Package zombie.ui
Class SpeedControls
java.lang.Object
zombie.ui.UIElement
zombie.ui.SpeedControls
-
Nested Class Summary
-
Field Summary
Modifier and TypeFieldDescriptionint
static HUDButton
static HUDButton
static SpeedControls
float
static HUDButton
static HUDButton
int
static HUDButton
Fields inherited from class zombie.ui.UIElement
alwaysBack, anchorBottom, anchorLeft, anchorRight, anchorTop, bScrollChildren, bScrollWithParent, capture, clickedValue, Controls, defaultDraw, followGameWorld, height, IgnoreLossControl, Parent, playerContext, table, visible, width, x, y
-
Constructor Summary
-
Method Summary
Modifier and TypeMethodDescriptionvoid
ButtonClicked
(String string) int
onMouseMove
(double double1, double double2) void
onMouseMoveOutside
(double double1, double double2) void
render()
void
void
SetCurrentGameSpeed
(int int1) void
update()
Methods inherited from class zombie.ui.UIElement
AddChild, backMost, bringToTop, BringToTop, clampToParentX, clampToParentY, ClearChildren, clearMaxDrawHeight, clearStencilRect, DrawSubTextureRGBA, DrawText, DrawText, DrawText, DrawText, DrawTextCentre, DrawTextCentre, DrawTextRight, DrawTextRight, DrawTextUntrimmed, DrawTexture, DrawTexture, DrawTexture_FlippedX, DrawTexture_FlippedXIgnoreOffset, DrawTextureAngle, DrawTextureAngle, DrawTextureCol, DrawTextureColor, DrawTextureIgnoreOffset, DrawTextureScaled, DrawTextureScaledAspect, DrawTextureScaledAspect2, DrawTextureScaledCol, DrawTextureScaledCol, DrawTextureScaledColor, DrawTextureScaledUniform, DrawTextureTiled, DrawTextureTiledX, DrawTextureTiledY, DrawUVSliceTexture, getAbsoluteX, getAbsoluteY, getClickedValue, getControls, getHeight, getMaxDrawHeight, getParent, getPlayerContext, getRenderThisPlayerOnly, getScrollChildren, getScrollHeight, getScrollWithParent, getTable, getUIName, getWidth, getX, getXScroll, getXScrolled, getY, getYScroll, getYScrolled, ignoreHeightChange, ignoreWidthChange, isAnchorBottom, isAnchorLeft, isAnchorRight, isAnchorTop, isCapture, isConsumeMouseEvents, isDefaultDraw, isEnabled, isFollowGameWorld, isForceCursorVisible, isIgnoreLossControl, isKeyConsumed, isMouseOver, isPointOver, isVisible, isWantKeyEvents, onKeyPress, onKeyRelease, onKeyRepeat, onMouseDown, onMouseUp, onMouseUpOutside, onMouseWheel, onresize, onResize, onRightMouseDown, onRightMouseUp, RemoveChild, RemoveControl, repaintStencilRect, resumeStencil, setAlwaysOnTop, setAnchorBottom, setAnchorLeft, setAnchorRight, setAnchorTop, setCapture, setClickedValue, setConsumeMouseEvents, setControls, setDefaultDraw, setEnabled, setFollowGameWorld, setForceCursorVisible, setHeight, setHeightOnly, setHeightSilent, setIgnoreLossControl, setMaxDrawHeight, setParent, setPlayerContext, setRenderClippedChildren, setRenderThisPlayerOnly, setScrollChildren, setScrollHeight, setScrollWithParent, setStencilRect, setTable, setUIName, setVisible, setWantKeyEvents, setWidth, setWidthOnly, setWidthSilent, setX, setXScroll, setY, setYScroll, suspendStencil, tryGetTableValue
-
Field Details
-
instance
-
CurrentSpeed
public int CurrentSpeed -
SpeedBeforePause
public int SpeedBeforePause -
MultiBeforePause
public float MultiBeforePause -
Play
-
Pause
-
FastForward
-
FasterForward
-
Wait
-
-
Constructor Details
-
SpeedControls
public SpeedControls()
-
-
Method Details
-
ButtonClicked
- Overrides:
ButtonClicked
in classUIElement
-
getCurrentGameSpeed
public int getCurrentGameSpeed() -
SetCorrectIconStates
public void SetCorrectIconStates() -
SetCurrentGameSpeed
public void SetCurrentGameSpeed(int int1) -
onMouseMove
- Overrides:
onMouseMove
in classUIElement
-
onMouseMoveOutside
public void onMouseMoveOutside(double double1, double double2) - Overrides:
onMouseMoveOutside
in classUIElement
-
render
public void render() -
update
public void update()
-