Package zombie.worldMap.symbols
Class WorldMapSymbolsV1
java.lang.Object
zombie.worldMap.symbols.WorldMapSymbolsV1
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionprotected static classstatic classstatic class -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionaddTexture(String string, float float1, float float2) addTranslatedText(String string, UIFont uIFont, float float1, float float2) addUntranslatedText(String string, UIFont uIFont, float float1, float float2) voidclear()getSymbolByIndex(int int1) intinthitTest(float float1, float float2) voidremoveSymbolByIndex(int int1) static voidsetExposed(LuaManager.Exposer exposer)
-
Constructor Details
-
WorldMapSymbolsV1
-
-
Method Details
-
addTranslatedText
public WorldMapSymbolsV1.WorldMapTextSymbolV1 addTranslatedText(String string, UIFont uIFont, float float1, float float2) -
addUntranslatedText
public WorldMapSymbolsV1.WorldMapTextSymbolV1 addUntranslatedText(String string, UIFont uIFont, float float1, float float2) -
addTexture
public WorldMapSymbolsV1.WorldMapTextureSymbolV1 addTexture(String string, float float1, float float2) -
hitTest
public int hitTest(float float1, float float2) -
getSymbolCount
public int getSymbolCount() -
getSymbolByIndex
-
removeSymbolByIndex
public void removeSymbolByIndex(int int1) -
clear
public void clear() -
setExposed
-