Package zombie.worldMap.symbols
Class WorldMapTextureSymbol
java.lang.Object
zombie.worldMap.symbols.WorldMapBaseSymbol
zombie.worldMap.symbols.WorldMapTextureSymbol
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Field Summary
Fields inherited from class zombie.worldMap.symbols.WorldMapBaseSymbol
DEFAULT_SCALE
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
getType()
void
layout
(UIWorldMap uIWorldMap, WorldMapSymbolCollisions worldMapSymbolCollisions, float float1, float float2) void
load
(ByteBuffer byteBuffer, int int1, int int2) void
release()
void
render
(UIWorldMap uIWorldMap, float float1, float float2) void
save
(ByteBuffer byteBuffer) void
setSymbolID
(String string) Methods inherited from class zombie.worldMap.symbols.WorldMapBaseSymbol
getDisplayScale, heightScaled, isVisible, setAnchor, setCollide, setPosition, setRGBA, setScale, setVisible, widthScaled
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Constructor Details
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WorldMapTextureSymbol
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Method Details
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setSymbolID
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getSymbolID
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checkTexture
public void checkTexture() -
getType
- Specified by:
getType
in classWorldMapBaseSymbol
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layout
public void layout(UIWorldMap uIWorldMap, WorldMapSymbolCollisions worldMapSymbolCollisions, float float1, float float2) - Overrides:
layout
in classWorldMapBaseSymbol
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save
- Overrides:
save
in classWorldMapBaseSymbol
- Throws:
IOException
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load
- Overrides:
load
in classWorldMapBaseSymbol
- Throws:
IOException
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render
- Specified by:
render
in classWorldMapBaseSymbol
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release
public void release()- Specified by:
release
in classWorldMapBaseSymbol
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