Class RBBasic
java.lang.Object
zombie.randomizedWorld.RandomizedWorldBase
zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
zombie.randomizedWorld.randomizedBuilding.RBBasic
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
RandomizedBuildingBase.HumanCorpse
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Field Summary
Fields inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
KBBuildingX, KBBuildingY
Fields inherited from class zombie.randomizedWorld.RandomizedWorldBase
debugLine, maximumDays, minimumDays, minimumRooms, name, unique
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
doProfessionStory
(BuildingDef buildingDef, String string) void
doRandomDeadSurvivorStory
(BuildingDef buildingDef, RandomizedDeadSurvivorBase randomizedDeadSurvivorBase) static ArrayList
void
randomizeBuilding
(BuildingDef buildingDef) Methods inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
addBarricade, addRandomRangedWeapon, addWorldItem, addWorldItem, addWorldItem, addZombies, addZombiesOnSquare, ChunkLoaded, getChance, getDoor, getMinimumDays, getMinimumRooms, getWindow, init, initAllRBMapChance, isAlwaysDo, isTableFor3DItems, isValid, removeAllZombies, setAlwaysDo, setChance, setMinimumDays, setMinimumRooms, spawnItemsInContainers
Methods inherited from class zombie.randomizedWorld.RandomizedWorldBase
addBloodSplat, addItemOnGround, addItemOnGround, addRandomItemOnGround, addRandomItemsOnGround, addRandomItemsOnGround, addTentNorthSouth, addTentWestEast, addTileObject, addTileObject, addTrailer, addTrailOfBlood, addTraitOfBlood, addVehicle, addVehicle, addVehicle, addVehicleFlipped, addVehicleFlipped, addWeapon, addZombiesOnVehicle, alignCorpseToSquare, createBodyFromZombie, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomZombie, createRandomZombie, createRandomZombieForCorpse, createSkeletonCorpse, getDebugLine, getLivingRoomOrKitchen, getMaximumDays, getName, getRandomRoom, getRandomSpawnSquare, getRandomSquareForCorpse, getRoom, getSq, is1x2AreaClear, is2x1AreaClear, is2x1or1x2AreaClear, is2x2AreaClear, isTimeValid, isUnique, removeAllVehiclesOnZone, setAttachedItem, setDebugLine, setMaximumDays, setUnique, spawnCarOnNearestNav
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Constructor Details
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RBBasic
public RBBasic()
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Method Details
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randomizeBuilding
- Overrides:
randomizeBuilding
in classRandomizedBuildingBase
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doProfessionStory
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doRandomDeadSurvivorStory
public void doRandomDeadSurvivorStory(BuildingDef buildingDef, RandomizedDeadSurvivorBase randomizedDeadSurvivorBase) -
getSurvivorStories
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getSurvivorProfession
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getUniqueRDSSpawned
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