Package zombie.ui
Class UI3DModel
java.lang.Object
zombie.ui.UIElement
zombie.ui.UI3DModel
- All Implemented Interfaces:
IClothingItemListener
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Field Summary
Fields inherited from class zombie.ui.UIElement
alwaysBack, anchorBottom, anchorLeft, anchorRight, anchorTop, bScrollChildren, bScrollWithParent, capture, clickedValue, Controls, defaultDraw, followGameWorld, height, IgnoreLossControl, Parent, playerContext, table, visible, width, x, y -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidclothingItemChanged(String string) voidrender()voidreportEvent(String string) voidsetAnimate(boolean boolean1) voidsetAnimSetName(String string) voidsetCharacter(IsoGameCharacter gameCharacter) voidsetDirection(IsoDirections directions) voidsetDoRandomExtAnimations(boolean boolean1) voidsetIsometric(boolean boolean1) voidsetOutfitName(String string, boolean boolean1, boolean boolean2) voidvoidsetSurvivorDesc(SurvivorDesc survivorDesc) voidsetXOffset(float float1) voidsetYOffset(float float1) voidsetZoom(float float1) Methods inherited from class zombie.ui.UIElement
AddChild, backMost, bringToTop, BringToTop, ButtonClicked, clampToParentX, clampToParentY, ClearChildren, clearMaxDrawHeight, clearStencilRect, DrawSubTextureRGBA, DrawText, DrawText, DrawText, DrawText, DrawTextCentre, DrawTextCentre, DrawTextRight, DrawTextRight, DrawTextUntrimmed, DrawTexture, DrawTexture, DrawTexture_FlippedX, DrawTexture_FlippedXIgnoreOffset, DrawTextureAngle, DrawTextureAngle, DrawTextureCol, DrawTextureColor, DrawTextureIgnoreOffset, DrawTextureScaled, DrawTextureScaledAspect, DrawTextureScaledAspect2, DrawTextureScaledCol, DrawTextureScaledCol, DrawTextureScaledColor, DrawTextureScaledUniform, DrawTextureTiled, DrawTextureTiledX, DrawTextureTiledY, DrawUVSliceTexture, getAbsoluteX, getAbsoluteY, getClickedValue, getControls, getHeight, getMaxDrawHeight, getParent, getPlayerContext, getRenderThisPlayerOnly, getScrollChildren, getScrollHeight, getScrollWithParent, getTable, getUIName, getWidth, getX, getXScroll, getXScrolled, getY, getYScroll, getYScrolled, ignoreHeightChange, ignoreWidthChange, isAnchorBottom, isAnchorLeft, isAnchorRight, isAnchorTop, isCapture, isConsumeMouseEvents, isDefaultDraw, isEnabled, isFollowGameWorld, isForceCursorVisible, isIgnoreLossControl, isKeyConsumed, isMouseOver, isPointOver, isVisible, isWantKeyEvents, onKeyPress, onKeyRelease, onKeyRepeat, onMouseDown, onMouseMove, onMouseMoveOutside, onMouseUp, onMouseUpOutside, onMouseWheel, onresize, onResize, onRightMouseDown, onRightMouseUp, RemoveChild, RemoveControl, repaintStencilRect, resumeStencil, setAlwaysOnTop, setAnchorBottom, setAnchorLeft, setAnchorRight, setAnchorTop, setCapture, setClickedValue, setConsumeMouseEvents, setControls, setDefaultDraw, setEnabled, setFollowGameWorld, setForceCursorVisible, setHeight, setHeightOnly, setHeightSilent, setIgnoreLossControl, setMaxDrawHeight, setParent, setPlayerContext, setRenderClippedChildren, setRenderThisPlayerOnly, setScrollChildren, setScrollHeight, setScrollWithParent, setStencilRect, setTable, setUIName, setVisible, setWantKeyEvents, setWidth, setWidthOnly, setWidthSilent, setX, setXScroll, setY, setYScroll, suspendStencil, tryGetTableValue, update
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Constructor Details
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UI3DModel
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Method Details
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render
public void render() -
setDirection
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getDirection
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setAnimate
public void setAnimate(boolean boolean1) -
setAnimSetName
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setDoRandomExtAnimations
public void setDoRandomExtAnimations(boolean boolean1) -
setIsometric
public void setIsometric(boolean boolean1) -
setOutfitName
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setCharacter
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setSurvivorDesc
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setState
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reportEvent
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clothingItemChanged
- Specified by:
clothingItemChangedin interfaceIClothingItemListener
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setZoom
public void setZoom(float float1) -
setYOffset
public void setYOffset(float float1) -
setXOffset
public void setXOffset(float float1)
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