConditionLowerChance(int int1) voidsetConditionMax(int int1) voidsetCount(int int1) voidsetDangerousUncooked(boolean boolean1) voidsetDaysFresh(int int1) voidsetDaysTotallyRotten(int int1) voidsetDisappearOnUse(boolean boolean1) voidsetDisplayName(String string) voidsetDoorDamage(int int1) voidsetDoorHitSound(String string) voidsetEnduranceChange(float float1) voidsetEnduranceMod(float float1) voidsetHungerChange(float float1) voidvoidsetImpactSound(String string) voidsetInsulation(float float1) voidsetIsCookable(boolean boolean1) voidsetKnockBackOnNoDeath(boolean boolean1) voidsetKnockdownMod(float float1) voidsetLuaCreate(String string) voidsetMaxDamage(float float1) voidsetMaxHitCount(int int1) voidsetMaxRange(float float1) voidsetMinAngle(float float1) voidsetMinDamage(float float1) voidsetMinimumSwingTime(float float1) voidsetMinutesToBurn(int int1) voidsetMinutesToCook(int int1) voidvoidsetMultipleHitConditionAffected(boolean boolean1) voidvoidsetNPCSoundBoost(float float1) voidsetOtherCharacterVolumeBoost(float float1) voidsetOtherHandRequire(String string) voidsetOtherHandUse(boolean boolean1) voidsetPaletteChoices(Stack stack) voidsetPalettesStart(String string) voidsetPhysicsObject(String string) voidsetPushBackMod(float float1) voidsetRanged(boolean boolean1) voidsetRangeFalloff(boolean boolean1) voidsetRegistry_id(short short1) voidsetReplaceOnDeplete(String string) voidsetReplaceOnUse(String string) voidsetShareDamage(boolean boolean1) voidsetShareEndurance(boolean boolean1) voidsetSoundRadius(int int1) voidsetSoundVolume(int int1) voidsetSplatBloodOnNoDeath(boolean boolean1) voidsetSplatNumber(int int1) voidsetSpriteName(String string) voidsetStressChange(float float1) voidsetSwingAmountBeforeImpact(float float1) voidsetSwingAnim(String string) voidsetSwingSound(String string) voidsetSwingTime(float float1) voidsetTemperature(float float1) voidsetThirstChange(float float1) voidsetTicksPerEquipUse(int int1) voidsetToHitModifier(float float1) voidvoidsetUnhappyChange(float float1) voidsetUseDelta(float float1) voidsetUseEndurance(boolean boolean1) voidsetUseSelf(boolean boolean1) voidsetUseWhileEquipped(boolean boolean1) voidsetUseWhileUnequipped(boolean boolean1) voidsetWaterresist(float float1) voidsetWeaponSprite(String string) voidsetWeaponWeight(float float1) voidsetWeightEmpty(float float1) voidsetWeightWet(float float1) voidsetWindresist(float float1) toString()Methods inherited from class zombie.scripting.objects.BaseScriptObject
getModule
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Field Details
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DisplayName
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Hidden
public boolean Hidden -
CantEat
public boolean CantEat -
Icon
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Medical
public boolean Medical -
CannedFood
public boolean CannedFood -
SurvivalGear
public boolean SurvivalGear -
MechanicsItem
public boolean MechanicsItem -
UseWorldItem
public boolean UseWorldItem -
ScaleWorldIcon
public float ScaleWorldIcon -
CloseKillMove
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WeaponLength
public float WeaponLength -
ActualWeight
public float ActualWeight -
WeightWet
public float WeightWet -
WeightEmpty
public float WeightEmpty -
HungerChange
public float HungerChange -
CriticalChance
public float CriticalChance -
Count
public int Count -
DaysFresh
public int DaysFresh -
DaysTotallyRotten
public int DaysTotallyRotten -
MinutesToCook
public int MinutesToCook -
MinutesToBurn
public int MinutesToBurn -
IsCookable
public boolean IsCookable -
StressChange
public float StressChange -
BoredomChange
public float BoredomChange -
UnhappyChange
public float UnhappyChange -
AlwaysWelcomeGift
public boolean AlwaysWelcomeGift -
ReplaceOnDeplete
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Ranged
public boolean Ranged -
CanStoreWater
public boolean CanStoreWater -
MaxRange
public float MaxRange -
MinRange
public float MinRange -
ThirstChange
public float ThirstChange -
FatigueChange
public float FatigueChange -
MinAngle
public float MinAngle -
RequiresEquippedBothHands
public boolean RequiresEquippedBothHands -
MaxDamage
public float MaxDamage -
MinDamage
public float MinDamage -
MinimumSwingTime
public float MinimumSwingTime -
SwingSound
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WeaponSprite
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AngleFalloff
public boolean AngleFalloff -
SoundVolume
public int SoundVolume -
ToHitModifier
public float ToHitModifier -
SoundRadius
public int SoundRadius -
OtherCharacterVolumeBoost
public float OtherCharacterVolumeBoost -
Categories
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Tags
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ImpactSound
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SwingTime
public float SwingTime -
KnockBackOnNoDeath
public boolean KnockBackOnNoDeath -
SplatBloodOnNoDeath
public boolean SplatBloodOnNoDeath -
SwingAmountBeforeImpact
public float SwingAmountBeforeImpact -
AmmoType
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maxAmmo
public int maxAmmo -
GunType
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DoorDamage
public int DoorDamage -
ConditionLowerChance
public int ConditionLowerChance -
ConditionMax
public int ConditionMax -
CanBandage
public boolean CanBandage -
name
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moduleDotType
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MaxHitCount
public int MaxHitCount -
UseSelf
public boolean UseSelf -
OtherHandUse
public boolean OtherHandUse -
OtherHandRequire
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PhysicsObject
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SwingAnim
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WeaponWeight
public float WeaponWeight -
EnduranceChange
public float EnduranceChange -
IdleAnim
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RunAnim
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attachmentType
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makeUpType
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consolidateOption
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RequireInHandOrInventory
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DoorHitSound
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ReplaceOnUse
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DangerousUncooked
public boolean DangerousUncooked -
Alcoholic
public boolean Alcoholic -
PushBackMod
public float PushBackMod -
SplatNumber
public int SplatNumber -
NPCSoundBoost
public float NPCSoundBoost -
RangeFalloff
public boolean RangeFalloff -
UseEndurance
public boolean UseEndurance -
MultipleHitConditionAffected
public boolean MultipleHitConditionAffected -
CanBarricade
public boolean CanBarricade -
UseWhileEquipped
public boolean UseWhileEquipped -
UseWhileUnequipped
public boolean UseWhileUnequipped -
TicksPerEquipUse
public int TicksPerEquipUse -
DisappearOnUse
public boolean DisappearOnUse -
UseDelta
public float UseDelta -
AlwaysKnockdown
public boolean AlwaysKnockdown -
EnduranceMod
public float EnduranceMod -
KnockdownMod
public float KnockdownMod -
CantAttackWithLowestEndurance
public boolean CantAttackWithLowestEndurance -
ReplaceOnUseOn
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IsWaterSource
public boolean IsWaterSource -
attachmentsProvided
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FoodType
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Poison
public boolean Poison -
PoisonDetectionLevel
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PoisonPower
public int PoisonPower -
DefaultModData
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IsAimedFirearm
public boolean IsAimedFirearm -
IsAimedHandWeapon
public boolean IsAimedHandWeapon -
CanStack
public boolean CanStack -
AimingMod
public float AimingMod -
ProjectileCount
public int ProjectileCount -
HitAngleMod
public float HitAngleMod -
SplatSize
public float SplatSize -
Temperature
public float Temperature -
NumberOfPages
public int NumberOfPages -
LvlSkillTrained
public int LvlSkillTrained -
NumLevelsTrained
public int NumLevelsTrained -
SkillTrained
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Capacity
public int Capacity -
WeightReduction
public int WeightReduction -
SubCategory
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ActivatedItem
public boolean ActivatedItem -
LightStrength
public float LightStrength -
TorchCone
public boolean TorchCone -
LightDistance
public int LightDistance -
CanBeEquipped
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TwoHandWeapon
public boolean TwoHandWeapon -
CustomContextMenu
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Tooltip
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ReplaceOnCooked
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DisplayCategory
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Trap
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OBSOLETE
public boolean OBSOLETE -
FishingLure
public boolean FishingLure -
canBeWrite
public boolean canBeWrite -
AimingPerkCritModifier
public int AimingPerkCritModifier -
AimingPerkRangeModifier
public float AimingPerkRangeModifier -
AimingPerkHitChanceModifier
public float AimingPerkHitChanceModifier -
HitChance
public int HitChance -
AimingPerkMinAngleModifier
public float AimingPerkMinAngleModifier -
RecoilDelay
public int RecoilDelay -
PiercingBullets
public boolean PiercingBullets -
SoundGain
public float SoundGain -
ProtectFromRainWhenEquipped
public boolean ProtectFromRainWhenEquipped -
torchDot
public float torchDot -
colorRed
public int colorRed -
colorGreen
public int colorGreen -
colorBlue
public int colorBlue -
twoWay
public boolean twoWay -
transmitRange
public int transmitRange -
micRange
public int micRange -
baseVolumeRange
public float baseVolumeRange -
isPortable
public boolean isPortable -
isTelevision
public boolean isTelevision -
minChannel
public int minChannel -
maxChannel
public int maxChannel -
usesBattery
public boolean usesBattery -
isHighTier
public boolean isHighTier -
HerbalistType
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map
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vehicleType
public int vehicleType -
ClothingItem
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secondaryAnimMask
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primaryAnimMaskAttachment
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secondaryAnimMaskAttachment
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replaceInSecondHand
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replaceInPrimaryHand
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replaceWhenUnequip
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replacePrimaryHand
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replaceSecondHand
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worldObjectSprite
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ItemName
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NormalTexture
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SpecialTextures
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SpecialWorldTextureNames
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WorldTextureName
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WorldTexture
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eatType
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runSpeedModifier
public float runSpeedModifier -
combatSpeedModifier
public float combatSpeedModifier -
clothingItemExtra
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clothingItemExtraOption
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canHaveHoles
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hairDye
public boolean hairDye -
neckProtectionModifier
public float neckProtectionModifier -
fabricType
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equippedNoSprint
public boolean equippedNoSprint -
worldStaticModel
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RemoveUnhappinessWhenCooked
public boolean RemoveUnhappinessWhenCooked -
stopPower
public float stopPower -
HitSound
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hitFloorSound
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BodyLocation
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PaletteChoices
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SpriteName
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PalettesStart
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NetIDToItem
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NetItemToID
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type
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Constructor Details
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Item
public Item()
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Method Details
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getDisplayName
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setDisplayName
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isHidden
public boolean isHidden() -
getDisplayCategory
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getIcon
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setIcon
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getNoiseDuration
public int getNoiseDuration() -
getNormalTexture
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getNumberOfPages
public int getNumberOfPages() -
getActualWeight
public float getActualWeight() -
setActualWeight
public void setActualWeight(float float1) -
getWeightWet
public float getWeightWet() -
setWeightWet
public void setWeightWet(float float1) -
getWeightEmpty
public float getWeightEmpty() -
setWeightEmpty
public void setWeightEmpty(float float1) -
getHungerChange
public float getHungerChange() -
setHungerChange
public void setHungerChange(float float1) -
getThirstChange
public float getThirstChange() -
setThirstChange
public void setThirstChange(float float1) -
getCount
public int getCount() -
setCount
public void setCount(int int1) -
getDaysFresh
public int getDaysFresh() -
setDaysFresh
public void setDaysFresh(int int1) -
getDaysTotallyRotten
public int getDaysTotallyRotten() -
setDaysTotallyRotten
public void setDaysTotallyRotten(int int1) -
getMinutesToCook
public int getMinutesToCook() -
setMinutesToCook
public void setMinutesToCook(int int1) -
getMinutesToBurn
public int getMinutesToBurn() -
setMinutesToBurn
public void setMinutesToBurn(int int1) -
isIsCookable
public boolean isIsCookable() -
setIsCookable
public void setIsCookable(boolean boolean1) -
getCookingSound
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getStressChange
public float getStressChange() -
setStressChange
public void setStressChange(float float1) -
getBoredomChange
public float getBoredomChange() -
setBoredomChange
public void setBoredomChange(float float1) -
getUnhappyChange
public float getUnhappyChange() -
setUnhappyChange
public void setUnhappyChange(float float1) -
isAlwaysWelcomeGift
public boolean isAlwaysWelcomeGift() -
setAlwaysWelcomeGift
public void setAlwaysWelcomeGift(boolean boolean1) -
isRanged
public boolean isRanged() -
getCanStoreWater
public boolean getCanStoreWater() -
setRanged
public void setRanged(boolean boolean1) -
getMaxRange
public float getMaxRange() -
setMaxRange
public void setMaxRange(float float1) -
getMinAngle
public float getMinAngle() -
setMinAngle
public void setMinAngle(float float1) -
getMaxDamage
public float getMaxDamage() -
setMaxDamage
public void setMaxDamage(float float1) -
getMinDamage
public float getMinDamage() -
setMinDamage
public void setMinDamage(float float1) -
getMinimumSwingTime
public float getMinimumSwingTime() -
setMinimumSwingTime
public void setMinimumSwingTime(float float1) -
getSwingSound
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setSwingSound
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getWeaponSprite
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setWeaponSprite
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isAngleFalloff
public boolean isAngleFalloff() -
setAngleFalloff
public void setAngleFalloff(boolean boolean1) -
getSoundVolume
public int getSoundVolume() -
setSoundVolume
public void setSoundVolume(int int1) -
getToHitModifier
public float getToHitModifier() -
setToHitModifier
public void setToHitModifier(float float1) -
getSoundRadius
public int getSoundRadius() -
setSoundRadius
public void setSoundRadius(int int1) -
getOtherCharacterVolumeBoost
public float getOtherCharacterVolumeBoost() -
setOtherCharacterVolumeBoost
public void setOtherCharacterVolumeBoost(float float1) -
getCategories
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setCategories
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getTags
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getImpactSound
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setImpactSound
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getSwingTime
public float getSwingTime() -
setSwingTime
public void setSwingTime(float float1) -
isKnockBackOnNoDeath
public boolean isKnockBackOnNoDeath() -
setKnockBackOnNoDeath
public void setKnockBackOnNoDeath(boolean boolean1) -
isSplatBloodOnNoDeath
public boolean isSplatBloodOnNoDeath() -
setSplatBloodOnNoDeath
public void setSplatBloodOnNoDeath(boolean boolean1) -
getSwingAmountBeforeImpact
public float getSwingAmountBeforeImpact() -
setSwingAmountBeforeImpact
public void setSwingAmountBeforeImpact(float float1) -
getAmmoType
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setAmmoType
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getDoorDamage
public int getDoorDamage() -
setDoorDamage
public void setDoorDamage(int int1) -
getConditionLowerChance
public int getConditionLowerChance() -
setConditionLowerChance
public void setConditionLowerChance(int int1) -
getConditionMax
public int getConditionMax() -
setConditionMax
public void setConditionMax(int int1) -
isCanBandage
public boolean isCanBandage() -
setCanBandage
public void setCanBandage(boolean boolean1) -
isCosmetic
public boolean isCosmetic() -
getName
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getModuleName
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getFullName
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setName
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getMaxHitCount
public int getMaxHitCount() -
setMaxHitCount
public void setMaxHitCount(int int1) -
isUseSelf
public boolean isUseSelf() -
setUseSelf
public void setUseSelf(boolean boolean1) -
isOtherHandUse
public boolean isOtherHandUse() -
setOtherHandUse
public void setOtherHandUse(boolean boolean1) -
getOtherHandRequire
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setOtherHandRequire
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getPhysicsObject
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setPhysicsObject
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getSwingAnim
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setSwingAnim
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getWeaponWeight
public float getWeaponWeight() -
setWeaponWeight
public void setWeaponWeight(float float1) -
getEnduranceChange
public float getEnduranceChange() -
setEnduranceChange
public void setEnduranceChange(float float1) -
getBreakSound
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getBulletOutSound
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getCloseSound
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getClothingItem
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setClothingItemAsset
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getClothingItemAsset
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getClothingItemExtra
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getClothingItemExtraOption
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getFabricType
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getIconsForTexture
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getCustomEatSound
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getFillFromDispenserSound
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getFillFromTapSound
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getEatType
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getCountDownSound
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getBringToBearSound
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getEjectAmmoStartSound
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getEjectAmmoSound
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getEjectAmmoStopSound
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getInsertAmmoStartSound
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getInsertAmmoSound
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getInsertAmmoStopSound
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getEquipSound
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getUnequipSound
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getExplosionSound
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getStaticModel
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getOpenSound
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getPutInSound
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getPlaceOneSound
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getPlaceMultipleSound
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getShellFallSound
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getSoundByID
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getSkillTrained
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getDoorHitSound
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setDoorHitSound
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isManuallyRemoveSpentRounds
public boolean isManuallyRemoveSpentRounds() -
getRainFactor
public float getRainFactor() -
getReplaceOnUse
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setReplaceOnUse
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getReplaceOnDeplete
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setReplaceOnDeplete
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getReplaceTypes
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getReplaceTypesMap
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getReplaceType
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hasReplaceType
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isDangerousUncooked
public boolean isDangerousUncooked() -
setDangerousUncooked
public void setDangerousUncooked(boolean boolean1) -
isAlcoholic
public boolean isAlcoholic() -
setAlcoholic
public void setAlcoholic(boolean boolean1) -
getPushBackMod
public float getPushBackMod() -
setPushBackMod
public void setPushBackMod(float float1) -
getSplatNumber
public int getSplatNumber() -
setSplatNumber
public void setSplatNumber(int int1) -
getNPCSoundBoost
public float getNPCSoundBoost() -
setNPCSoundBoost
public void setNPCSoundBoost(float float1) -
isRangeFalloff
public boolean isRangeFalloff() -
setRangeFalloff
public void setRangeFalloff(boolean boolean1) -
isUseEndurance
public boolean isUseEndurance() -
setUseEndurance
public void setUseEndurance(boolean boolean1) -
isMultipleHitConditionAffected
public boolean isMultipleHitConditionAffected() -
setMultipleHitConditionAffected
public void setMultipleHitConditionAffected(boolean boolean1) -
isCanBarricade
public boolean isCanBarricade() -
setCanBarricade
public void setCanBarricade(boolean boolean1) -
isUseWhileEquipped
public boolean isUseWhileEquipped() -
setUseWhileEquipped
public void setUseWhileEquipped(boolean boolean1) -
isUseWhileUnequipped
public boolean isUseWhileUnequipped() -
setUseWhileUnequipped
public void setUseWhileUnequipped(boolean boolean1) -
setTicksPerEquipUse
public void setTicksPerEquipUse(int int1) -
getTicksPerEquipUse
public float getTicksPerEquipUse() -
isDisappearOnUse
public boolean isDisappearOnUse() -
setDisappearOnUse
public void setDisappearOnUse(boolean boolean1) -
getUseDelta
public float getUseDelta() -
setUseDelta
public void setUseDelta(float float1) -
isAlwaysKnockdown
public boolean isAlwaysKnockdown() -
setAlwaysKnockdown
public void setAlwaysKnockdown(boolean boolean1) -
getEnduranceMod
public float getEnduranceMod() -
setEnduranceMod
public void setEnduranceMod(float float1) -
getKnockdownMod
public float getKnockdownMod() -
setKnockdownMod
public void setKnockdownMod(float float1) -
isCantAttackWithLowestEndurance
public boolean isCantAttackWithLowestEndurance() -
setCantAttackWithLowestEndurance
public void setCantAttackWithLowestEndurance(boolean boolean1) -
getBodyLocation
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setBodyLocation
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getPaletteChoices
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setPaletteChoices
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getSpriteName
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setSpriteName
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getPalettesStart
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setPalettesStart
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getType
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setType
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getTypeString
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getMapID
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Load
- Overrides:
Loadin classBaseScriptObject
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InstanceItem
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DoParam
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getLevelSkillTrained
public int getLevelSkillTrained() -
getNumLevelsTrained
public int getNumLevelsTrained() -
getMaxLevelTrained
public int getMaxLevelTrained() -
getTeachedRecipes
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getTemperature
public float getTemperature() -
setTemperature
public void setTemperature(float float1) -
isConditionAffectsCapacity
public boolean isConditionAffectsCapacity() -
getChanceToFall
public int getChanceToFall() -
getInsulation
public float getInsulation() -
setInsulation
public void setInsulation(float float1) -
getWindresist
public float getWindresist() -
setWindresist
public void setWindresist(float float1) -
getWaterresist
public float getWaterresist() -
setWaterresist
public void setWaterresist(float float1) -
getObsolete
public boolean getObsolete() -
getAcceptItemFunction
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getBloodClothingType
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toString
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getReplaceWhenUnequip
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resolveItemTypes
public void resolveItemTypes() -
resolveModelScripts
public void resolveModelScripts() -
getRegistry_id
public short getRegistry_id() -
setRegistry_id
public void setRegistry_id(short short1) -
getModID
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getExistsAsVanilla
public boolean getExistsAsVanilla() -
getFileAbsPath
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setModID
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getRecordedMediaCat
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isWorldRender
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isCantEat
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getLuaCreate
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setLuaCreate
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getSoundParameter
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