Package zombie.iso.sprite
Class IsoDirectionFrame
java.lang.Object
zombie.iso.sprite.IsoDirectionFrame
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Field Summary
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Constructor Summary
ConstructorDescriptionIsoDirectionFrame
(Texture texture) IsoDirectionFrame
(Texture texture, Texture texture2, Texture texture3, Texture texture4) IsoDirectionFrame
(Texture texture, Texture texture2, Texture texture3, Texture texture4, Texture texture5) IsoDirectionFrame
(Texture texture, Texture texture2, Texture texture3, Texture texture4, Texture texture5, Texture texture6, Texture texture7, Texture texture8) -
Method Summary
Modifier and TypeMethodDescriptiongetTexture
(IsoDirections directions) void
render
(float float1, float float2, IsoDirections directions, ColorInfo colorInfo, boolean boolean1, Consumer consumer) void
renderexplicit
(int int1, int int2, IsoDirections directions, float float1) void
renderexplicit
(int int1, int int2, IsoDirections directions, float float1, ColorInfo colorInfo) void
SetAllDirections
(Texture texture) void
SetDirection
(Texture texture, IsoDirections directions)
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Field Details
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directions
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Constructor Details
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IsoDirectionFrame
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IsoDirectionFrame
public IsoDirectionFrame() -
IsoDirectionFrame
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IsoDirectionFrame
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IsoDirectionFrame
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Method Details
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getTexture
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SetAllDirections
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SetDirection
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render
public void render(float float1, float float2, IsoDirections directions, ColorInfo colorInfo, boolean boolean1, Consumer consumer) -
renderexplicit
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renderexplicit
public void renderexplicit(int int1, int int2, IsoDirections directions, float float1, ColorInfo colorInfo)
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