Package zombie.ui
Class SpeedControls
java.lang.Object
zombie.ui.UIElement
zombie.ui.SpeedControls
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Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionintstatic HUDButtonstatic HUDButtonstatic SpeedControlsfloatstatic HUDButtonstatic HUDButtonintstatic HUDButtonFields inherited from class zombie.ui.UIElement
alwaysBack, anchorBottom, anchorLeft, anchorRight, anchorTop, bScrollChildren, bScrollWithParent, capture, clickedValue, Controls, defaultDraw, followGameWorld, height, IgnoreLossControl, Parent, playerContext, table, visible, width, x, y -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidButtonClicked(String string) intonMouseMove(double double1, double double2) voidonMouseMoveOutside(double double1, double double2) voidrender()voidvoidSetCurrentGameSpeed(int int1) voidupdate()Methods inherited from class zombie.ui.UIElement
AddChild, backMost, bringToTop, BringToTop, clampToParentX, clampToParentY, ClearChildren, clearMaxDrawHeight, clearStencilRect, DrawSubTextureRGBA, DrawText, DrawText, DrawText, DrawText, DrawTextCentre, DrawTextCentre, DrawTextRight, DrawTextRight, DrawTextUntrimmed, DrawTexture, DrawTexture, DrawTexture_FlippedX, DrawTexture_FlippedXIgnoreOffset, DrawTextureAngle, DrawTextureAngle, DrawTextureCol, DrawTextureColor, DrawTextureIgnoreOffset, DrawTextureScaled, DrawTextureScaledAspect, DrawTextureScaledAspect2, DrawTextureScaledCol, DrawTextureScaledCol, DrawTextureScaledColor, DrawTextureScaledUniform, DrawTextureTiled, DrawTextureTiledX, DrawTextureTiledY, DrawUVSliceTexture, getAbsoluteX, getAbsoluteY, getClickedValue, getControls, getHeight, getMaxDrawHeight, getParent, getPlayerContext, getRenderThisPlayerOnly, getScrollChildren, getScrollHeight, getScrollWithParent, getTable, getUIName, getWidth, getX, getXScroll, getXScrolled, getY, getYScroll, getYScrolled, ignoreHeightChange, ignoreWidthChange, isAnchorBottom, isAnchorLeft, isAnchorRight, isAnchorTop, isCapture, isConsumeMouseEvents, isDefaultDraw, isEnabled, isFollowGameWorld, isForceCursorVisible, isIgnoreLossControl, isKeyConsumed, isMouseOver, isPointOver, isVisible, isWantKeyEvents, onKeyPress, onKeyRelease, onKeyRepeat, onMouseDown, onMouseUp, onMouseUpOutside, onMouseWheel, onresize, onResize, onRightMouseDown, onRightMouseUp, RemoveChild, RemoveControl, repaintStencilRect, resumeStencil, setAlwaysOnTop, setAnchorBottom, setAnchorLeft, setAnchorRight, setAnchorTop, setCapture, setClickedValue, setConsumeMouseEvents, setControls, setDefaultDraw, setEnabled, setFollowGameWorld, setForceCursorVisible, setHeight, setHeightOnly, setHeightSilent, setIgnoreLossControl, setMaxDrawHeight, setParent, setPlayerContext, setRenderClippedChildren, setRenderThisPlayerOnly, setScrollChildren, setScrollHeight, setScrollWithParent, setStencilRect, setTable, setUIName, setVisible, setWantKeyEvents, setWidth, setWidthOnly, setWidthSilent, setX, setXScroll, setY, setYScroll, suspendStencil, tryGetTableValue
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Field Details
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instance
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CurrentSpeed
public int CurrentSpeed -
SpeedBeforePause
public int SpeedBeforePause -
MultiBeforePause
public float MultiBeforePause -
Play
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Pause
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FastForward
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FasterForward
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Wait
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Constructor Details
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SpeedControls
public SpeedControls()
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Method Details
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ButtonClicked
- Overrides:
ButtonClickedin classUIElement
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getCurrentGameSpeed
public int getCurrentGameSpeed() -
SetCorrectIconStates
public void SetCorrectIconStates() -
SetCurrentGameSpeed
public void SetCurrentGameSpeed(int int1) -
onMouseMove
- Overrides:
onMouseMovein classUIElement
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onMouseMoveOutside
public void onMouseMoveOutside(double double1, double double2) - Overrides:
onMouseMoveOutsidein classUIElement
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render
public void render() -
update
public void update()
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