Package zombie.worldMap.symbols
Class WorldMapTextureSymbol
java.lang.Object
zombie.worldMap.symbols.WorldMapBaseSymbol
zombie.worldMap.symbols.WorldMapTextureSymbol
-
Field Summary
Fields inherited from class zombie.worldMap.symbols.WorldMapBaseSymbol
DEFAULT_SCALE -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidgetType()voidlayout(UIWorldMap uIWorldMap, WorldMapSymbolCollisions worldMapSymbolCollisions, float float1, float float2) voidload(ByteBuffer byteBuffer, int int1, int int2) voidrelease()voidrender(UIWorldMap uIWorldMap, float float1, float float2) voidsave(ByteBuffer byteBuffer) voidsetSymbolID(String string) Methods inherited from class zombie.worldMap.symbols.WorldMapBaseSymbol
getDisplayScale, heightScaled, isVisible, setAnchor, setCollide, setPosition, setRGBA, setScale, setVisible, widthScaled
-
Constructor Details
-
WorldMapTextureSymbol
-
-
Method Details
-
setSymbolID
-
getSymbolID
-
checkTexture
public void checkTexture() -
getType
- Specified by:
getTypein classWorldMapBaseSymbol
-
layout
public void layout(UIWorldMap uIWorldMap, WorldMapSymbolCollisions worldMapSymbolCollisions, float float1, float float2) - Overrides:
layoutin classWorldMapBaseSymbol
-
save
- Overrides:
savein classWorldMapBaseSymbol- Throws:
IOException
-
load
- Overrides:
loadin classWorldMapBaseSymbol- Throws:
IOException
-
render
- Specified by:
renderin classWorldMapBaseSymbol
-
release
public void release()- Specified by:
releasein classWorldMapBaseSymbol
-