Package zombie.vehicles
Class VehicleManager
java.lang.Object
zombie.vehicles.VehicleManager
-
Nested Class Summary
Modifier and TypeClassDescriptionstatic final class
static final class
-
Field Summary
-
Constructor Summary
-
Method Summary
Modifier and TypeMethodDescriptionvoid
clientPacket
(ByteBuffer byteBuffer) void
short
getTowedVehicleID
(short short1) getVehicleByID
(short short1) void
registerVehicle
(BaseVehicle baseVehicle) void
removeFromWorld
(BaseVehicle baseVehicle) void
sendAddImpulse
(BaseVehicle baseVehicle, Vector3f vector3f, Vector3f vector3f2) void
sendCollide
(BaseVehicle baseVehicle, IsoGameCharacter gameCharacter, boolean boolean1) void
sendDetachTowing
(UdpConnection udpConnection, BaseVehicle baseVehicle, BaseVehicle baseVehicle2) void
sendDetachTowing
(BaseVehicle baseVehicle, BaseVehicle baseVehicle2) void
sendEnter
(UdpConnection udpConnection, BaseVehicle baseVehicle, IsoGameCharacter gameCharacter, int int1) void
sendEnter
(BaseVehicle baseVehicle, IsoGameCharacter gameCharacter, int int1) void
sendExit
(UdpConnection udpConnection, BaseVehicle baseVehicle, IsoGameCharacter gameCharacter, int int1) void
sendExit
(BaseVehicle baseVehicle, IsoGameCharacter gameCharacter, int int1) void
sendPassengerPosition
(BaseVehicle baseVehicle, int int1, String string) void
sendPassengerPosition
(BaseVehicle baseVehicle, int int1, String string, UdpConnection udpConnection) void
sendPhysic
(BaseVehicle baseVehicle) void
sendRequestGetFull
(short short1, PacketTypes.PacketType packetType) void
sendRequestGetFull
(List list) void
sendRequestGetPosition
(short short1, PacketTypes.PacketType packetType) static void
sendSound
(BaseVehicle baseVehicle, byte byte1) static void
sendSoundFromServer
(BaseVehicle baseVehicle, byte byte1) void
sendSwitchSeat
(UdpConnection udpConnection, BaseVehicle baseVehicle, IsoGameCharacter gameCharacter, int int1, int int2) void
sendSwitchSeat
(BaseVehicle baseVehicle, IsoGameCharacter gameCharacter, int int1, int int2) void
sendTowing
(UdpConnection udpConnection, BaseVehicle baseVehicle, BaseVehicle baseVehicle2, String string, String string2) void
sendTowing
(BaseVehicle baseVehicle, BaseVehicle baseVehicle2, String string, String string2) void
serverPacket
(ByteBuffer byteBuffer, UdpConnection udpConnection, short short1) void
serverSendInitialWorldState
(UdpConnection udpConnection) void
void
unregisterVehicle
(BaseVehicle baseVehicle)
-
Field Details
-
instance
-
vehiclePacketTypes
-
connected
-
-
Constructor Details
-
VehicleManager
public VehicleManager()
-
-
Method Details
-
registerVehicle
-
unregisterVehicle
-
getVehicleByID
-
getVehicles
-
removeFromWorld
-
serverUpdate
public void serverUpdate() -
serverPacket
-
serverSendInitialWorldState
-
clientUpdate
public void clientUpdate() -
clientPacket
-
sendCollide
-
sendSound
-
sendSoundFromServer
-
sendPassengerPosition
-
sendPassengerPosition
public void sendPassengerPosition(BaseVehicle baseVehicle, int int1, String string, UdpConnection udpConnection) -
sendRequestGetFull
-
sendRequestGetFull
-
sendRequestGetPosition
-
sendAddImpulse
-
sendSwitchSeat
public void sendSwitchSeat(UdpConnection udpConnection, BaseVehicle baseVehicle, IsoGameCharacter gameCharacter, int int1, int int2) -
sendSwitchSeat
public void sendSwitchSeat(BaseVehicle baseVehicle, IsoGameCharacter gameCharacter, int int1, int int2) -
sendEnter
public void sendEnter(UdpConnection udpConnection, BaseVehicle baseVehicle, IsoGameCharacter gameCharacter, int int1) -
sendEnter
-
sendExit
public void sendExit(UdpConnection udpConnection, BaseVehicle baseVehicle, IsoGameCharacter gameCharacter, int int1) -
sendExit
-
sendPhysic
-
sendTowing
public void sendTowing(UdpConnection udpConnection, BaseVehicle baseVehicle, BaseVehicle baseVehicle2, String string, String string2) -
sendTowing
public void sendTowing(BaseVehicle baseVehicle, BaseVehicle baseVehicle2, String string, String string2) -
sendDetachTowing
public void sendDetachTowing(UdpConnection udpConnection, BaseVehicle baseVehicle, BaseVehicle baseVehicle2) -
sendDetachTowing
-
getTowedVehicleID
public short getTowedVehicleID(short short1)
-