Class RBTableStoryBase
java.lang.Object
zombie.randomizedWorld.RandomizedWorldBase
zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
zombie.randomizedWorld.randomizedBuilding.TableStories.RBTableStoryBase
- Direct Known Subclasses:
RBTSBreakfast,RBTSButcher,RBTSDinner,RBTSDrink,RBTSElectronics,RBTSFoodPreparation,RBTSSandwich,RBTSSewing,RBTSSoup
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
RandomizedBuildingBase.HumanCorpse -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic ArrayListprotected intprotected booleanprotected booleanprotected ArrayListprotected IsoObjectprotected IsoObjectstatic intprotected booleanFields inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
KBBuildingX, KBBuildingYFields inherited from class zombie.randomizedWorld.RandomizedWorldBase
debugLine, maximumDays, minimumDays, minimumRooms, name, unique -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic RBTableStoryBasegetRandomStory(IsoGridSquare square, IsoObject object) getSecondTable(IsoObject object) static voidinitStories(IsoGridSquare square, IsoObject object) booleanisValid(IsoGridSquare square, IsoObject object, boolean boolean1) Methods inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
addBarricade, addRandomRangedWeapon, addWorldItem, addWorldItem, addWorldItem, addZombies, addZombiesOnSquare, ChunkLoaded, getChance, getDoor, getMinimumDays, getMinimumRooms, getWindow, init, initAllRBMapChance, isAlwaysDo, isTableFor3DItems, isValid, randomizeBuilding, removeAllZombies, setAlwaysDo, setChance, setMinimumDays, setMinimumRooms, spawnItemsInContainersMethods inherited from class zombie.randomizedWorld.RandomizedWorldBase
addBloodSplat, addItemOnGround, addItemOnGround, addRandomItemOnGround, addRandomItemsOnGround, addRandomItemsOnGround, addTentNorthSouth, addTentWestEast, addTileObject, addTileObject, addTrailer, addTrailOfBlood, addTraitOfBlood, addVehicle, addVehicle, addVehicle, addVehicleFlipped, addVehicleFlipped, addWeapon, addZombiesOnVehicle, alignCorpseToSquare, createBodyFromZombie, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomZombie, createRandomZombie, createRandomZombieForCorpse, createSkeletonCorpse, getDebugLine, getLivingRoomOrKitchen, getMaximumDays, getName, getRandomRoom, getRandomSpawnSquare, getRandomSquareForCorpse, getRoom, getSq, is1x2AreaClear, is2x1AreaClear, is2x1or1x2AreaClear, is2x2AreaClear, isTimeValid, isUnique, removeAllVehiclesOnZone, setAttachedItem, setDebugLine, setMaximumDays, setUnique, spawnCarOnNearestNav
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Field Details
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allStories
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totalChance
public static int totalChance -
chance
protected int chance -
rooms
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need2Tables
protected boolean need2Tables -
ignoreAgainstWall
protected boolean ignoreAgainstWall -
table2
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table1
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westTable
protected boolean westTable -
fullTableMap
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Constructor Details
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RBTableStoryBase
public RBTableStoryBase()
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Method Details
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initStories
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getRandomStory
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isValid
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getSecondTable
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