Package zombie.ui

Class UI3DModel

All Implemented Interfaces:
IClothingItemListener

public final class UI3DModel extends UIElement implements IClothingItemListener
  • Constructor Details

    • UI3DModel

      public UI3DModel(KahluaTable kahluaTable)
  • Method Details

    • render

      public void render()
      Overrides:
      render in class UIElement
    • setDirection

      public void setDirection(IsoDirections directions)
    • getDirection

      public IsoDirections getDirection()
    • setAnimate

      public void setAnimate(boolean boolean1)
    • setAnimSetName

      public void setAnimSetName(String string)
    • setDoRandomExtAnimations

      public void setDoRandomExtAnimations(boolean boolean1)
    • setIsometric

      public void setIsometric(boolean boolean1)
    • setOutfitName

      public void setOutfitName(String string, boolean boolean1, boolean boolean2)
    • setCharacter

      public void setCharacter(IsoGameCharacter gameCharacter)
    • setSurvivorDesc

      public void setSurvivorDesc(SurvivorDesc survivorDesc)
    • setState

      public void setState(String string)
    • reportEvent

      public void reportEvent(String string)
    • clothingItemChanged

      public void clothingItemChanged(String string)
      Specified by:
      clothingItemChanged in interface IClothingItemListener
    • setZoom

      public void setZoom(float float1)
    • setYOffset

      public void setYOffset(float float1)
    • setXOffset

      public void setXOffset(float float1)