Package zombie.iso.objects
Class IsoBarricade
java.lang.Object
zombie.iso.IsoObject
zombie.iso.objects.IsoBarricade
- All Implemented Interfaces:
Serializable,Thumpable
- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.IsoObjectFactory, IsoObject.OutlineShader, IsoObject.VisionResult -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final intFields inherited from class zombie.iso.IsoObject
AttachedAnimSprite, bAlphaForced, bmod, bMovedThumpable, bNeverDoneAlpha, container, Damage, dir, doNotSync, emitter, externalWaterSource, gmod, highlightFlags, isOutlineHighlight, isOutlineHlAttached, isOutlineHlBlink, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, OBF_Blink, OBF_Highlighted, OBF_HighlightRenderOnce, objectRenderEffects, offsetX, offsetY, outlineHighlightCol, OutlineOnMouseover, overlaySprite, overlaySpriteColor, partialThumpDmg, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteName, square, sx, sy, table, tintb, tintg, tintr, usesExternalWaterSource, wallBloodSplats, windRenderEffects -
Constructor Summary
ConstructorsConstructorDescriptionIsoBarricade(IsoCell cell) IsoBarricade(IsoCell cell, IsoGridSquare square, IsoDirections directions) -
Method Summary
Modifier and TypeMethodDescriptionstatic IsoBarricadeAddBarricadeToObject(BarricadeAble barricadeAble, boolean boolean1) static IsoBarricadeAddBarricadeToObject(BarricadeAble barricadeAble, IsoGameCharacter gameCharacter) voidaddMetal(IsoGameCharacter gameCharacter, InventoryItem inventoryItem) voidaddMetalBar(IsoGameCharacter gameCharacter, InventoryItem inventoryItem) voidaddPlank(IsoGameCharacter gameCharacter, InventoryItem inventoryItem) booleanvoidDamage(int int1) voidDamageBarricade(int int1) static IsoBarricadeGetBarricadeForCharacter(BarricadeAble barricadeAble, IsoGameCharacter gameCharacter) static IsoBarricadeGetBarricadeOnSquare(IsoGridSquare square, IsoDirections directions) static IsoBarricadeGetBarricadeOppositeCharacter(BarricadeAble barricadeAble, IsoGameCharacter gameCharacter) getFacingPosition(Vector2 vector2) intgetThumpableFor(IsoGameCharacter gameCharacter) floatbooleanbooleanbooleanisMetal()booleanvoidload(ByteBuffer byteBuffer, int int1, boolean boolean1) voidloadChange(String string, ByteBuffer byteBuffer) removeMetal(IsoGameCharacter gameCharacter) removeMetalBar(IsoGameCharacter gameCharacter) removePlank(IsoGameCharacter gameCharacter) voidrender(float float1, float float2, float float3, ColorInfo colorInfo, boolean boolean1, boolean boolean2, Shader shader) voidsave(ByteBuffer byteBuffer, boolean boolean1) voidsaveChange(String string, KahluaTable kahluaTable, ByteBuffer byteBuffer) booleanTestCollide(IsoMovingObject movingObject, IsoGridSquare square, IsoGridSquare square2) TestVision(IsoGridSquare square, IsoGridSquare square2) voidThump(IsoMovingObject movingObject) voidWeaponHit(IsoGameCharacter gameCharacter, HandWeapon handWeapon) Methods inherited from class zombie.iso.IsoObject
addChild, addItemsFromProperties, addObjectAmbientEmitter, addSecondaryContainer, addSheetRope, addToWorld, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, canAddSheetRope, checkAmbientSound, checkHaveElectricity, checkMoveWithWind, checkMoveWithWind, cleanWallBlood, clearAttachedAnimSprite, Collision, countAddSheetRope, createContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, destroyFence, DirtySlice, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, factoryFromFileInput_OLD, factoryGetClassID, FindExternalWaterSource, FindExternalWaterSource, FindWaterSourceOnSquare, getAlpha, getAlpha, getAlphaUpdateRateDiv, getAlphaUpdateRateMul, getAttachedAnimSprite, getCell, getChildSprites, getChunk, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerCount, getContainerIndex, getCustomColor, getDamage, getDir, getFacingPositionAlt, getFactoryVehicle, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getMaskClickedY, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOutlineHighlightCol, getOutlineHighlightCol, getOutlineThickness, getOverlaySprite, getOverlaySpriteColor, getPipedFuelAmount, getProperties, getRenderEffectMaster, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getScriptName, getSpecialObjectIndex, getSprite, getSpriteGridObjects, getSpriteName, getSquare, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getSurfaceOffsetNoTable, getTable, getTargetAlpha, getTargetAlpha, getTextureName, getTile, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWaterAmount, getWaterMax, getWindRenderEffects, getWorldObjectIndex, getX, getY, getZ, hasExternalWaterSource, hasModData, hasObjectAmbientEmitter, HasTooltip, hasWater, haveSheetRope, haveSpecialTooltip, Hit, HitByVehicle, isAlphaAndTargetZero, isAlphaAndTargetZero, isAlphaZero, isAlphaZero, isBlink, isCharacter, isExistInTheWorld, isFloor, isHighlighted, isHoppable, isItemAllowedInContainer, isMaskClicked, isMaskClicked, isMovedThumpable, isNoPicking, isNorthHoppable, isOutlineHighlight, isOutlineHighlight, isOutlineHlAttached, isOutlineHlAttached, isOutlineHlBlink, isOutlineHlBlink, isOutlineOnMouseover, isRemoveItemAllowedFromContainer, isSpriteInvisible, isStairsNorth, isStairsObject, isStairsWest, isTableSurface, isTableTopObject, isTaintedWater, isTargetAlphaZero, isUpdateAlphaDuringRender, isUpdateAlphaEnabled, isZombie, load, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, onMouseLeftClick, onMouseRightClick, onMouseRightReleased, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeFromSquare, removeFromWorld, removeRenderEffect, removeSheetRope, renderAttachedAndOverlaySprites, renderFloorTile, renderFxMask, renderlast, renderObjectPicker, renderWallTile, renderWallTileOnly, replaceItem, reset, reuseGridSquare, save, saveState, sendObjectChange, sendObjectChange, sendObjectChange, Serialize, setAlpha, setAlpha, setAlphaAndTarget, setAlphaAndTarget, setAlphaToTarget, setAttachedAnimSprite, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDefaultCondition, setDir, setDir, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setKeyId, setLastRendered, setLastRenderedRendered, setMovedThumpable, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOutlineHighlight, setOutlineHighlight, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHlAttached, setOutlineHlAttached, setOutlineHlBlink, setOutlineHlBlink, setOutlineOnMouseover, setOutlineThickness, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setPipedFuelAmount, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSquare, setTable, setTaintedWater, setTargetAlpha, setTargetAlpha, setType, setUsesExternalWaterSource, setWaterAmount, softReset, syncIsoObject, syncIsoObjectSend, TestPathfindCollide, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColor, transmitModData, transmitUpdatedSprite, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, UnCollision, unsetOutlineHighlight, update, updateAlpha, updateAlpha, updateAlpha, useItemOn, useWater, writeToRemoteBuffer
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Field Details
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MAX_PLANKS
public static final int MAX_PLANKS- See Also:
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PLANK_HEALTH
public static final int PLANK_HEALTH- See Also:
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METAL_HEALTH
public static final int METAL_HEALTH- See Also:
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METAL_HEALTH_DAMAGED
public static final int METAL_HEALTH_DAMAGED- See Also:
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METAL_BAR_HEALTH
public static final int METAL_BAR_HEALTH- See Also:
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Constructor Details
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IsoBarricade
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IsoBarricade
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Method Details
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getObjectName
- Overrides:
getObjectNamein classIsoObject
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addPlank
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removePlank
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getNumPlanks
public int getNumPlanks() -
canAddPlank
public boolean canAddPlank() -
addMetalBar
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removeMetalBar
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addMetal
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isMetalBar
public boolean isMetalBar() -
removeMetal
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isMetal
public boolean isMetal() -
isBlockVision
public boolean isBlockVision() -
isDestroyed
public boolean isDestroyed()- Specified by:
isDestroyedin interfaceThumpable- Overrides:
isDestroyedin classIsoObject
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TestCollide
public boolean TestCollide(IsoMovingObject movingObject, IsoGridSquare square, IsoGridSquare square2) - Overrides:
TestCollidein classIsoObject
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TestVision
- Overrides:
TestVisionin classIsoObject
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Thump
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getThumpableFor
- Specified by:
getThumpableForin interfaceThumpable- Overrides:
getThumpableForin classIsoObject
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getFacingPosition
- Overrides:
getFacingPositionin classIsoObject
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WeaponHit
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DamageBarricade
public void DamageBarricade(int int1) -
Damage
public void Damage(int int1) -
getThumpCondition
public float getThumpCondition()- Specified by:
getThumpConditionin interfaceThumpable- Overrides:
getThumpConditionin classIsoObject
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load
- Overrides:
loadin classIsoObject- Throws:
IOException
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save
- Overrides:
savein classIsoObject- Throws:
IOException
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saveChange
- Overrides:
saveChangein classIsoObject
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loadChange
- Overrides:
loadChangein classIsoObject
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getBarricadedObject
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render
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GetBarricadeOnSquare
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GetBarricadeForCharacter
public static IsoBarricade GetBarricadeForCharacter(BarricadeAble barricadeAble, IsoGameCharacter gameCharacter) -
GetBarricadeOppositeCharacter
public static IsoBarricade GetBarricadeOppositeCharacter(BarricadeAble barricadeAble, IsoGameCharacter gameCharacter) -
AddBarricadeToObject
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AddBarricadeToObject
public static IsoBarricade AddBarricadeToObject(BarricadeAble barricadeAble, IsoGameCharacter gameCharacter)
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