Package zombie.popman
Class ZombiePopulationRenderer
java.lang.Object
zombie.popman.ZombiePopulationRenderer
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Nested Class Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionbooleangetBoolean(String string) getOptionByIndex(int int1) getOptionByName(String string) intvoidload()voidoutlineRect(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8) voidvoidrenderCellInfo(int int1, int int2, int int3, int int4, float float1) voidrenderCircle(float float1, float float2, float float3, float float4, float float5, float float6, float float7) voidrenderLine(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8) voidrenderRect(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8) voidrenderString(float float1, float float2, String string, double double1, double double2, double double3, double double4) voidrenderVehicle(int int1, float float1, float float2, float float3, float float4, float float5) voidrenderZombie(float float1, float float2, float float3, float float4, float float5) voidsave()voidsetBoolean(String string, boolean boolean1) voidsetWallFollowerEnd(int int1, int int2) voidsetWallFollowerStart(int int1, int int2) floatuiToWorldX(float float1) floatuiToWorldY(float float1) voidwallFollowerMouseMove(int int1, int int2) floatworldToScreenX(float float1) floatworldToScreenY(float float1)
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Constructor Details
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ZombiePopulationRenderer
public ZombiePopulationRenderer()
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Method Details
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worldToScreenX
public float worldToScreenX(float float1) -
worldToScreenY
public float worldToScreenY(float float1) -
uiToWorldX
public float uiToWorldX(float float1) -
uiToWorldY
public float uiToWorldY(float float1) -
renderString
public void renderString(float float1, float float2, String string, double double1, double double2, double double3, double double4) -
renderRect
public void renderRect(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8) -
renderLine
public void renderLine(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8) -
renderCircle
public void renderCircle(float float1, float float2, float float3, float float4, float float5, float float6, float float7) -
renderZombie
public void renderZombie(float float1, float float2, float float3, float float4, float float5) -
renderVehicle
public void renderVehicle(int int1, float float1, float float2, float float3, float float4, float float5) -
outlineRect
public void outlineRect(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8) -
renderCellInfo
public void renderCellInfo(int int1, int int2, int int3, int int4, float float1) -
render
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setWallFollowerStart
public void setWallFollowerStart(int int1, int int2) -
setWallFollowerEnd
public void setWallFollowerEnd(int int1, int int2) -
wallFollowerMouseMove
public void wallFollowerMouseMove(int int1, int int2) -
getOptionByName
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getOptionCount
public int getOptionCount() -
getOptionByIndex
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setBoolean
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getBoolean
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save
public void save() -
load
public void load()
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