Package zombie.ui
Class UIElement
java.lang.Object
zombie.ui.UIElement
- Direct Known Subclasses:
ActionProgressBar
,Clock
,DialogButton
,FPSGraph
,GenericButton
,HUDButton
,LoadingQueueUI
,MoodlesUI
,NewWindow
,ObjectTooltip
,RadarPanel
,RadialMenu
,RadialProgressBar
,ScrollBar
,SpeedControls
,TextBox
,UI_BodyPart
,UI3DModel
,UI3DScene
,UIDialoguePanel
,UINineGrid
,UITextBox2
,UIWorldMap
,VehicleGauge
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Field Summary
Modifier and TypeFieldDescriptionboolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
final ArrayList
boolean
boolean
float
boolean
int
boolean
float
double
double
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
void
backMost()
void
void
BringToTop
(UIElement uIElement) void
ButtonClicked
(String string) clampToParentX
(double double1) clampToParentY
(double double1) void
void
void
void
DrawSubTextureRGBA
(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10, double double11, double double12) void
DrawText
(String string, double double1, double double2, double double3, double double4, double double5, double double6) void
DrawText
(String string, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) void
DrawText
(UIFont uIFont, String string, double double1, double double2, double double3, double double4, double double5, double double6) void
DrawText
(UIFont uIFont, String string, double double1, double double2, double double3, double double4, double double5, double double6, double double7) void
DrawTextCentre
(String string, double double1, double double2, double double3, double double4, double double5, double double6) void
DrawTextCentre
(UIFont uIFont, String string, double double1, double double2, double double3, double double4, double double5, double double6) void
DrawTextRight
(String string, double double1, double double2, double double3, double double4, double double5, double double6) void
DrawTextRight
(UIFont uIFont, String string, double double1, double double2, double double3, double double4, double double5, double double6) void
DrawTextUntrimmed
(UIFont uIFont, String string, double double1, double double2, double double3, double double4, double double5, double double6) void
DrawTexture
(Texture texture, double double1, double double2, double double3) void
DrawTexture
(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10, double double11, double double12) void
DrawTexture_FlippedX
(Texture texture, double double1, double double2, int int1, int int2, Color color) void
DrawTexture_FlippedXIgnoreOffset
(Texture texture, double double1, double double2, int int1, int int2, Color color) void
DrawTextureAngle
(Texture texture, double double1, double double2, double double3) void
DrawTextureAngle
(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7) void
DrawTextureCol
(Texture texture, double double1, double double2, Color color) void
DrawTextureColor
(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6) void
DrawTextureIgnoreOffset
(Texture texture, double double1, double double2, int int1, int int2, Color color) void
DrawTextureScaled
(Texture texture, double double1, double double2, double double3, double double4, double double5) void
DrawTextureScaledAspect
(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) void
DrawTextureScaledAspect2
(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) void
DrawTextureScaledCol
(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) void
DrawTextureScaledCol
(Texture texture, double double1, double double2, double double3, double double4, Color color) void
DrawTextureScaledColor
(Texture texture, Double Double1, Double Double2, Double Double3, Double Double4, Double Double5, Double Double6, Double Double7, Double Double8) void
DrawTextureScaledUniform
(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7) void
DrawTextureTiled
(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) void
DrawTextureTiledX
(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) void
DrawTextureTiledY
(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) void
DrawUVSliceTexture
(Texture texture, double double1, double double2, double double3, double double4, Color color, double double5, double double6, double double7, double double8) int
int
getTable()
getWidth()
getX()
getXScrolled
(UIElement uIElement) getY()
getYScrolled
(UIElement uIElement) void
void
boolean
boolean
boolean
boolean
boolean
isKeyConsumed
(int int1) isPointOver
(double double1, double double2) boolean
void
onKeyPress
(int int1) void
onKeyRelease
(int int1) void
onKeyRepeat
(int int1) onMouseDown
(double double1, double double2) onMouseMove
(double double1, double double2) void
onMouseMoveOutside
(double double1, double double2) onMouseUp
(double double1, double double2) void
onMouseUpOutside
(double double1, double double2) onMouseWheel
(double double1) void
onresize()
void
onResize()
onRightMouseDown
(double double1, double double2) onRightMouseUp
(double double1, double double2) void
RemoveChild
(UIElement uIElement) void
RemoveControl
(UIElement uIElement) void
render()
void
repaintStencilRect
(double double1, double double2, double double3, double double4) void
void
setAlwaysOnTop
(boolean boolean1) void
setAnchorBottom
(boolean boolean1) void
setAnchorLeft
(boolean boolean1) void
setAnchorRight
(boolean boolean1) void
setAnchorTop
(boolean boolean1) void
setCapture
(boolean boolean1) void
setClickedValue
(String string) void
setConsumeMouseEvents
(boolean boolean1) void
setControls
(Vector vector) void
setDefaultDraw
(boolean boolean1) void
setEnabled
(boolean boolean1) void
setFollowGameWorld
(boolean boolean1) void
setForceCursorVisible
(boolean boolean1) void
setHeight
(double double1) void
setHeightOnly
(double double1) void
setHeightSilent
(double double1) void
setIgnoreLossControl
(boolean boolean1) void
setMaxDrawHeight
(double double1) void
void
setPlayerContext
(int int1) void
setRenderClippedChildren
(boolean boolean1) void
setRenderThisPlayerOnly
(int int1) void
setScrollChildren
(boolean boolean1) void
setScrollHeight
(double double1) void
setScrollWithParent
(boolean boolean1) void
setStencilRect
(double double1, double double2, double double3, double double4) void
setTable
(KahluaTable kahluaTable) void
void
setVisible
(boolean boolean1) void
setWantKeyEvents
(boolean boolean1) void
setWidth
(double double1) void
setWidthOnly
(double double1) void
setWidthSilent
(double double1) void
setX
(double double1) void
setXScroll
(double double1) void
setY
(double double1) void
setYScroll
(double double1) void
protected Object
tryGetTableValue
(String string) void
update()
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Field Details
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capture
public boolean capture -
IgnoreLossControl
public boolean IgnoreLossControl -
clickedValue
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Controls
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defaultDraw
public boolean defaultDraw -
followGameWorld
public boolean followGameWorld -
height
public float height -
Parent
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visible
public boolean visible -
width
public float width -
x
public double x -
y
public double y -
table
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alwaysBack
public boolean alwaysBack -
bScrollChildren
public boolean bScrollChildren -
bScrollWithParent
public boolean bScrollWithParent -
anchorTop
public boolean anchorTop -
anchorLeft
public boolean anchorLeft -
anchorRight
public boolean anchorRight -
anchorBottom
public boolean anchorBottom -
playerContext
public int playerContext
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Constructor Details
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UIElement
public UIElement() -
UIElement
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Method Details
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getMaxDrawHeight
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setMaxDrawHeight
public void setMaxDrawHeight(double double1) -
clearMaxDrawHeight
public void clearMaxDrawHeight() -
getXScroll
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setXScroll
public void setXScroll(double double1) -
getYScroll
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setYScroll
public void setYScroll(double double1) -
setAlwaysOnTop
public void setAlwaysOnTop(boolean boolean1) -
backMost
public void backMost() -
AddChild
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RemoveChild
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getScrollHeight
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setScrollHeight
public void setScrollHeight(double double1) -
isConsumeMouseEvents
public boolean isConsumeMouseEvents() -
setConsumeMouseEvents
public void setConsumeMouseEvents(boolean boolean1) -
ClearChildren
public void ClearChildren() -
ButtonClicked
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DrawText
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DrawText
public void DrawText(String string, double double1, double double2, double double3, double double4, double double5, double double6) -
DrawText
public void DrawText(String string, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) -
DrawText
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DrawTextUntrimmed
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DrawTextCentre
public void DrawTextCentre(String string, double double1, double double2, double double3, double double4, double double5, double double6) -
DrawTextCentre
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DrawTextRight
public void DrawTextRight(String string, double double1, double double2, double double3, double double4, double double5, double double6) -
DrawTextRight
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DrawTextureAngle
public void DrawTextureAngle(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7) -
DrawTextureAngle
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DrawTexture
public void DrawTexture(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10, double double11, double double12) -
DrawTexture
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DrawTextureCol
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DrawTextureScaled
public void DrawTextureScaled(Texture texture, double double1, double double2, double double3, double double4, double double5) -
DrawTextureScaledUniform
public void DrawTextureScaledUniform(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7) -
DrawTextureScaledAspect
public void DrawTextureScaledAspect(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) -
DrawTextureScaledAspect2
public void DrawTextureScaledAspect2(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) -
DrawTextureScaledCol
public void DrawTextureScaledCol(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) -
DrawTextureScaledCol
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DrawTextureScaledColor
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DrawTextureColor
public void DrawTextureColor(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6) -
DrawSubTextureRGBA
public void DrawSubTextureRGBA(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10, double double11, double double12) -
DrawTextureTiled
public void DrawTextureTiled(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) -
DrawTextureTiledX
public void DrawTextureTiledX(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) -
DrawTextureTiledY
public void DrawTextureTiledY(Texture texture, double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) -
DrawTextureIgnoreOffset
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DrawTexture_FlippedX
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DrawTexture_FlippedXIgnoreOffset
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DrawUVSliceTexture
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getScrollChildren
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setScrollChildren
public void setScrollChildren(boolean boolean1) -
getScrollWithParent
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setScrollWithParent
public void setScrollWithParent(boolean boolean1) -
setRenderClippedChildren
public void setRenderClippedChildren(boolean boolean1) -
getAbsoluteX
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getAbsoluteY
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getClickedValue
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setClickedValue
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bringToTop
public void bringToTop() -
onMouseUpOutside
public void onMouseUpOutside(double double1, double double2) -
onMouseDown
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onMouseWheel
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onMouseMove
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onMouseMoveOutside
public void onMouseMoveOutside(double double1, double double2) -
onMouseUp
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onresize
public void onresize() -
onResize
public void onResize() -
onRightMouseDown
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onRightMouseUp
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RemoveControl
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render
public void render() -
update
public void update() -
BringToTop
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isCapture
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setCapture
public void setCapture(boolean boolean1) -
isIgnoreLossControl
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setIgnoreLossControl
public void setIgnoreLossControl(boolean boolean1) -
getControls
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setControls
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isDefaultDraw
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setDefaultDraw
public void setDefaultDraw(boolean boolean1) -
isFollowGameWorld
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setFollowGameWorld
public void setFollowGameWorld(boolean boolean1) -
getRenderThisPlayerOnly
public int getRenderThisPlayerOnly() -
setRenderThisPlayerOnly
public void setRenderThisPlayerOnly(int int1) -
getHeight
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setHeight
public void setHeight(double double1) -
getParent
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setParent
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isVisible
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setVisible
public void setVisible(boolean boolean1) -
getWidth
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setWidth
public void setWidth(double double1) -
getX
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setX
public void setX(double double1) -
getXScrolled
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getYScrolled
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isEnabled
public boolean isEnabled() -
setEnabled
public void setEnabled(boolean boolean1) -
getY
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setY
public void setY(double double1) -
suspendStencil
public void suspendStencil() -
resumeStencil
public void resumeStencil() -
setStencilRect
public void setStencilRect(double double1, double double2, double double3, double double4) -
clearStencilRect
public void clearStencilRect() -
repaintStencilRect
public void repaintStencilRect(double double1, double double2, double double3, double double4) -
getTable
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setTable
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setHeightSilent
public void setHeightSilent(double double1) -
setWidthSilent
public void setWidthSilent(double double1) -
setHeightOnly
public void setHeightOnly(double double1) -
setWidthOnly
public void setWidthOnly(double double1) -
isAnchorTop
public boolean isAnchorTop() -
setAnchorTop
public void setAnchorTop(boolean boolean1) -
ignoreWidthChange
public void ignoreWidthChange() -
ignoreHeightChange
public void ignoreHeightChange() -
isAnchorLeft
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setAnchorLeft
public void setAnchorLeft(boolean boolean1) -
isAnchorRight
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setAnchorRight
public void setAnchorRight(boolean boolean1) -
isAnchorBottom
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setAnchorBottom
public void setAnchorBottom(boolean boolean1) -
getPlayerContext
public int getPlayerContext() -
setPlayerContext
public void setPlayerContext(int int1) -
getUIName
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setUIName
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clampToParentX
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clampToParentY
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isPointOver
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isMouseOver
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tryGetTableValue
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setWantKeyEvents
public void setWantKeyEvents(boolean boolean1) -
isWantKeyEvents
public boolean isWantKeyEvents() -
isKeyConsumed
public boolean isKeyConsumed(int int1) -
onKeyPress
public void onKeyPress(int int1) -
onKeyRepeat
public void onKeyRepeat(int int1) -
onKeyRelease
public void onKeyRelease(int int1) -
isForceCursorVisible
public boolean isForceCursorVisible() -
setForceCursorVisible
public void setForceCursorVisible(boolean boolean1)
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