Package zombie.popman
Class ZombiePopulationManager
java.lang.Object
zombie.popman.ZombiePopulationManager
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Field Summary
Modifier and TypeFieldDescriptionprotected boolean
static boolean
protected boolean
protected static final int
protected int
static final ZombiePopulationManager
protected int
protected int
protected static final byte
protected static final byte
protected static final byte
protected static final byte
int
boolean
boolean
float[]
protected static final int
protected static final int
protected int
protected static final int
protected static final int
protected static final int
protected static final int
protected static final int
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Method Summary
Modifier and TypeMethodDescriptionvoid
addChunkToWorld
(IsoChunk chunk) void
addWorldSound
(WorldSoundManager.WorldSound worldSound, boolean boolean1) void
void
createHordeFromTo
(int int1, int int2, int int3, int int4, int int5) void
createHordeInAreaTo
(int int1, int int2, int int3, int int4, int int5, int int6, int int7) void
dbgClearZombies
(int int1, int int2) void
dbgSpawnNow
(int int1, int int2) void
dbgSpawnTimeToZero
(int int1, int int2) void
static void
init()
void
init
(IsoMetaGrid metaGrid) protected static void
n_realZombieCount
(short short1, short[] shortArray) protected static void
n_spawnHorde
(int int1, int int2, int int3, int int4, float float1, float float2, int int5) void
void
playerSpawnedAt
(int int1, int int2, int int3) void
registerSpawnOrigin
(int int1, int int2, int int3, int int4, KahluaTable kahluaTable) void
removeChunkFromWorld
(IsoChunk chunk) void
save()
void
setAggroTarget
(int int1, int int2, int int3) boolean
void
sitAgainstWall
(IsoZombie zombie, IsoGridSquare square) void
stop()
void
void
void
void
virtualizeZombie
(IsoZombie zombie)
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Field Details
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instance
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SQUARES_PER_CHUNK
protected static final int SQUARES_PER_CHUNK- See Also:
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CHUNKS_PER_CELL
protected static final int CHUNKS_PER_CELL- See Also:
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SQUARES_PER_CELL
protected static final int SQUARES_PER_CELL- See Also:
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OLD_ZOMBIE_CRAWLER_CAN_WALK
protected static final byte OLD_ZOMBIE_CRAWLER_CAN_WALK- See Also:
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OLD_ZOMBIE_FAKE_DEAD
protected static final byte OLD_ZOMBIE_FAKE_DEAD- See Also:
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OLD_ZOMBIE_CRAWLER
protected static final byte OLD_ZOMBIE_CRAWLER- See Also:
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OLD_ZOMBIE_WALKER
protected static final byte OLD_ZOMBIE_WALKER- See Also:
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ZOMBIE_STATE_INITIALIZED
protected static final int ZOMBIE_STATE_INITIALIZED- See Also:
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ZOMBIE_STATE_CRAWLING
protected static final int ZOMBIE_STATE_CRAWLING- See Also:
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ZOMBIE_STATE_CAN_WALK
protected static final int ZOMBIE_STATE_CAN_WALK- See Also:
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ZOMBIE_STATE_FAKE_DEAD
protected static final int ZOMBIE_STATE_FAKE_DEAD- See Also:
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ZOMBIE_STATE_CRAWL_UNDER_VEHICLE
protected static final int ZOMBIE_STATE_CRAWL_UNDER_VEHICLE- See Also:
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minX
protected int minX -
minY
protected int minY -
width
protected int width -
height
protected int height -
bStopped
protected boolean bStopped -
bClient
protected boolean bClient -
bDebugLoggingEnabled
public static boolean bDebugLoggingEnabled -
radarXY
public float[] radarXY -
radarCount
public int radarCount -
radarRenderFlag
public boolean radarRenderFlag -
radarRequestFlag
public boolean radarRequestFlag
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Method Details
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n_realZombieCount
protected static void n_realZombieCount(short short1, short[] shortArray) -
n_spawnHorde
protected static void n_spawnHorde(int int1, int int2, int int3, int int4, float float1, float float2, int int5) -
init
public static void init() -
init
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onConfigReloaded
public void onConfigReloaded() -
registerSpawnOrigin
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playerSpawnedAt
public void playerSpawnedAt(int int1, int int2, int int3) -
addChunkToWorld
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removeChunkFromWorld
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virtualizeZombie
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setAggroTarget
public void setAggroTarget(int int1, int int2, int int3) -
createHordeFromTo
public void createHordeFromTo(int int1, int int2, int int3, int int4, int int5) -
createHordeInAreaTo
public void createHordeInAreaTo(int int1, int int2, int int3, int int4, int int5, int int6, int int7) -
addWorldSound
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updateMain
public void updateMain() -
sitAgainstWall
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updateThread
public void updateThread() -
shouldWait
public boolean shouldWait() -
updateLoadedAreas
public void updateLoadedAreas() -
dbgSpawnTimeToZero
public void dbgSpawnTimeToZero(int int1, int int2) -
dbgClearZombies
public void dbgClearZombies(int int1, int int2) -
dbgSpawnNow
public void dbgSpawnNow(int int1, int int2) -
beginSaveRealZombies
public void beginSaveRealZombies() -
endSaveRealZombies
public void endSaveRealZombies() -
save
public void save() -
stop
public void stop()
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